mirror of https://github.com/home-assistant/core
294 lines
12 KiB
Python
294 lines
12 KiB
Python
"""Support for Hue lights."""
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from __future__ import annotations
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from functools import partial
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from typing import Any
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from aiohue import HueBridgeV2
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from aiohue.v2.controllers.events import EventType
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from aiohue.v2.controllers.lights import LightsController
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from aiohue.v2.models.feature import EffectStatus, TimedEffectStatus
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from aiohue.v2.models.light import Light
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from homeassistant.components.light import (
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ATTR_BRIGHTNESS,
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ATTR_COLOR_TEMP,
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ATTR_EFFECT,
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ATTR_FLASH,
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ATTR_TRANSITION,
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ATTR_XY_COLOR,
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FLASH_SHORT,
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ColorMode,
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LightEntity,
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LightEntityDescription,
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LightEntityFeature,
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filter_supported_color_modes,
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)
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.core import HomeAssistant, callback
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from ..bridge import HueBridge
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from ..const import DOMAIN
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from .entity import HueBaseEntity
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from .helpers import (
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normalize_hue_brightness,
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normalize_hue_colortemp,
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normalize_hue_transition,
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)
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EFFECT_NONE = "None"
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FALLBACK_MIN_MIREDS = 153 # 6500 K
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FALLBACK_MAX_MIREDS = 500 # 2000 K
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FALLBACK_MIREDS = 173 # halfway
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async def async_setup_entry(
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hass: HomeAssistant,
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config_entry: ConfigEntry,
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async_add_entities: AddEntitiesCallback,
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) -> None:
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"""Set up Hue Light from Config Entry."""
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bridge: HueBridge = hass.data[DOMAIN][config_entry.entry_id]
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api: HueBridgeV2 = bridge.api
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controller: LightsController = api.lights
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make_light_entity = partial(HueLight, bridge, controller)
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@callback
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def async_add_light(event_type: EventType, resource: Light) -> None:
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"""Add Hue Light."""
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async_add_entities([make_light_entity(resource)])
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# add all current items in controller
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async_add_entities(make_light_entity(light) for light in controller)
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# register listener for new lights
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config_entry.async_on_unload(
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controller.subscribe(async_add_light, event_filter=EventType.RESOURCE_ADDED)
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)
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# pylint: disable-next=hass-enforce-class-module
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class HueLight(HueBaseEntity, LightEntity):
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"""Representation of a Hue light."""
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_fixed_color_mode: ColorMode | None = None
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entity_description = LightEntityDescription(
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key="hue_light", has_entity_name=True, name=None
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)
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def __init__(
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self, bridge: HueBridge, controller: LightsController, resource: Light
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) -> None:
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"""Initialize the light."""
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super().__init__(bridge, controller, resource)
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if self.resource.alert and self.resource.alert.action_values:
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self._attr_supported_features |= LightEntityFeature.FLASH
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self.resource = resource
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self.controller = controller
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supported_color_modes = {ColorMode.ONOFF}
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if self.resource.supports_color:
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supported_color_modes.add(ColorMode.XY)
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if self.resource.supports_color_temperature:
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supported_color_modes.add(ColorMode.COLOR_TEMP)
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if self.resource.supports_dimming:
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supported_color_modes.add(ColorMode.BRIGHTNESS)
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# support transition if brightness control
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self._attr_supported_features |= LightEntityFeature.TRANSITION
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supported_color_modes = filter_supported_color_modes(supported_color_modes)
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self._attr_supported_color_modes = supported_color_modes
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if len(self._attr_supported_color_modes) == 1:
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# If the light supports only a single color mode, set it now
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self._fixed_color_mode = next(iter(self._attr_supported_color_modes))
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self._last_brightness: float | None = None
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self._color_temp_active: bool = False
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# get list of supported effects (combine effects and timed_effects)
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self._attr_effect_list = []
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if effects := resource.effects:
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self._attr_effect_list = [
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x.value for x in effects.status_values if x != EffectStatus.NO_EFFECT
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]
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if timed_effects := resource.timed_effects:
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self._attr_effect_list += [
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x.value
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for x in timed_effects.status_values
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if x != TimedEffectStatus.NO_EFFECT
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]
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if len(self._attr_effect_list) > 0:
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self._attr_effect_list.insert(0, EFFECT_NONE)
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self._attr_supported_features |= LightEntityFeature.EFFECT
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@property
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def brightness(self) -> int | None:
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"""Return the brightness of this light between 0..255."""
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if dimming := self.resource.dimming:
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# Hue uses a range of [0, 100] to control brightness.
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return round((dimming.brightness / 100) * 255)
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return None
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@property
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def is_on(self) -> bool:
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"""Return true if device is on (brightness above 0)."""
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return self.resource.on.on
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@property
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def color_mode(self) -> ColorMode:
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"""Return the color mode of the light."""
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if self._fixed_color_mode:
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# The light supports only a single color mode, return it
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return self._fixed_color_mode
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# The light supports both color temperature and XY, determine which
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# mode the light is in
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if self.color_temp_active:
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return ColorMode.COLOR_TEMP
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return ColorMode.XY
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@property
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def color_temp_active(self) -> bool:
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"""Return if the light is in Color Temperature mode."""
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color_temp = self.resource.color_temperature
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if color_temp is None or color_temp.mirek is None:
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return False
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# Official Hue lights return `mirek_valid` to indicate CT is active
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# while non-official lights do not.
