mirror of https://github.com/home-assistant/core
95 lines
3.4 KiB
Python
95 lines
3.4 KiB
Python
"""Sensor for Steam account status."""
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from __future__ import annotations
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from datetime import datetime
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from time import localtime, mktime
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from typing import cast
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from homeassistant.components.sensor import SensorEntity, SensorEntityDescription
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from homeassistant.core import HomeAssistant
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from homeassistant.helpers.typing import StateType
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from homeassistant.util.dt import utc_from_timestamp
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from . import SteamConfigEntry
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from .const import (
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CONF_ACCOUNTS,
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STEAM_API_URL,
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STEAM_HEADER_IMAGE_FILE,
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STEAM_ICON_URL,
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STEAM_MAIN_IMAGE_FILE,
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STEAM_STATUSES,
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)
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from .coordinator import SteamDataUpdateCoordinator
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from .entity import SteamEntity
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PARALLEL_UPDATES = 1
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async def async_setup_entry(
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hass: HomeAssistant,
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entry: SteamConfigEntry,
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async_add_entities: AddEntitiesCallback,
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) -> None:
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"""Set up the Steam platform."""
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async_add_entities(
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SteamSensor(entry.runtime_data, account)
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for account in entry.options[CONF_ACCOUNTS]
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)
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class SteamSensor(SteamEntity, SensorEntity):
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"""A class for the Steam account."""
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def __init__(self, coordinator: SteamDataUpdateCoordinator, account: str) -> None:
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"""Initialize the sensor."""
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super().__init__(coordinator)
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self.entity_description = SensorEntityDescription(
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key=account,
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name=f"steam_{account}",
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icon="mdi:steam",
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)
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self._attr_unique_id = f"sensor.steam_{account}"
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@property
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def native_value(self) -> StateType:
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"""Return the state of the sensor."""
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if self.entity_description.key in self.coordinator.data:
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player = self.coordinator.data[self.entity_description.key]
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return STEAM_STATUSES[cast(int, player["personastate"])]
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return None
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@property
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def extra_state_attributes(self) -> dict[str, str | int | datetime]:
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"""Return the state attributes of the sensor."""
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if self.entity_description.key not in self.coordinator.data:
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return {}
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player = self.coordinator.data[self.entity_description.key]
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attrs: dict[str, str | int | datetime] = {}
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if game := player.get("gameextrainfo"):
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attrs["game"] = game
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if game_id := player.get("gameid"):
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attrs["game_id"] = game_id
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game_url = f"{STEAM_API_URL}{player['gameid']}/"
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attrs["game_image_header"] = f"{game_url}{STEAM_HEADER_IMAGE_FILE}"
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attrs["game_image_main"] = f"{game_url}{STEAM_MAIN_IMAGE_FILE}"
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if info := self._get_game_icon(player):
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attrs["game_icon"] = f"{STEAM_ICON_URL}{game_id}/{info}.jpg"
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self._attr_name = str(player["personaname"]) or None
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self._attr_entity_picture = str(player["avatarmedium"]) or None
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if last_online := cast(int | None, player.get("lastlogoff")):
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attrs["last_online"] = utc_from_timestamp(mktime(localtime(last_online)))
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if level := self.coordinator.data[self.entity_description.key]["level"]:
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attrs["level"] = level
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return attrs
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def _get_game_icon(self, player: dict) -> str | None:
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"""Get game icon identifier."""
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if player.get("gameid") in self.coordinator.game_icons:
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return self.coordinator.game_icons[player["gameid"]]
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# Reset game icons to have coordinator get id for new game
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self.coordinator.game_icons = {}
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return None
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