core/homeassistant/components/roon/media_player.py

539 lines
19 KiB
Python

"""MediaPlayer platform for Roon integration."""
from __future__ import annotations
import logging
from typing import Any, cast
from roonapi import split_media_path
import voluptuous as vol
from homeassistant.components.media_player import (
BrowseMedia,
MediaPlayerEntity,
MediaPlayerEntityFeature,
MediaPlayerState,
MediaType,
RepeatMode,
)
from homeassistant.config_entries import ConfigEntry
from homeassistant.const import DEVICE_DEFAULT_NAME
from homeassistant.core import HomeAssistant, callback
from homeassistant.helpers import config_validation as cv, entity_platform
from homeassistant.helpers.device_registry import DeviceInfo
from homeassistant.helpers.dispatcher import (
async_dispatcher_connect,
async_dispatcher_send,
)
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from homeassistant.util import convert
from homeassistant.util.dt import utcnow
from .const import DOMAIN
from .media_browser import browse_media
_LOGGER = logging.getLogger(__name__)
SERVICE_TRANSFER = "transfer"
ATTR_TRANSFER = "transfer_id"
REPEAT_MODE_MAPPING_TO_HA = {
"loop": RepeatMode.ALL,
"disabled": RepeatMode.OFF,
"loop_one": RepeatMode.ONE,
}
REPEAT_MODE_MAPPING_TO_ROON = {
value: key for key, value in REPEAT_MODE_MAPPING_TO_HA.items()
}
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up Roon MediaPlayer from Config Entry."""
roon_server = hass.data[DOMAIN][config_entry.entry_id]
media_players = set()
# Register entity services
platform = entity_platform.async_get_current_platform()
platform.async_register_entity_service(
SERVICE_TRANSFER,
{vol.Required(ATTR_TRANSFER): cv.entity_id},
"async_transfer",
)
@callback
def async_update_media_player(player_data):
"""Add or update Roon MediaPlayer."""
dev_id = player_data["dev_id"]
if dev_id not in media_players:
# new player!
media_player = RoonDevice(roon_server, player_data)
media_players.add(dev_id)
async_add_entities([media_player])
else:
# update existing player
async_dispatcher_send(
hass, f"room_media_player_update_{dev_id}", player_data
)
# start listening for players to be added or changed by the server component
async_dispatcher_connect(hass, "roon_media_player", async_update_media_player)
class RoonDevice(MediaPlayerEntity):
"""Representation of an Roon device."""
_attr_should_poll = False
_attr_supported_features = (
MediaPlayerEntityFeature.BROWSE_MEDIA
| MediaPlayerEntityFeature.GROUPING
| MediaPlayerEntityFeature.PAUSE
| MediaPlayerEntityFeature.STOP
| MediaPlayerEntityFeature.PREVIOUS_TRACK
| MediaPlayerEntityFeature.NEXT_TRACK
| MediaPlayerEntityFeature.REPEAT_SET
| MediaPlayerEntityFeature.SHUFFLE_SET
| MediaPlayerEntityFeature.SEEK
| MediaPlayerEntityFeature.TURN_ON
| MediaPlayerEntityFeature.TURN_OFF
| MediaPlayerEntityFeature.VOLUME_MUTE
| MediaPlayerEntityFeature.PLAY
| MediaPlayerEntityFeature.PLAY_MEDIA
)
def __init__(self, server, player_data):
"""Initialize Roon device object."""
self._remove_signal_status = None
self._server = server
self._attr_available = True
self._supports_standby = False
self._attr_state = MediaPlayerState.IDLE
self._zone_id = None
self._output_id = None
self._attr_name = DEVICE_DEFAULT_NAME
self._attr_media_position = 0
self._attr_media_duration = 0
self._attr_is_volume_muted = False
self._attr_volume_step = 0
self._attr_shuffle = False
self._attr_media_image_url = None
self._attr_volume_level = 0
self._volume_fixed = True
self._volume_incremental = False
self.update_data(player_data)
async def async_added_to_hass(self) -> None:
"""Register callback."""
