mirror of https://github.com/home-assistant/core
539 lines
19 KiB
Python
539 lines
19 KiB
Python
"""MediaPlayer platform for Roon integration."""
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from __future__ import annotations
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import logging
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from typing import Any, cast
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from roonapi import split_media_path
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import voluptuous as vol
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from homeassistant.components.media_player import (
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BrowseMedia,
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MediaPlayerEntity,
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MediaPlayerEntityFeature,
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MediaPlayerState,
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MediaType,
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RepeatMode,
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)
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.const import DEVICE_DEFAULT_NAME
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from homeassistant.core import HomeAssistant, callback
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from homeassistant.helpers import config_validation as cv, entity_platform
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from homeassistant.helpers.device_registry import DeviceInfo
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from homeassistant.helpers.dispatcher import (
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async_dispatcher_connect,
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async_dispatcher_send,
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)
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from homeassistant.util import convert
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from homeassistant.util.dt import utcnow
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from .const import DOMAIN
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from .media_browser import browse_media
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_LOGGER = logging.getLogger(__name__)
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SERVICE_TRANSFER = "transfer"
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ATTR_TRANSFER = "transfer_id"
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REPEAT_MODE_MAPPING_TO_HA = {
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"loop": RepeatMode.ALL,
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"disabled": RepeatMode.OFF,
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"loop_one": RepeatMode.ONE,
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}
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REPEAT_MODE_MAPPING_TO_ROON = {
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value: key for key, value in REPEAT_MODE_MAPPING_TO_HA.items()
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}
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async def async_setup_entry(
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hass: HomeAssistant,
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config_entry: ConfigEntry,
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async_add_entities: AddEntitiesCallback,
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) -> None:
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"""Set up Roon MediaPlayer from Config Entry."""
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roon_server = hass.data[DOMAIN][config_entry.entry_id]
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media_players = set()
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# Register entity services
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platform = entity_platform.async_get_current_platform()
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platform.async_register_entity_service(
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SERVICE_TRANSFER,
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{vol.Required(ATTR_TRANSFER): cv.entity_id},
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"async_transfer",
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)
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@callback
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def async_update_media_player(player_data):
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"""Add or update Roon MediaPlayer."""
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dev_id = player_data["dev_id"]
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if dev_id not in media_players:
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# new player!
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media_player = RoonDevice(roon_server, player_data)
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media_players.add(dev_id)
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async_add_entities([media_player])
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else:
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# update existing player
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async_dispatcher_send(
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hass, f"room_media_player_update_{dev_id}", player_data
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)
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# start listening for players to be added or changed by the server component
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async_dispatcher_connect(hass, "roon_media_player", async_update_media_player)
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class RoonDevice(MediaPlayerEntity):
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"""Representation of an Roon device."""
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_attr_should_poll = False
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_attr_supported_features = (
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MediaPlayerEntityFeature.BROWSE_MEDIA
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| MediaPlayerEntityFeature.GROUPING
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| MediaPlayerEntityFeature.PAUSE
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| MediaPlayerEntityFeature.STOP
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| MediaPlayerEntityFeature.PREVIOUS_TRACK
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| MediaPlayerEntityFeature.NEXT_TRACK
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| MediaPlayerEntityFeature.REPEAT_SET
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| MediaPlayerEntityFeature.SHUFFLE_SET
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| MediaPlayerEntityFeature.SEEK
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| MediaPlayerEntityFeature.TURN_ON
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| MediaPlayerEntityFeature.TURN_OFF
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| MediaPlayerEntityFeature.VOLUME_MUTE
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| MediaPlayerEntityFeature.PLAY
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| MediaPlayerEntityFeature.PLAY_MEDIA
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)
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def __init__(self, server, player_data):
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"""Initialize Roon device object."""
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self._remove_signal_status = None
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self._server = server
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self._attr_available = True
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self._supports_standby = False
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self._attr_state = MediaPlayerState.IDLE
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self._zone_id = None
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self._output_id = None
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self._attr_name = DEVICE_DEFAULT_NAME
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self._attr_media_position = 0
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self._attr_media_duration = 0
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self._attr_is_volume_muted = False
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self._attr_volume_step = 0
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self._attr_shuffle = False
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self._attr_media_image_url = None
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self._attr_volume_level = 0
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self._volume_fixed = True
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self._volume_incremental = False
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self.update_data(player_data)
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async def async_added_to_hass(self) -> None:
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"""Register callback."""
