core/homeassistant/components/group/light.py

308 lines
10 KiB
Python

"""Platform allowing several lights to be grouped into one light."""
from __future__ import annotations
from collections import Counter
import itertools
import logging
from typing import Any, cast
import voluptuous as vol
from homeassistant.components import light
from homeassistant.components.light import (
ATTR_BRIGHTNESS,
ATTR_COLOR_MODE,
ATTR_COLOR_TEMP_KELVIN,
ATTR_EFFECT,
ATTR_EFFECT_LIST,
ATTR_FLASH,
ATTR_HS_COLOR,
ATTR_MAX_COLOR_TEMP_KELVIN,
ATTR_MIN_COLOR_TEMP_KELVIN,
ATTR_RGB_COLOR,
ATTR_RGBW_COLOR,
ATTR_RGBWW_COLOR,
ATTR_SUPPORTED_COLOR_MODES,
ATTR_TRANSITION,
ATTR_WHITE,
ATTR_XY_COLOR,
PLATFORM_SCHEMA as LIGHT_PLATFORM_SCHEMA,
ColorMode,
LightEntity,
LightEntityFeature,
filter_supported_color_modes,
)
from homeassistant.config_entries import ConfigEntry
from homeassistant.const import (
ATTR_ENTITY_ID,
ATTR_SUPPORTED_FEATURES,
CONF_ENTITIES,
CONF_NAME,
CONF_UNIQUE_ID,
SERVICE_TURN_OFF,
SERVICE_TURN_ON,
STATE_ON,
STATE_UNAVAILABLE,
STATE_UNKNOWN,
)
from homeassistant.core import HomeAssistant, callback
from homeassistant.helpers import config_validation as cv, entity_registry as er
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from homeassistant.helpers.typing import ConfigType, DiscoveryInfoType
from .entity import GroupEntity
from .util import find_state_attributes, mean_tuple, reduce_attribute
DEFAULT_NAME = "Light Group"
CONF_ALL = "all"
# No limit on parallel updates to enable a group calling another group
PARALLEL_UPDATES = 0
PLATFORM_SCHEMA = LIGHT_PLATFORM_SCHEMA.extend(
{
vol.Optional(CONF_NAME, default=DEFAULT_NAME): cv.string,
vol.Optional(CONF_UNIQUE_ID): cv.string,
vol.Required(CONF_ENTITIES): cv.entities_domain(light.DOMAIN),
vol.Optional(CONF_ALL): cv.boolean,
}
)
SUPPORT_GROUP_LIGHT = (
LightEntityFeature.EFFECT | LightEntityFeature.FLASH | LightEntityFeature.TRANSITION
)
_LOGGER = logging.getLogger(__name__)
async def async_setup_platform(
hass: HomeAssistant,
config: ConfigType,
async_add_entities: AddEntitiesCallback,
discovery_info: DiscoveryInfoType | None = None,
) -> None:
"""Initialize light.group platform."""
async_add_entities(
[
LightGroup(
config.get(CONF_UNIQUE_ID),
config[CONF_NAME],
config[CONF_ENTITIES],
config.get(CONF_ALL),
)
]
)
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Initialize Light Group config entry."""
registry = er.async_get(hass)
entities = er.async_validate_entity_ids(
registry, config_entry.options[CONF_ENTITIES]
)
mode = config_entry.options.get(CONF_ALL, False)
async_add_entities(
[LightGroup(config_entry.entry_id, config_entry.title, entities, mode)]
)
@callback
def async_create_preview_light(
hass: HomeAssistant, name: str, validated_config: dict[str, Any]
) -> LightGroup:
"""Create a preview sensor."""
return LightGroup(
None,
name,
validated_config[CONF_ENTITIES],
validated_config.get(CONF_ALL, False),
)
FORWARDED_ATTRIBUTES = frozenset(
{
ATTR_BRIGHTNESS,
ATTR_COLOR_TEMP_KELVIN,
ATTR_EFFECT,
ATTR_FLASH,
ATTR_HS_COLOR,
ATTR_RGB_COLOR,
ATTR_RGBW_COLOR,
ATTR_RGBWW_COLOR,
ATTR_TRANSITION,
ATTR_WHITE,
ATTR_XY_COLOR,
}
)
class LightGroup(GroupEntity, LightEntity):
"""Representation of a light group."""
_attr_available = False
_attr_icon = "mdi:lightbulb-group"
_attr_max_color_temp_kelvin = 6500
_attr_min_color_temp_kelvin = 2000
_attr_should_poll = False
def __init__(
self, unique_id: str | None, name: str, entity_ids: list[str], mode: bool | None
) -> None:
"""Initialize a light group."""
self._entity_ids = entity_ids
self._attr_name = name
self._attr_extra_state_attributes = {ATTR_ENTITY_ID: entity_ids}
self._attr_unique_id = unique_id
self.mode = any
if mode:
self.mode = all
self._attr_color_mode = ColorMode.UNKNOWN
self._attr_supported_color_modes = {ColorMode.ONOFF}
async def async_turn_on(self, **kwargs: Any) -> None:
"""Forward the turn_on command to all lights in the light group."""
