buildroot/package/lugaru/Config.in

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config BR2_PACKAGE_LUGARU
bool "lugaru"
depends on BR2_INSTALL_LIBSTDCPP
depends on BR2_PACKAGE_HAS_LIBGL # libglu
depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS
depends on BR2_PACKAGE_XORG7 # SDL2 OpenGL (GLX)
depends on BR2_TOOLCHAIN_GCC_AT_LEAST_4_9 # openal
depends on BR2_TOOLCHAIN_HAS_THREADS_NPTL # openal
depends on BR2_USE_MMU # SDL2 OpenGL (GLX)
depends on !BR2_STATIC_LIBS # SDL2
select BR2_PACKAGE_JPEG
select BR2_PACKAGE_LIBGLU # GL/glu.h
select BR2_PACKAGE_LIBPNG
select BR2_PACKAGE_LIBVORBIS
select BR2_PACKAGE_OPENAL
select BR2_PACKAGE_SDL2
select BR2_PACKAGE_SDL2_OPENGL
select BR2_PACKAGE_ZLIB
help
Lugaru (pronounced Loo-GAH-roo) is a cross-platform
third-person action game. The main character, Turner, is an
anthropomorphic rebel bunny rabbit with impressive combat
skills. In his quest to find those responsible for
slaughtering his village, he uncovers a far-reaching
conspiracy involving the corrupt leaders of the rabbit
republic and the starving wolves from a nearby den. Turner
takes it upon himself to fight against their plot and save
his fellow rabbits from slavery.
https://osslugaru.gitlab.io/
comment "lugaru needs X11 and a toolchain w/ C++, OpenGL backend, gcc >= 4.9, NPTL, dynamic library"
depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS
depends on BR2_PACKAGE_XORG7
depends on BR2_USE_MMU
depends on !BR2_INSTALL_LIBSTDCPP || !BR2_PACKAGE_HAS_LIBGL || \
!BR2_TOOLCHAIN_GCC_AT_LEAST_4_9 || !BR2_TOOLCHAIN_HAS_THREADS_NPTL || \
BR2_STATIC_LIBS