core/homeassistant/components/snapcast/media_player.py

341 lines
11 KiB
Python

"""Support for interacting with Snapcast clients."""
from __future__ import annotations
from snapcast.control.server import Snapserver
import voluptuous as vol
from homeassistant.components.media_player import (
MediaPlayerEntity,
MediaPlayerEntityFeature,
MediaPlayerState,
)
from homeassistant.config_entries import ConfigEntry
from homeassistant.const import CONF_HOST, CONF_PORT
from homeassistant.core import HomeAssistant
from homeassistant.helpers import config_validation as cv, entity_platform
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from .const import (
ATTR_LATENCY,
ATTR_MASTER,
CLIENT_PREFIX,
CLIENT_SUFFIX,
DOMAIN,
GROUP_PREFIX,
GROUP_SUFFIX,
SERVICE_JOIN,
SERVICE_RESTORE,
SERVICE_SET_LATENCY,
SERVICE_SNAPSHOT,
SERVICE_UNJOIN,
)
STREAM_STATUS = {
"idle": MediaPlayerState.IDLE,
"playing": MediaPlayerState.PLAYING,
"unknown": None,
}
def register_services():
"""Register snapcast services."""
platform = entity_platform.async_get_current_platform()
platform.async_register_entity_service(SERVICE_SNAPSHOT, None, "snapshot")
platform.async_register_entity_service(SERVICE_RESTORE, None, "async_restore")
platform.async_register_entity_service(
SERVICE_JOIN, {vol.Required(ATTR_MASTER): cv.entity_id}, handle_async_join
)
platform.async_register_entity_service(SERVICE_UNJOIN, None, handle_async_unjoin)
platform.async_register_entity_service(
SERVICE_SET_LATENCY,
{vol.Required(ATTR_LATENCY): cv.positive_int},
handle_set_latency,
)
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up the snapcast config entry."""
snapcast_server: Snapserver = hass.data[DOMAIN][config_entry.entry_id].server
register_services()
host = config_entry.data[CONF_HOST]
port = config_entry.data[CONF_PORT]
hpid = f"{host}:{port}"
groups: list[MediaPlayerEntity] = [
SnapcastGroupDevice(group, hpid, config_entry.entry_id)
for group in snapcast_server.groups
]
clients: list[MediaPlayerEntity] = [
SnapcastClientDevice(client, hpid, config_entry.entry_id)
for client in snapcast_server.clients
]
async_add_entities(clients + groups)
hass.data[DOMAIN][
config_entry.entry_id
].hass_async_add_entities = async_add_entities
async def handle_async_join(entity, service_call):
"""Handle the entity service join."""
if not isinstance(entity, SnapcastClientDevice):
raise TypeError("Entity is not a client. Can only join clients.")
await entity.async_join(service_call.data[ATTR_MASTER])
async def handle_async_unjoin(entity, service_call):
"""Handle the entity service unjoin."""
if not isinstance(entity, SnapcastClientDevice):
raise TypeError("Entity is not a client. Can only unjoin clients.")
await entity.async_unjoin()
async def handle_set_latency(entity, service_call):
"""Handle the entity service set_latency."""
if not isinstance(entity, SnapcastClientDevice):
raise TypeError("Latency can only be set for a Snapcast client.")
await entity.async_set_latency(service_call.data[ATTR_LATENCY])
class SnapcastGroupDevice(MediaPlayerEntity):
"""Representation of a Snapcast group device."""
_attr_should_poll = False
_attr_supported_features = (
MediaPlayerEntityFeature.VOLUME_MUTE
| MediaPlayerEntityFeature.VOLUME_SET
| MediaPlayerEntityFeature.SELECT_SOURCE
)
def __init__(self, group, uid_part, entry_id):
"""Initialize the Snapcast group device."""
self._attr_available = True
self._group = group
self._entry_id = entry_id
self._attr_unique_id = f"{GROUP_PREFIX}{uid_part}_{self._group.identifier}"
async def async_added_to_hass(self) -> None:
"""Subscribe to group events."""
self._group.set_callback(self.schedule_update_ha_state)
self.hass.data[DOMAIN][self._entry_id].groups.append(self)
async def async_will_remove_from_hass(self) -> None:
"""Disconnect group object when removed."""
self._group.set_callback(None)
self.hass.data[DOMAIN][self._entry_id].groups.remove(self)
def set_availability(self, available: bool) -> None:
"""Set availability of group."""
self._attr_available = available
self.schedule_update_ha_state()
@property
def state(self) -> MediaPlayerState | None:
"""Return the state of the player."""
if self.is_volume_muted:
return MediaPlayerState.IDLE
return STREAM_STATUS.get(self._group.stream_status)
@property
def identifier(self):
"""Return the snapcast identifier."""
return self._group.identifier
@property
def name(self):
"""Return the name of the device."""
