core/homeassistant/components/group/lock.py

189 lines
5.5 KiB
Python

"""Platform allowing several locks to be grouped into one lock."""
from __future__ import annotations
import logging
from typing import Any
import voluptuous as vol
from homeassistant.components.lock import (
DOMAIN as LOCK_DOMAIN,
PLATFORM_SCHEMA as LOCK_PLATFORM_SCHEMA,
LockEntity,
LockEntityFeature,
LockState,
)
from homeassistant.config_entries import ConfigEntry
from homeassistant.const import (
ATTR_ENTITY_ID,
CONF_ENTITIES,
CONF_NAME,
CONF_UNIQUE_ID,
SERVICE_LOCK,
SERVICE_OPEN,
SERVICE_UNLOCK,
STATE_UNAVAILABLE,
STATE_UNKNOWN,
)
from homeassistant.core import HomeAssistant, callback
from homeassistant.helpers import config_validation as cv, entity_registry as er
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from homeassistant.helpers.typing import ConfigType, DiscoveryInfoType
from .entity import GroupEntity
DEFAULT_NAME = "Lock Group"
# No limit on parallel updates to enable a group calling another group
PARALLEL_UPDATES = 0
PLATFORM_SCHEMA = LOCK_PLATFORM_SCHEMA.extend(
{
vol.Required(CONF_ENTITIES): cv.entities_domain(LOCK_DOMAIN),
vol.Optional(CONF_NAME, default=DEFAULT_NAME): cv.string,
vol.Optional(CONF_UNIQUE_ID): cv.string,
}
)
_LOGGER = logging.getLogger(__name__)
async def async_setup_platform(
hass: HomeAssistant,
config: ConfigType,
async_add_entities: AddEntitiesCallback,
discovery_info: DiscoveryInfoType | None = None,
) -> None:
"""Set up the Lock Group platform."""
async_add_entities(
[
LockGroup(
config.get(CONF_UNIQUE_ID),
config[CONF_NAME],
config[CONF_ENTITIES],
)
]
)
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Initialize Lock Group config entry."""
registry = er.async_get(hass)
entities = er.async_validate_entity_ids(
registry, config_entry.options[CONF_ENTITIES]
)
async_add_entities(
[
LockGroup(
config_entry.entry_id,
config_entry.title,
entities,
)
]
)
@callback
def async_create_preview_lock(
hass: HomeAssistant, name: str, validated_config: dict[str, Any]
) -> LockGroup:
"""Create a preview sensor."""
return LockGroup(
None,
name,
validated_config[CONF_ENTITIES],
)
class LockGroup(GroupEntity, LockEntity):
"""Representation of a lock group."""
_attr_available = False
_attr_should_poll = False
def __init__(
self,
unique_id: str | None,
name: str,
entity_ids: list[str],
) -> None:
"""Initialize a lock group."""
self._entity_ids = entity_ids
self._attr_supported_features = LockEntityFeature.OPEN
self._attr_name = name
self._attr_extra_state_attributes = {ATTR_ENTITY_ID: entity_ids}
self._attr_unique_id = unique_id
async def async_lock(self, **kwargs: Any) -> None:
"""Forward the lock command to all locks in the group."""
data = {ATTR_ENTITY_ID: self._entity_ids}
_LOGGER.debug("Forwarded lock command: %s", data)
await self.hass.services.async_call(
LOCK_DOMAIN,
SERVICE_LOCK,
data,
blocking=True,
context=self._context,
)
async def async_unlock(self, **kwargs: Any) -> None:
"""Forward the unlock command to all locks in the group."""
data = {ATTR_ENTITY_ID: self._entity_ids}
await self.hass.services.async_call(
LOCK_DOMAIN,
SERVICE_UNLOCK,
data,
blocking=True,
context=self._context,
)
async def async_open(self, **kwargs: Any) -> None:
"""Forward the open command to all locks in the group."""
data = {ATTR_ENTITY_ID: self._entity_ids}
await self.hass.services.async_call(
LOCK_DOMAIN,
SERVICE_OPEN,
data,
blocking=True,
context=self._context,
)
@callback
def async_update_group_state(self) -> None:
"""Query all members and determine the lock group state."""
states = [
state.state
for entity_id in self._entity_ids
if (state := self.hass.states.get(entity_id)) is not None
]
valid_state = any(
state not in (STATE_UNKNOWN, STATE_UNAVAILABLE) for state in states
)
if not valid_state:
# Set as unknown if any member is unknown or unavailable
self._attr_is_jammed = None
self._attr_is_locking = None
self._attr_is_opening = None
self._attr_is_open = None
self._attr_is_unlocking = None
self._attr_is_locked = None
else:
# Set attributes based on member states and let the lock entity sort out the correct state
self._attr_is_jammed = LockState.JAMMED in states
self._attr_is_locking = LockState.LOCKING in states
self._attr_is_opening = LockState.OPENING in states
self._attr_is_open = LockState.OPEN in states
self._attr_is_unlocking = LockState.UNLOCKING in states
self._attr_is_locked = all(state == LockState.LOCKED for state in states)
self._attr_available = any(state != STATE_UNAVAILABLE for state in states)