core/homeassistant/components/group/fan.py

301 lines
9.4 KiB
Python

"""Platform allowing several fans to be grouped into one fan."""
from __future__ import annotations
from functools import reduce
import logging
from operator import ior
from typing import Any
import voluptuous as vol
from homeassistant.components.fan import (
ATTR_DIRECTION,
ATTR_OSCILLATING,
ATTR_PERCENTAGE,
ATTR_PERCENTAGE_STEP,
DOMAIN as FAN_DOMAIN,
PLATFORM_SCHEMA as FAN_PLATFORM_SCHEMA,
SERVICE_OSCILLATE,
SERVICE_SET_DIRECTION,
SERVICE_SET_PERCENTAGE,
SERVICE_TURN_OFF,
SERVICE_TURN_ON,
FanEntity,
FanEntityFeature,
)
from homeassistant.config_entries import ConfigEntry
from homeassistant.const import (
ATTR_ENTITY_ID,
ATTR_SUPPORTED_FEATURES,
CONF_ENTITIES,
CONF_NAME,
CONF_UNIQUE_ID,
STATE_ON,
STATE_UNAVAILABLE,
STATE_UNKNOWN,
)
from homeassistant.core import HomeAssistant, State, callback
from homeassistant.helpers import config_validation as cv, entity_registry as er
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from homeassistant.helpers.typing import ConfigType, DiscoveryInfoType
from .entity import GroupEntity
from .util import attribute_equal, most_frequent_attribute, reduce_attribute
SUPPORTED_FLAGS = {
FanEntityFeature.SET_SPEED,
FanEntityFeature.DIRECTION,
FanEntityFeature.OSCILLATE,
FanEntityFeature.TURN_OFF,
FanEntityFeature.TURN_ON,
}
DEFAULT_NAME = "Fan Group"
# No limit on parallel updates to enable a group calling another group
PARALLEL_UPDATES = 0
PLATFORM_SCHEMA = FAN_PLATFORM_SCHEMA.extend(
{
vol.Required(CONF_ENTITIES): cv.entities_domain(FAN_DOMAIN),
vol.Optional(CONF_NAME, default=DEFAULT_NAME): cv.string,
vol.Optional(CONF_UNIQUE_ID): cv.string,
}
)
_LOGGER = logging.getLogger(__name__)
async def async_setup_platform(
hass: HomeAssistant,
config: ConfigType,
async_add_entities: AddEntitiesCallback,
discovery_info: DiscoveryInfoType | None = None,
) -> None:
"""Set up the Fan Group platform."""
async_add_entities(
[FanGroup(config.get(CONF_UNIQUE_ID), config[CONF_NAME], config[CONF_ENTITIES])]
)
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Initialize Fan Group config entry."""
registry = er.async_get(hass)
entities = er.async_validate_entity_ids(
registry, config_entry.options[CONF_ENTITIES]
)
async_add_entities([FanGroup(config_entry.entry_id, config_entry.title, entities)])
@callback
def async_create_preview_fan(
hass: HomeAssistant, name: str, validated_config: dict[str, Any]
) -> FanGroup:
"""Create a preview sensor."""
return FanGroup(
None,
name,
validated_config[CONF_ENTITIES],
)
class FanGroup(GroupEntity, FanEntity):
"""Representation of a FanGroup."""
_attr_available: bool = False
_enable_turn_on_off_backwards_compatibility = False
def __init__(self, unique_id: str | None, name: str, entities: list[str]) -> None:
"""Initialize a FanGroup entity."""
self._entity_ids = entities
self._fans: dict[int, set[str]] = {flag: set() for flag in SUPPORTED_FLAGS}
self._percentage = None
self._oscillating = None
self._direction = None
self._speed_count = 100
self._is_on: bool | None = False
self._attr_name = name
self._attr_extra_state_attributes = {ATTR_ENTITY_ID: entities}
self._attr_unique_id = unique_id
@property
def speed_count(self) -> int:
"""Return the number of speeds the fan supports."""
return self._speed_count
@property
def is_on(self) -> bool | None:
"""Return true if the entity is on."""
return self._is_on
@property
def percentage(self) -> int | None:
"""Return the current speed as a percentage."""
return self._percentage
@property
def current_direction(self) -> str | None:
"""Return the current direction of the fan."""
return self._direction
@property
def oscillating(self) -> bool | None:
"""Return whether or not the fan is currently oscillating."""