self.async_on_remove(
async_dispatcher_connect(
self.hass,
f"room_media_player_update_{self.unique_id}",
self.async_update_callback,
)
)
self._server.add_player_id(self.entity_id, self.name)
@callback
def async_update_callback(self, player_data):
"""Handle device updates."""
self.update_data(player_data)
self.async_write_ha_state()
@property
def group_members(self):
"""Return the grouped players."""
roon_names = self._server.roonapi.grouped_zone_names(self._output_id)
return [self._server.entity_id(roon_name) for roon_name in roon_names]
@property
def device_info(self) -> DeviceInfo | None:
"""Return the device info."""
if self.unique_id is None:
return None
if self.player_data.get("source_controls"):
dev_model = self.player_data["source_controls"][0].get("display_name")
return DeviceInfo(
identifiers={(DOMAIN, self.unique_id)},
# Instead of setting the device name to the entity name, roon
# should be updated to set has_entity_name = True, and set the entity
# name to None
name=cast(str | None, self.name),
manufacturer="RoonLabs",
model=dev_model,
via_device=(DOMAIN, self._server.roon_id),
)
def update_data(self, player_data=None):
"""Update session object."""
if player_data:
self.player_data = player_data
if not self.player_data["is_available"]:
# this player was removed
self._attr_available = False
self._attr_state = MediaPlayerState.OFF
else:
self._attr_available = True
# determine player state
self.update_state()
if self.state == MediaPlayerState.PLAYING:
self._attr_media_position_updated_at = utcnow()
@classmethod
def _parse_volume(cls, player_data):
"""Parse volume data to determine volume levels and mute state."""
volume = {
"level": 0,
"step": 0,
"muted": False,
"fixed": True,
"incremental": False,
}
try:
volume_data = player_data["volume"]
except KeyError:
return volume
volume["fixed"] = False
volume["incremental"] = volume_data["type"] == "incremental"
volume["muted"] = volume_data.get("is_muted", False)
volume["step"] = convert(volume_data.get("step"), int, 0)
try:
volume_max = volume_data["max"]
volume_min = volume_data["min"]
raw_level = convert(volume_data["value"], float, 0)
volume_range = volume_max - volume_min
volume_percentage_factor = volume_range / 100
level = (raw_level - volume_min) / volume_percentage_factor
volume["level"] = round(level) / 100
except KeyError:
pass
return volume
def _parse_now_playing(self, player_data):
"""Parse now playing data to determine title, artist, position, duration and artwork."""
now_playing = {
"title": None,
"artist": None,
"album": None,
"position": 0,
"duration": 0,
"image": None,
}
now_playing_data = None
media_position = convert(player_data.get("seek_position"), int, 0)
try:
now_playing_data = player_data["now_playing"]
media_title = now_playing_data["three_line"]["line1"]
media_artist = now_playing_data["three_line"]["line2"]
media_album_name = now_playing_data["three_line"]["line3"]
media_duration = convert(now_playing_data.get("length"), int, 0)
image_id = now_playing_data.get("image_key")
except KeyError:
# catch KeyError
pass
else:
now_playing["title"] = media_title
now_playing["artist"] = media_artist
now_playing["album"] = media_album_name
now_playing["position"] = media_position
now_playing["duration"] = media_duration
if image_id:
now_playing["image"] = self._server.roonapi.get_image(image_id)
return now_playing
def update_state(self):
"""Update the power state and player state."""