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if self.device.product_data.certified:
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return self.resource.color_temperature.mirek_valid
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return self._color_temp_active
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@property
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def xy_color(self) -> tuple[float, float] | None:
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"""Return the xy color."""
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if color := self.resource.color:
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return (color.xy.x, color.xy.y)
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return None
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@property
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def color_temp(self) -> int:
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"""Return the color temperature."""
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if color_temp := self.resource.color_temperature:
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return color_temp.mirek
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# return a fallback value to prevent issues with mired->kelvin conversions
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return FALLBACK_MIREDS
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@property
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def min_mireds(self) -> int:
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"""Return the coldest color_temp that this light supports."""
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if color_temp := self.resource.color_temperature:
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return color_temp.mirek_schema.mirek_minimum
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# return a fallback value to prevent issues with mired->kelvin conversions
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return FALLBACK_MIN_MIREDS
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@property
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def max_mireds(self) -> int:
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"""Return the warmest color_temp that this light supports."""
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if color_temp := self.resource.color_temperature:
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return color_temp.mirek_schema.mirek_maximum
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# return a fallback value to prevent issues with mired->kelvin conversions
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return FALLBACK_MAX_MIREDS
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@property
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def extra_state_attributes(self) -> dict[str, str] | None:
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"""Return the optional state attributes."""
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return {
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"mode": self.resource.mode.value,
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"dynamics": self.resource.dynamics.status.value,
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}
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@property
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def effect(self) -> str | None:
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"""Return the current effect."""
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if effects := self.resource.effects:
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if effects.status != EffectStatus.NO_EFFECT:
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return effects.status.value
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if timed_effects := self.resource.timed_effects:
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if timed_effects.status != TimedEffectStatus.NO_EFFECT:
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return timed_effects.status.value
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return EFFECT_NONE
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async def async_turn_on(self, **kwargs: Any) -> None:
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"""Turn the device on."""
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transition = normalize_hue_transition(kwargs.get(ATTR_TRANSITION))
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xy_color = kwargs.get(ATTR_XY_COLOR)
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color_temp = normalize_hue_colortemp(kwargs.get(ATTR_COLOR_TEMP))
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brightness = normalize_hue_brightness(kwargs.get(ATTR_BRIGHTNESS))
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if self._last_brightness and brightness is None:
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# The Hue bridge sets the brightness to 1% when turning on a bulb
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# when a transition was used to turn off the bulb.
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# This issue has been reported on the Hue forum several times:
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# https://developers.meethue.com/forum/t/brightness-turns-down-to-1-automatically-shortly-after-sending-off-signal-hue-bug/5692
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# https://developers.meethue.com/forum/t/lights-turn-on-with-lowest-brightness-via-siri-if-turned-off-via-api/6700
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# https://developers.meethue.com/forum/t/using-transitiontime-with-on-false-resets-bri-to-1/4585
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# https://developers.meethue.com/forum/t/bri-value-changing-in-switching-lights-on-off/6323
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# https://developers.meethue.com/forum/t/fade-in-fade-out/6673
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brightness = self._last_brightness
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self._last_brightness = None
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self._color_temp_active = color_temp is not None
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flash = kwargs.get(ATTR_FLASH)
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effect = effect_str = kwargs.get(ATTR_EFFECT)
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if effect_str in (EFFECT_NONE, EFFECT_NONE.lower()):
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# ignore effect if set to "None" and we have no effect active
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# the special effect "None" is only used to stop an active effect
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# but sending it while no effect is active can actually result in issues
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# https://github.com/home-assistant/core/issues/122165
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effect = None if self.effect == EFFECT_NONE else EffectStatus.NO_EFFECT
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elif effect_str is not None:
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# work out if we got a regular effect or timed effect
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effect = EffectStatus(effect_str)
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if effect == EffectStatus.UNKNOWN:
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effect = TimedEffectStatus(effect_str)
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if transition is None:
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# a transition is required for timed effect, default to 10 minutes
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transition = 600000
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# we need to clear color values if an effect is applied
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color_temp = None
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xy_color = None
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if flash is not None:
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await self.async_set_flash(flash)
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# flash cannot be sent with other commands at the same time or result will be flaky
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# Hue's default behavior is that a light returns to its previous state for short
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# flash (identify) and the light is kept turned on for long flash (breathe effect)
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# Why is this flash alert/effect hidden in the turn_on/off commands ?
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return
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await self.bridge.async_request_call(
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self.controller.set_state,
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id=self.resource.id,
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on=True,
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brightness=brightness,
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color_xy=xy_color,
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color_temp=color_temp,
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transition_time=transition,
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effect=effect,
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)
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async def async_turn_off(self, **kwargs: Any) -> None:
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"""Turn the light off."""
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transition = normalize_hue_transition(kwargs.get(ATTR_TRANSITION))
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if transition is not None and self.resource.dimming:
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self._last_brightness = self.resource.dimming.brightness
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flash = kwargs.get(ATTR_FLASH)
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if flash is not None:
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await self.async_set_flash(flash)
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# flash cannot be sent with other commands at the same time or result will be flaky
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# Hue's default behavior is that a light returns to its previous state for short
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# flash (identify) and the light is kept turned on for long flash (breathe effect)
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return
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await self.bridge.async_request_call(
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self.controller.set_state,
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id=self.resource.id,
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on=False,
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transition_time=transition,
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)
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async def async_set_flash(self, flash: str) -> None:
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"""Send flash command to light."""
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await self.bridge.async_request_call(
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self.controller.set_flash,
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id=self.resource.id,
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short=flash == FLASH_SHORT,
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)
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