core/homeassistant/components/hue/switch.py

151 lines
4.9 KiB
Python

"""Support for switch platform for Hue resources (V2 only)."""
from __future__ import annotations
from typing import Any
from aiohue.v2 import HueBridgeV2
from aiohue.v2.controllers.config import BehaviorInstance, BehaviorInstanceController
from aiohue.v2.controllers.events import EventType
from aiohue.v2.controllers.sensors import (
LightLevel,
LightLevelController,
Motion,
MotionController,
)
from homeassistant.components.switch import (
SwitchDeviceClass,
SwitchEntity,
SwitchEntityDescription,
)
from homeassistant.config_entries import ConfigEntry
from homeassistant.const import EntityCategory
from homeassistant.core import HomeAssistant, callback
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from .bridge import HueBridge
from .const import DOMAIN
from .v2.entity import HueBaseEntity
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up Hue switch platform from Hue resources."""
bridge: HueBridge = hass.data[DOMAIN][config_entry.entry_id]
api: HueBridgeV2 = bridge.api
if bridge.api_version == 1:
# should not happen, but just in case
raise NotImplementedError("Switch support is only available for V2 bridges")
@callback
def register_items(
controller: BehaviorInstanceController
| LightLevelController
| MotionController,
switch_class: type[
HueBehaviorInstanceEnabledEntity
| HueLightSensorEnabledEntity
| HueMotionSensorEnabledEntity
],
):
@callback
def async_add_entity(
event_type: EventType, resource: BehaviorInstance | LightLevel | Motion
) -> None:
"""Add entity from Hue resource."""
async_add_entities([switch_class(bridge, controller, resource)])
# add all current items in controller
for item in controller:
async_add_entity(EventType.RESOURCE_ADDED, item)
# register listener for new items only
config_entry.async_on_unload(
controller.subscribe(
async_add_entity, event_filter=EventType.RESOURCE_ADDED
)
)
# setup for each switch-type hue resource
register_items(api.sensors.motion, HueMotionSensorEnabledEntity)
register_items(api.sensors.light_level, HueLightSensorEnabledEntity)
register_items(api.config.behavior_instance, HueBehaviorInstanceEnabledEntity)
class HueResourceEnabledEntity(HueBaseEntity, SwitchEntity):
"""Representation of a Switch entity from a Hue resource that can be toggled enabled."""
controller: BehaviorInstanceController | LightLevelController | MotionController
resource: BehaviorInstance | LightLevel | Motion
entity_description = SwitchEntityDescription(
key="sensing_service_enabled",
device_class=SwitchDeviceClass.SWITCH,
entity_category=EntityCategory.CONFIG,
has_entity_name=True,
)
@property
def is_on(self) -> bool:
"""Return true if the switch is on."""
return self.resource.enabled
async def async_turn_on(self, **kwargs: Any) -> None:
"""Turn the entity on."""
await self.bridge.async_request_call(
self.controller.set_enabled, self.resource.id, enabled=True
)
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn the entity on."""
await self.bridge.async_request_call(
self.controller.set_enabled, self.resource.id, enabled=False
)
class HueBehaviorInstanceEnabledEntity(HueResourceEnabledEntity):
"""Representation of a Switch entity to enable/disable a Hue Behavior Instance."""
resource: BehaviorInstance
entity_description = SwitchEntityDescription(
key="behavior_instance",
device_class=SwitchDeviceClass.SWITCH,
entity_category=EntityCategory.CONFIG,
has_entity_name=False,
)
@property
def name(self) -> str:
"""Return name for this entity."""
return f"Automation: {self.resource.metadata.name}"
class HueMotionSensorEnabledEntity(HueResourceEnabledEntity):
"""Representation of a Switch entity to enable/disable a Hue motion sensor."""
entity_description = SwitchEntityDescription(
key="motion_sensor_enabled",
device_class=SwitchDeviceClass.SWITCH,
entity_category=EntityCategory.CONFIG,
has_entity_name=True,
translation_key="motion_sensor_enabled",
)
class HueLightSensorEnabledEntity(HueResourceEnabledEntity):
"""Representation of a Switch entity to enable/disable a Hue light sensor."""
entity_description = SwitchEntityDescription(
key="light_sensor_enabled",
device_class=SwitchDeviceClass.SWITCH,
entity_category=EntityCategory.CONFIG,
has_entity_name=True,
translation_key="light_sensor_enabled",
)