return self._oscillating
@callback
def async_update_supported_features(
self,
entity_id: str,
new_state: State | None,
) -> None:
"""Update dictionaries with supported features."""
if not new_state:
for values in self._fans.values():
values.discard(entity_id)
else:
features = new_state.attributes.get(ATTR_SUPPORTED_FEATURES, 0)
for feature in SUPPORTED_FLAGS:
if features & feature:
self._fans[feature].add(entity_id)
else:
self._fans[feature].discard(entity_id)
async def async_set_percentage(self, percentage: int) -> None:
"""Set the speed of the fan, as a percentage."""
if percentage == 0:
await self.async_turn_off()
await self._async_call_supported_entities(
SERVICE_SET_PERCENTAGE,
FanEntityFeature.SET_SPEED,
{ATTR_PERCENTAGE: percentage},
)
async def async_oscillate(self, oscillating: bool) -> None:
"""Oscillate the fan."""
await self._async_call_supported_entities(
SERVICE_OSCILLATE,
FanEntityFeature.OSCILLATE,
{ATTR_OSCILLATING: oscillating},
)
async def async_set_direction(self, direction: str) -> None:
"""Set the direction of the fan."""
await self._async_call_supported_entities(
SERVICE_SET_DIRECTION,
FanEntityFeature.DIRECTION,
{ATTR_DIRECTION: direction},
)
async def async_turn_on(
self,
percentage: int | None = None,
preset_mode: str | None = None,
**kwargs: Any,
) -> None:
"""Turn on the fan."""
if percentage is not None:
await self.async_set_percentage(percentage)
return
await self._async_call_supported_entities(
SERVICE_TURN_ON, FanEntityFeature.TURN_ON, {}
)
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn the fans off."""
await self._async_call_supported_entities(
SERVICE_TURN_OFF, FanEntityFeature.TURN_OFF, {}
)
async def _async_call_supported_entities(
self, service: str, support_flag: int, data: dict[str, Any]
) -> None:
"""Call a service with all entities."""
await self.hass.services.async_call(
FAN_DOMAIN,
service,
{**data, ATTR_ENTITY_ID: self._fans[support_flag]},
blocking=True,
context=self._context,
)
async def _async_call_all_entities(self, service: str) -> None:
"""Call a service with all entities."""
await self.hass.services.async_call(
FAN_DOMAIN,
service,
{ATTR_ENTITY_ID: self._entity_ids},
blocking=True,
context=self._context,
)
def _async_states_by_support_flag(self, flag: int) -> list[State]:
"""Return all the entity states for a supported flag."""
states: list[State] = list(
filter(None, [self.hass.states.get(x) for x in self._fans[flag]])
)
return states
def _set_attr_most_frequent(self, attr: str, flag: int, entity_attr: str) -> None:
"""Set an attribute based on most frequent supported entities attributes."""
states = self._async_states_by_support_flag(flag)
setattr(self, attr, most_frequent_attribute(states, entity_attr))
@callback
def async_update_group_state(self) -> None:
"""Update state and attributes."""
states = [
state
for entity_id in self._entity_ids
if (state := self.hass.states.get(entity_id)) is not None
]
# Set group as unavailable if all members are unavailable or missing
self._attr_available = any(state.state != STATE_UNAVAILABLE for state in states)
valid_state = any(
state.state not in (STATE_UNKNOWN, STATE_UNAVAILABLE) for state in states
)
if not valid_state:
# Set as unknown if all members are unknown or unavailable
self._is_on = None
else:
# Set as ON if any member is ON
self._is_on = any(state.state == STATE_ON for state in states)
percentage_states = self._async_states_by_support_flag(
FanEntityFeature.SET_SPEED
)
self._percentage = reduce_attribute(percentage_states, ATTR_PERCENTAGE)
if (
percentage_states
and percentage_states[0].attributes.get(ATTR_PERCENTAGE_STEP)
and attribute_equal(percentage_states, ATTR_PERCENTAGE_STEP)
):
self._speed_count = (
round(100 / percentage_states[0].attributes[ATTR_PERCENTAGE_STEP])
or 100
)
else:
self._speed_count = 100
self._set_attr_most_frequent(
"_oscillating", FanEntityFeature.OSCILLATE, ATTR_OSCILLATING
)
self._set_attr_most_frequent(
"_direction", FanEntityFeature.DIRECTION, ATTR_DIRECTION
)
self._attr_supported_features = FanEntityFeature(
reduce(
ior, [feature for feature in SUPPORTED_FLAGS if self._fans[feature]], 0
)
)