return f"{self._group.friendly_name} {GROUP_SUFFIX}"
@property
def source(self):
"""Return the current input source."""
return self._group.stream
@property
def volume_level(self):
"""Return the volume level."""
return self._group.volume / 100
@property
def is_volume_muted(self):
"""Volume muted."""
return self._group.muted
@property
def source_list(self):
"""List of available input sources."""
return list(self._group.streams_by_name().keys())
async def async_select_source(self, source: str) -> None:
"""Set input source."""
streams = self._group.streams_by_name()
if source in streams:
await self._group.set_stream(streams[source].identifier)
self.async_write_ha_state()
async def async_mute_volume(self, mute: bool) -> None:
"""Send the mute command."""
await self._group.set_muted(mute)
self.async_write_ha_state()
async def async_set_volume_level(self, volume: float) -> None:
"""Set the volume level."""
await self._group.set_volume(round(volume * 100))
self.async_write_ha_state()
def snapshot(self):
"""Snapshot the group state."""
self._group.snapshot()
async def async_restore(self):
"""Restore the group state."""
await self._group.restore()
self.async_write_ha_state()
class SnapcastClientDevice(MediaPlayerEntity):
"""Representation of a Snapcast client device."""
_attr_should_poll = False
_attr_supported_features = (
MediaPlayerEntityFeature.VOLUME_MUTE
| MediaPlayerEntityFeature.VOLUME_SET
| MediaPlayerEntityFeature.SELECT_SOURCE
)
def __init__(self, client, uid_part, entry_id):
"""Initialize the Snapcast client device."""
self._attr_available = True
self._client = client
# Note: Host part is needed, when using multiple snapservers
self._attr_unique_id = f"{CLIENT_PREFIX}{uid_part}_{self._client.identifier}"
self._entry_id = entry_id
async def async_added_to_hass(self) -> None:
"""Subscribe to client events."""
self._client.set_callback(self.schedule_update_ha_state)
self.hass.data[DOMAIN][self._entry_id].clients.append(self)
async def async_will_remove_from_hass(self) -> None:
"""Disconnect client object when removed."""
self._client.set_callback(None)
self.hass.data[DOMAIN][self._entry_id].clients.remove(self)
def set_availability(self, available: bool) -> None:
"""Set availability of group."""
self._attr_available = available
self.schedule_update_ha_state()
@property
def identifier(self):
"""Return the snapcast identifier."""
return self._client.identifier
@property
def name(self):
"""Return the name of the device."""
return f"{self._client.friendly_name} {CLIENT_SUFFIX}"
@property
def source(self):
"""Return the current input source."""
return self._client.group.stream
@property
def volume_level(self):
"""Return the volume level."""
return self._client.volume / 100
@property
def is_volume_muted(self):
"""Volume muted."""
return self._client.muted
@property
def source_list(self):
"""List of available input sources."""
return list(self._client.group.streams_by_name().keys())
@property
def state(self) -> MediaPlayerState | None:
"""Return the state of the player."""
if self._client.connected:
if self.is_volume_muted or self._client.group.muted:
return MediaPlayerState.IDLE
return STREAM_STATUS.get(self._client.group.stream_status)
return MediaPlayerState.STANDBY
@property
def extra_state_attributes(self):
"""Return the state attributes."""
state_attrs = {}
if self.latency is not None:
state_attrs["latency"] = self.latency
return state_attrs
@property
def latency(self):
"""Latency for Client."""
return self._client.latency
async def async_select_source(self, source: str) -> None:
"""Set input source."""
streams = self._client.group.streams_by_name()
if source in streams:
await self._client.group.set_stream(streams[source].identifier)
self.async_write_ha_state()
async def async_mute_volume(self, mute: bool) -> None:
"""Send the mute command."""
await self._client.set_muted(mute)
self.async_write_ha_state()
async def async_set_volume_level(self, volume: float) -> None:
"""Set the volume level."""
await self._client.set_volume(round(volume * 100))
self.async_write_ha_state()
async def async_join(self, master):
"""Join the group of the master player."""
master_entity = next(
entity
for entity in self.hass.data[DOMAIN][self._entry_id].clients
if entity.entity_id == master
)
if not isinstance(master_entity, SnapcastClientDevice):
raise TypeError("Master is not a client device. Can only join clients.")
master_group = next(
group
for group in self._client.groups_available()
if master_entity.identifier in group.clients
)
await master_group.add_client(self._client.identifier)
self.async_write_ha_state()
async def async_unjoin(self):
"""Unjoin the group the player is currently in."""
await self._client.group.remove_client(self._client.identifier)
self.async_write_ha_state()
def snapshot(self):
"""Snapshot the client state."""
self._client.snapshot()
async def async_restore(self):
"""Restore the client state."""
await self._client.restore()
self.async_write_ha_state()
async def async_set_latency(self, latency):
"""Set the latency of the client."""
await self._client.set_latency(latency)
self.async_write_ha_state()