new_state = ""
# power state from source control (if supported)
if "source_controls" in self.player_data:
for source in self.player_data["source_controls"]:
if source["supports_standby"] and source["status"] != "indeterminate":
self._supports_standby = True
if source["status"] in ["standby", "deselected"]:
new_state = MediaPlayerState.OFF
break
# determine player state
if not new_state:
if (
self.player_data["state"] == "playing"
or self.player_data["state"] == "loading"
):
new_state = MediaPlayerState.PLAYING
elif self.player_data["state"] == "stopped":
new_state = MediaPlayerState.IDLE
elif self.player_data["state"] == "paused":
new_state = MediaPlayerState.PAUSED
else:
new_state = MediaPlayerState.IDLE
self._attr_state = new_state
self._attr_unique_id = self.player_data["dev_id"]
self._zone_id = self.player_data["zone_id"]
self._output_id = self.player_data["output_id"]
self._attr_repeat = REPEAT_MODE_MAPPING_TO_HA.get(
self.player_data["settings"]["loop"]
)
self._attr_shuffle = self.player_data["settings"]["shuffle"]
self._attr_name = self.player_data["display_name"]
volume = RoonDevice._parse_volume(self.player_data)
self._attr_is_volume_muted = volume["muted"]
self._attr_volume_step = volume["step"]
self._attr_volume_level = volume["level"]
self._volume_fixed = volume["fixed"]
self._volume_incremental = volume["incremental"]
if not self._volume_fixed:
self._attr_supported_features = (
self._attr_supported_features | MediaPlayerEntityFeature.VOLUME_STEP
)
if not self._volume_incremental:
self._attr_supported_features = (
self._attr_supported_features | MediaPlayerEntityFeature.VOLUME_SET
)
now_playing = self._parse_now_playing(self.player_data)
self._attr_media_title = now_playing["title"]
self._attr_media_artist = now_playing["artist"]
self._attr_media_album_name = now_playing["album"]
self._attr_media_position = now_playing["position"]
self._attr_media_duration = now_playing["duration"]
self._attr_media_image_url = now_playing["image"]
@property
def zone_id(self):
"""Return current session Id."""
return self._zone_id
@property
def output_id(self):
"""Return current session Id."""
return self._output_id
@property
def media_album_artist(self) -> str | None:
"""Album artist of current playing media (Music track only)."""
return self.media_artist
@property
def supports_standby(self):
"""Return power state of source controls."""
return self._supports_standby
def media_play(self) -> None:
"""Send play command to device."""
self._server.roonapi.playback_control(self.output_id, "play")
def media_pause(self) -> None:
"""Send pause command to device."""
self._server.roonapi.playback_control(self.output_id, "pause")
def media_play_pause(self) -> None:
"""Toggle play command to device."""
self._server.roonapi.playback_control(self.output_id, "playpause")
def media_stop(self) -> None:
"""Send stop command to device."""
self._server.roonapi.playback_control(self.output_id, "stop")
def media_next_track(self) -> None:
"""Send next track command to device."""
self._server.roonapi.playback_control(self.output_id, "next")
def media_previous_track(self) -> None:
"""Send previous track command to device."""
self._server.roonapi.playback_control(self.output_id, "previous")
def media_seek(self, position: float) -> None:
"""Send seek command to device."""
self._server.roonapi.seek(self.output_id, position)
# Seek doesn't cause an async update - so force one
self._attr_media_position = round(position)
self.schedule_update_ha_state()
def set_volume_level(self, volume: float) -> None:
"""Send new volume_level to device."""
volume = volume * 100
self._server.roonapi.set_volume_percent(self.output_id, volume)
def mute_volume(self, mute=True):
"""Send mute/unmute to device."""
self._server.roonapi.mute(self.output_id, mute)
def volume_up(self) -> None:
"""Send new volume_level to device."""
if self._volume_incremental:
self._server.roonapi.change_volume_raw(self.output_id, 1, "relative")
else:
self._server.roonapi.change_volume_percent(self.output_id, 3)
def volume_down(self) -> None:
"""Send new volume_level to device."""
if self._volume_incremental:
self._server.roonapi.change_volume_raw(self.output_id, -1, "relative")
else:
self._server.roonapi.change_volume_percent(self.output_id, -3)
def turn_on(self) -> None:
"""Turn on device (if supported)."""
if not (self.supports_standby and "source_controls" in self.player_data):
self.media_play()
return
for source in self.player_data["source_controls"]:
if source["supports_standby"] and source["status"] != "indeterminate":
self._server.roonapi.convenience_switch(
self.output_id, source["control_key"]
)
return
def turn_off(self) -> None:
"""Turn off device (if supported)."""