data = {
key: value for key, value in kwargs.items() if key in FORWARDED_ATTRIBUTES
}
data[ATTR_ENTITY_ID] = self._entity_ids
_LOGGER.debug("Forwarded turn_on command: %s", data)
await self.hass.services.async_call(
light.DOMAIN,
SERVICE_TURN_ON,
data,
blocking=True,
context=self._context,
)
async def async_turn_off(self, **kwargs: Any) -> None:
"""Forward the turn_off command to all lights in the light group."""
data = {ATTR_ENTITY_ID: self._entity_ids}
if ATTR_TRANSITION in kwargs:
data[ATTR_TRANSITION] = kwargs[ATTR_TRANSITION]
await self.hass.services.async_call(
light.DOMAIN,
SERVICE_TURN_OFF,
data,
blocking=True,
context=self._context,
)
@callback
def async_update_group_state(self) -> None:
"""Query all members and determine the light group state."""
states = [
state
for entity_id in self._entity_ids
if (state := self.hass.states.get(entity_id)) is not None
]
on_states = [state for state in states if state.state == STATE_ON]
valid_state = self.mode(
state.state not in (STATE_UNKNOWN, STATE_UNAVAILABLE) for state in states
)
if not valid_state:
# Set as unknown if any / all member is unknown or unavailable
self._attr_is_on = None
else:
# Set as ON if any / all member is ON
self._attr_is_on = self.mode(state.state == STATE_ON for state in states)
self._attr_available = any(state.state != STATE_UNAVAILABLE for state in states)
self._attr_brightness = reduce_attribute(on_states, ATTR_BRIGHTNESS)
self._attr_hs_color = reduce_attribute(
on_states, ATTR_HS_COLOR, reduce=mean_tuple
)
self._attr_rgb_color = reduce_attribute(
on_states, ATTR_RGB_COLOR, reduce=mean_tuple
)
self._attr_rgbw_color = reduce_attribute(
on_states, ATTR_RGBW_COLOR, reduce=mean_tuple
)
self._attr_rgbww_color = reduce_attribute(
on_states, ATTR_RGBWW_COLOR, reduce=mean_tuple
)
self._attr_xy_color = reduce_attribute(
on_states, ATTR_XY_COLOR, reduce=mean_tuple
)
self._attr_color_temp_kelvin = reduce_attribute(
on_states, ATTR_COLOR_TEMP_KELVIN
)
self._attr_min_color_temp_kelvin = reduce_attribute(
states, ATTR_MIN_COLOR_TEMP_KELVIN, default=2000, reduce=min
)
self._attr_max_color_temp_kelvin = reduce_attribute(
states, ATTR_MAX_COLOR_TEMP_KELVIN, default=6500, reduce=max
)
self._attr_effect_list = None
all_effect_lists = list(find_state_attributes(states, ATTR_EFFECT_LIST))
if all_effect_lists:
# Merge all effects from all effect_lists with a union merge.
self._attr_effect_list = list(set().union(*all_effect_lists))
self._attr_effect_list.sort()
if "None" in self._attr_effect_list:
self._attr_effect_list.remove("None")
self._attr_effect_list.insert(0, "None")
self._attr_effect = None
all_effects = list(find_state_attributes(on_states, ATTR_EFFECT))
if all_effects:
# Report the most common effect.
effects_count = Counter(itertools.chain(all_effects))
self._attr_effect = effects_count.most_common(1)[0][0]
supported_color_modes = {ColorMode.ONOFF}
all_supported_color_modes = list(
find_state_attributes(states, ATTR_SUPPORTED_COLOR_MODES)
)
if all_supported_color_modes:
# Merge all color modes.
supported_color_modes = filter_supported_color_modes(
cast(set[ColorMode], set().union(*all_supported_color_modes))
)
self._attr_supported_color_modes = supported_color_modes
self._attr_color_mode = ColorMode.UNKNOWN
all_color_modes = list(find_state_attributes(on_states, ATTR_COLOR_MODE))
if all_color_modes:
# Report the most common color mode, select brightness and onoff last
color_mode_count = Counter(itertools.chain(all_color_modes))
if ColorMode.ONOFF in color_mode_count:
if ColorMode.ONOFF in supported_color_modes:
color_mode_count[ColorMode.ONOFF] = -1
else:
color_mode_count.pop(ColorMode.ONOFF)
if ColorMode.BRIGHTNESS in color_mode_count:
if ColorMode.BRIGHTNESS in supported_color_modes:
color_mode_count[ColorMode.BRIGHTNESS] = 0
else:
color_mode_count.pop(ColorMode.BRIGHTNESS)
if color_mode_count:
self._attr_color_mode = color_mode_count.most_common(1)[0][0]
else:
self._attr_color_mode = next(iter(supported_color_modes))
self._attr_supported_features = LightEntityFeature(0)
for support in find_state_attributes(states, ATTR_SUPPORTED_FEATURES):
# Merge supported features by emulating support for every feature
# we find.
self._attr_supported_features |= support
# Bitwise-and the supported features with the GroupedLight's features
# so that we don't break in the future when a new feature is added.
self._attr_supported_features &= SUPPORT_GROUP_LIGHT