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self.async_on_remove(
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async_dispatcher_connect(
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self.hass,
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f"room_media_player_update_{self.unique_id}",
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self.async_update_callback,
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)
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)
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self._server.add_player_id(self.entity_id, self.name)
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@callback
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def async_update_callback(self, player_data):
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"""Handle device updates."""
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self.update_data(player_data)
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self.async_write_ha_state()
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@property
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def group_members(self):
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"""Return the grouped players."""
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roon_names = self._server.roonapi.grouped_zone_names(self._output_id)
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return [self._server.entity_id(roon_name) for roon_name in roon_names]
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@property
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def device_info(self) -> DeviceInfo | None:
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"""Return the device info."""
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if self.unique_id is None:
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return None
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if self.player_data.get("source_controls"):
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dev_model = self.player_data["source_controls"][0].get("display_name")
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return DeviceInfo(
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identifiers={(DOMAIN, self.unique_id)},
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# Instead of setting the device name to the entity name, roon
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# should be updated to set has_entity_name = True, and set the entity
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# name to None
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name=cast(str | None, self.name),
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manufacturer="RoonLabs",
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model=dev_model,
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via_device=(DOMAIN, self._server.roon_id),
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)
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def update_data(self, player_data=None):
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"""Update session object."""
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if player_data:
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self.player_data = player_data
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if not self.player_data["is_available"]:
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# this player was removed
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self._attr_available = False
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self._attr_state = MediaPlayerState.OFF
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else:
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self._attr_available = True
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# determine player state
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self.update_state()
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if self.state == MediaPlayerState.PLAYING:
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self._attr_media_position_updated_at = utcnow()
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@classmethod
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def _parse_volume(cls, player_data):
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"""Parse volume data to determine volume levels and mute state."""
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volume = {
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"level": 0,
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"step": 0,
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"muted": False,
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"fixed": True,
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"incremental": False,
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}
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try:
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volume_data = player_data["volume"]
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except KeyError:
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return volume
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volume["fixed"] = False
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volume["incremental"] = volume_data["type"] == "incremental"
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volume["muted"] = volume_data.get("is_muted", False)
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volume["step"] = convert(volume_data.get("step"), int, 0)
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try:
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volume_max = volume_data["max"]
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volume_min = volume_data["min"]
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raw_level = convert(volume_data["value"], float, 0)
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volume_range = volume_max - volume_min
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volume_percentage_factor = volume_range / 100
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level = (raw_level - volume_min) / volume_percentage_factor
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volume["level"] = round(level) / 100
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except KeyError:
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pass
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return volume
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def _parse_now_playing(self, player_data):
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"""Parse now playing data to determine title, artist, position, duration and artwork."""
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now_playing = {
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"title": None,
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"artist": None,
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"album": None,
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"position": 0,
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"duration": 0,
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"image": None,
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}
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now_playing_data = None
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media_position = convert(player_data.get("seek_position"), int, 0)
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try:
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now_playing_data = player_data["now_playing"]
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media_title = now_playing_data["three_line"]["line1"]
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media_artist = now_playing_data["three_line"]["line2"]
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media_album_name = now_playing_data["three_line"]["line3"]
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media_duration = convert(now_playing_data.get("length"), int, 0)
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image_id = now_playing_data.get("image_key")
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except KeyError:
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# catch KeyError
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pass
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else:
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now_playing["title"] = media_title
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now_playing["artist"] = media_artist
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now_playing["album"] = media_album_name
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now_playing["position"] = media_position
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now_playing["duration"] = media_duration
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if image_id:
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now_playing["image"] = self._server.roonapi.get_image(image_id)
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return now_playing
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def update_state(self):
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"""Update the power state and player state."""