if not (self.supports_standby and "source_controls" in self.player_data):
self.media_stop()
return
for source in self.player_data["source_controls"]:
if source["supports_standby"] and source["status"] != "indeterminate":
self._server.roonapi.standby(self.output_id, source["control_key"])
return
def set_shuffle(self, shuffle: bool) -> None:
"""Set shuffle state."""
self._server.roonapi.shuffle(self.output_id, shuffle)
def set_repeat(self, repeat: RepeatMode) -> None:
"""Set repeat mode."""
if repeat not in REPEAT_MODE_MAPPING_TO_ROON:
raise ValueError(f"Unsupported repeat mode: {repeat}")
self._server.roonapi.repeat(self.output_id, REPEAT_MODE_MAPPING_TO_ROON[repeat])
def play_media(
self, media_type: MediaType | str, media_id: str, **kwargs: Any
) -> None:
"""Send the play_media command to the media player."""
_LOGGER.debug("Playback request for %s / %s", media_type, media_id)
if media_type in ("library", "track"):
# media_id is a roon browser id
self._server.roonapi.play_id(self.zone_id, media_id)
else:
# media_id is a path matching the Roon menu structure
path_list = split_media_path(media_id)
if not self._server.roonapi.play_media(self.zone_id, path_list):
_LOGGER.error(
"Playback request for %s / %s / %s was unsuccessful",
media_type,
media_id,
path_list,
)
def join_players(self, group_members: list[str]) -> None:
"""Join `group_members` as a player group with the current player."""
zone_data = self._server.roonapi.zone_by_output_id(self._output_id)
if zone_data is None:
_LOGGER.error("No zone data for %s", self.name)
return
sync_available = {}
for zone in self._server.zones.values():
for output in zone["outputs"]:
if (
zone["display_name"] != self.name
and output["output_id"]
in self.player_data["can_group_with_output_ids"]
and zone["display_name"] not in sync_available
):
sync_available[zone["display_name"]] = output["output_id"]
names = []
for entity_id in group_members:
name = self._server.roon_name(entity_id)
if name is None:
_LOGGER.error("No roon player found for %s", entity_id)
return
if name not in sync_available:
_LOGGER.error(
(
"Can't join player %s with %s because it's not in the join"
" available list %s"
),
name,
self.name,
list(sync_available),
)
return
names.append(name)
_LOGGER.debug("Joining %s to %s", names, self.name)
self._server.roonapi.group_outputs(
[self._output_id] + [sync_available[name] for name in names]
)
def unjoin_player(self) -> None:
"""Remove this player from any group."""
if not self._server.roonapi.is_grouped(self._output_id):
_LOGGER.error(
"Can't unjoin player %s because it's not in a group",
self.name,
)
return
self._server.roonapi.ungroup_outputs([self._output_id])
async def async_transfer(self, transfer_id):
"""Transfer playback from this roon player to another."""
name = self._server.roon_name(transfer_id)
if name is None:
_LOGGER.error("No roon player found for %s", transfer_id)
return
zone_ids = {
output["display_name"]: output["zone_id"]
for output in self._server.zones.values()
if output["display_name"] != self.name
}
if (transfer_id := zone_ids.get(name)) is None:
_LOGGER.error(
"Can't transfer from %s to %s because destination is not known %s",
self.name,
transfer_id,
list(zone_ids),
)
_LOGGER.debug("Transferring from %s to %s", self.name, name)
await self.hass.async_add_executor_job(
self._server.roonapi.transfer_zone, self._zone_id, transfer_id
)
async def async_browse_media(
self,
media_content_type: MediaType | str | None = None,
media_content_id: str | None = None,
) -> BrowseMedia:
"""Implement the websocket media browsing helper."""
return await self.hass.async_add_executor_job(
browse_media,
self.zone_id,
self._server,
media_content_type,
media_content_id,
)