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new_state = ""
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# power state from source control (if supported)
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if "source_controls" in self.player_data:
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for source in self.player_data["source_controls"]:
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if source["supports_standby"] and source["status"] != "indeterminate":
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self._supports_standby = True
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if source["status"] in ["standby", "deselected"]:
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new_state = MediaPlayerState.OFF
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break
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# determine player state
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if not new_state:
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if (
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self.player_data["state"] == "playing"
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or self.player_data["state"] == "loading"
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):
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new_state = MediaPlayerState.PLAYING
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elif self.player_data["state"] == "stopped":
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new_state = MediaPlayerState.IDLE
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elif self.player_data["state"] == "paused":
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new_state = MediaPlayerState.PAUSED
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else:
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new_state = MediaPlayerState.IDLE
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self._attr_state = new_state
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self._attr_unique_id = self.player_data["dev_id"]
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self._zone_id = self.player_data["zone_id"]
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self._output_id = self.player_data["output_id"]
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self._attr_repeat = REPEAT_MODE_MAPPING_TO_HA.get(
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self.player_data["settings"]["loop"]
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)
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self._attr_shuffle = self.player_data["settings"]["shuffle"]
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self._attr_name = self.player_data["display_name"]
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volume = RoonDevice._parse_volume(self.player_data)
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self._attr_is_volume_muted = volume["muted"]
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self._attr_volume_step = volume["step"]
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self._attr_volume_level = volume["level"]
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self._volume_fixed = volume["fixed"]
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self._volume_incremental = volume["incremental"]
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if not self._volume_fixed:
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self._attr_supported_features = (
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self._attr_supported_features | MediaPlayerEntityFeature.VOLUME_STEP
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)
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if not self._volume_incremental:
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self._attr_supported_features = (
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self._attr_supported_features | MediaPlayerEntityFeature.VOLUME_SET
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)
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now_playing = self._parse_now_playing(self.player_data)
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self._attr_media_title = now_playing["title"]
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self._attr_media_artist = now_playing["artist"]
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self._attr_media_album_name = now_playing["album"]
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self._attr_media_position = now_playing["position"]
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self._attr_media_duration = now_playing["duration"]
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self._attr_media_image_url = now_playing["image"]
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@property
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def zone_id(self):
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"""Return current session Id."""
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return self._zone_id
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@property
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def output_id(self):
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"""Return current session Id."""
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return self._output_id
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@property
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def media_album_artist(self) -> str | None:
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"""Album artist of current playing media (Music track only)."""
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return self.media_artist
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@property
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def supports_standby(self):
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"""Return power state of source controls."""
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return self._supports_standby
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def media_play(self) -> None:
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"""Send play command to device."""
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self._server.roonapi.playback_control(self.output_id, "play")
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def media_pause(self) -> None:
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"""Send pause command to device."""
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self._server.roonapi.playback_control(self.output_id, "pause")
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def media_play_pause(self) -> None:
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"""Toggle play command to device."""
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self._server.roonapi.playback_control(self.output_id, "playpause")
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def media_stop(self) -> None:
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"""Send stop command to device."""
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self._server.roonapi.playback_control(self.output_id, "stop")
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def media_next_track(self) -> None:
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"""Send next track command to device."""
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self._server.roonapi.playback_control(self.output_id, "next")
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def media_previous_track(self) -> None:
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"""Send previous track command to device."""
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self._server.roonapi.playback_control(self.output_id, "previous")
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def media_seek(self, position: float) -> None:
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"""Send seek command to device."""
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self._server.roonapi.seek(self.output_id, position)
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# Seek doesn't cause an async update - so force one
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self._attr_media_position = round(position)
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self.schedule_update_ha_state()
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def set_volume_level(self, volume: float) -> None:
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"""Send new volume_level to device."""
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volume = volume * 100
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self._server.roonapi.set_volume_percent(self.output_id, volume)
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def mute_volume(self, mute=True):
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"""Send mute/unmute to device."""
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self._server.roonapi.mute(self.output_id, mute)
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def volume_up(self) -> None:
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"""Send new volume_level to device."""
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if self._volume_incremental:
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self._server.roonapi.change_volume_raw(self.output_id, 1, "relative")
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else:
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self._server.roonapi.change_volume_percent(self.output_id, 3)
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def volume_down(self) -> None:
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"""Send new volume_level to device."""
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if self._volume_incremental:
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self._server.roonapi.change_volume_raw(self.output_id, -1, "relative")
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else:
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self._server.roonapi.change_volume_percent(self.output_id, -3)
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def turn_on(self) -> None:
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"""Turn on device (if supported)."""
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if not (self.supports_standby and "source_controls" in self.player_data):
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self.media_play()
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return
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for source in self.player_data["source_controls"]:
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if source["supports_standby"] and source["status"] != "indeterminate":
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self._server.roonapi.convenience_switch(
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self.output_id, source["control_key"]
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)
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return
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def turn_off(self) -> None:
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"""Turn off device (if supported)."""
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if not (self.supports_standby and "source_controls" in self.player_data):
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self.media_stop()
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return
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for source in self.player_data["source_controls"]:
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if source["supports_standby"] and source["status"] != "indeterminate":
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self._server.roonapi.standby(self.output_id, source["control_key"])
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return
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def set_shuffle(self, shuffle: bool) -> None:
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"""Set shuffle state."""
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self._server.roonapi.shuffle(self.output_id, shuffle)
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def set_repeat(self, repeat: RepeatMode) -> None:
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"""Set repeat mode."""
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if repeat not in REPEAT_MODE_MAPPING_TO_ROON:
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raise ValueError(f"Unsupported repeat mode: {repeat}")
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self._server.roonapi.repeat(self.output_id, REPEAT_MODE_MAPPING_TO_ROON[repeat])
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def play_media(
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self, media_type: MediaType | str, media_id: str, **kwargs: Any
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) -> None:
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"""Send the play_media command to the media player."""
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_LOGGER.debug("Playback request for %s / %s", media_type, media_id)
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if media_type in ("library", "track"):
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# media_id is a roon browser id
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self._server.roonapi.play_id(self.zone_id, media_id)
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else:
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# media_id is a path matching the Roon menu structure
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path_list = split_media_path(media_id)
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if not self._server.roonapi.play_media(self.zone_id, path_list):
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_LOGGER.error(
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"Playback request for %s / %s / %s was unsuccessful",
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media_type,
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media_id,
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path_list,
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)
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def join_players(self, group_members: list[str]) -> None:
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"""Join `group_members` as a player group with the current player."""
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zone_data = self._server.roonapi.zone_by_output_id(self._output_id)
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if zone_data is None:
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_LOGGER.error("No zone data for %s", self.name)
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return
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sync_available = {}
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for zone in self._server.zones.values():
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for output in zone["outputs"]:
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if (
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zone["display_name"] != self.name
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and output["output_id"]
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in self.player_data["can_group_with_output_ids"]
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and zone["display_name"] not in sync_available
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):
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sync_available[zone["display_name"]] = output["output_id"]
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names = []
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for entity_id in group_members:
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name = self._server.roon_name(entity_id)
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if name is None:
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_LOGGER.error("No roon player found for %s", entity_id)
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return
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if name not in sync_available:
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_LOGGER.error(
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(
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"Can't join player %s with %s because it's not in the join"
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" available list %s"
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),
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name,
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self.name,
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list(sync_available),
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)
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return
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names.append(name)
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_LOGGER.debug("Joining %s to %s", names, self.name)
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self._server.roonapi.group_outputs(
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[self._output_id] + [sync_available[name] for name in names]
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)
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def unjoin_player(self) -> None:
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"""Remove this player from any group."""
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if not self._server.roonapi.is_grouped(self._output_id):
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_LOGGER.error(
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"Can't unjoin player %s because it's not in a group",
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self.name,
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)
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return
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self._server.roonapi.ungroup_outputs([self._output_id])
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async def async_transfer(self, transfer_id):
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"""Transfer playback from this roon player to another."""
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|
name = self._server.roon_name(transfer_id)
|
|
if name is None:
|
|
_LOGGER.error("No roon player found for %s", transfer_id)
|
|
return
|
|
|
|
zone_ids = {
|
|
output["display_name"]: output["zone_id"]
|
|
for output in self._server.zones.values()
|
|
if output["display_name"] != self.name
|
|
}
|
|
|
|
if (transfer_id := zone_ids.get(name)) is None:
|
|
_LOGGER.error(
|
|
"Can't transfer from %s to %s because destination is not known %s",
|
|
self.name,
|
|
transfer_id,
|
|
list(zone_ids),
|
|
)
|
|
|
|
_LOGGER.debug("Transferring from %s to %s", self.name, name)
|
|
await self.hass.async_add_executor_job(
|
|
self._server.roonapi.transfer_zone, self._zone_id, transfer_id
|
|
)
|
|
|
|
async def async_browse_media(
|
|
self,
|
|
media_content_type: MediaType | str | None = None,
|
|
media_content_id: str | None = None,
|
|
) -> BrowseMedia:
|
|
"""Implement the websocket media browsing helper."""
|
|
return await self.hass.async_add_executor_job(
|
|
browse_media,
|
|
self.zone_id,
|
|
self._server,
|
|
media_content_type,
|
|
media_content_id,
|
|
)
|