core/homeassistant/components/yeelight/light.py

1104 lines
35 KiB
Python

"""Light platform support for yeelight."""
from __future__ import annotations
from collections.abc import Callable, Coroutine
import logging
import math
from typing import Any, Concatenate
import voluptuous as vol
import yeelight
from yeelight import Flow, RGBTransition, SleepTransition, flows
from yeelight.aio import AsyncBulb
from yeelight.enums import BulbType, LightType, PowerMode, SceneClass
from yeelight.main import BulbException
from homeassistant.components.light import (
ATTR_BRIGHTNESS,
ATTR_COLOR_TEMP,
ATTR_EFFECT,
ATTR_FLASH,
ATTR_HS_COLOR,
ATTR_KELVIN,
ATTR_RGB_COLOR,
ATTR_TRANSITION,
FLASH_LONG,
FLASH_SHORT,
ColorMode,
LightEntity,
LightEntityFeature,
)
from homeassistant.config_entries import ConfigEntry
from homeassistant.const import ATTR_ENTITY_ID, ATTR_MODE, CONF_NAME
from homeassistant.core import HomeAssistant, callback
from homeassistant.exceptions import HomeAssistantError
from homeassistant.helpers import entity_platform
import homeassistant.helpers.config_validation as cv
from homeassistant.helpers.dispatcher import async_dispatcher_connect
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from homeassistant.helpers.event import async_call_later
from homeassistant.helpers.typing import VolDictType
import homeassistant.util.color as color_util
from homeassistant.util.color import (
color_temperature_kelvin_to_mired as kelvin_to_mired,
color_temperature_mired_to_kelvin as mired_to_kelvin,
)
from . import YEELIGHT_FLOW_TRANSITION_SCHEMA
from .const import (
ACTION_RECOVER,
ATTR_ACTION,
ATTR_COUNT,
ATTR_MODE_MUSIC,
ATTR_TRANSITIONS,
CONF_FLOW_PARAMS,
CONF_MODE_MUSIC,
CONF_NIGHTLIGHT_SWITCH,
CONF_SAVE_ON_CHANGE,
CONF_TRANSITION,
DATA_CONFIG_ENTRIES,
DATA_CUSTOM_EFFECTS,
DATA_DEVICE,
DATA_UPDATED,
DOMAIN,
MODELS_WITH_DELAYED_ON_TRANSITION,
POWER_STATE_CHANGE_TIME,
)
from .device import YeelightDevice
from .entity import YeelightEntity
_LOGGER = logging.getLogger(__name__)
ATTR_MINUTES = "minutes"
SERVICE_SET_MODE = "set_mode"
SERVICE_SET_MUSIC_MODE = "set_music_mode"
SERVICE_START_FLOW = "start_flow"
SERVICE_SET_COLOR_SCENE = "set_color_scene"
SERVICE_SET_HSV_SCENE = "set_hsv_scene"
SERVICE_SET_COLOR_TEMP_SCENE = "set_color_temp_scene"
SERVICE_SET_COLOR_FLOW_SCENE = "set_color_flow_scene"
SERVICE_SET_AUTO_DELAY_OFF_SCENE = "set_auto_delay_off_scene"
EFFECT_DISCO = "Disco"
EFFECT_TEMP = "Slow Temp"
EFFECT_STROBE = "Strobe epilepsy!"
EFFECT_STROBE_COLOR = "Strobe color"
EFFECT_ALARM = "Alarm"
EFFECT_POLICE = "Police"
EFFECT_POLICE2 = "Police2"
EFFECT_CHRISTMAS = "Christmas"
EFFECT_RGB = "RGB"
EFFECT_RANDOM_LOOP = "Random Loop"
EFFECT_FAST_RANDOM_LOOP = "Fast Random Loop"
EFFECT_LSD = "LSD"
EFFECT_SLOWDOWN = "Slowdown"
EFFECT_WHATSAPP = "WhatsApp"
EFFECT_FACEBOOK = "Facebook"
EFFECT_TWITTER = "Twitter"
EFFECT_STOP = "Stop"
EFFECT_HOME = "Home"
EFFECT_NIGHT_MODE = "Night Mode"
EFFECT_DATE_NIGHT = "Date Night"
EFFECT_MOVIE = "Movie"
EFFECT_SUNRISE = "Sunrise"
EFFECT_SUNSET = "Sunset"
EFFECT_ROMANCE = "Romance"
EFFECT_HAPPY_BIRTHDAY = "Happy Birthday"
EFFECT_CANDLE_FLICKER = "Candle Flicker"
EFFECT_TEA_TIME = "Tea Time"
YEELIGHT_TEMP_ONLY_EFFECT_LIST = [EFFECT_TEMP, EFFECT_STOP]
YEELIGHT_MONO_EFFECT_LIST = [
EFFECT_DISCO,
EFFECT_STROBE,
EFFECT_ALARM,
EFFECT_POLICE2,
EFFECT_WHATSAPP,
EFFECT_FACEBOOK,
EFFECT_TWITTER,
EFFECT_HOME,
EFFECT_CANDLE_FLICKER,
EFFECT_TEA_TIME,
*YEELIGHT_TEMP_ONLY_EFFECT_LIST,
]
YEELIGHT_COLOR_EFFECT_LIST = [
EFFECT_STROBE_COLOR,
EFFECT_POLICE,
EFFECT_CHRISTMAS,
EFFECT_RGB,
EFFECT_RANDOM_LOOP,
EFFECT_FAST_RANDOM_LOOP,
EFFECT_LSD,
EFFECT_SLOWDOWN,
EFFECT_NIGHT_MODE,
EFFECT_DATE_NIGHT,
EFFECT_MOVIE,
EFFECT_SUNRISE,
EFFECT_SUNSET,
EFFECT_ROMANCE,
EFFECT_HAPPY_BIRTHDAY,
*YEELIGHT_MONO_EFFECT_LIST,
]
EFFECTS_MAP = {
EFFECT_DISCO: flows.disco,
EFFECT_TEMP: flows.temp,
EFFECT_STROBE: flows.strobe,
EFFECT_STROBE_COLOR: flows.strobe_color,
EFFECT_ALARM: flows.alarm,
EFFECT_POLICE: flows.police,
EFFECT_POLICE2: flows.police2,
EFFECT_CHRISTMAS: flows.christmas,
EFFECT_RGB: flows.rgb,
EFFECT_RANDOM_LOOP: flows.random_loop,
EFFECT_LSD: flows.lsd,
EFFECT_SLOWDOWN: flows.slowdown,
EFFECT_HOME: flows.home,
EFFECT_NIGHT_MODE: flows.night_mode,
EFFECT_DATE_NIGHT: flows.date_night,
EFFECT_MOVIE: flows.movie,
EFFECT_SUNRISE: flows.sunrise,
EFFECT_SUNSET: flows.sunset,
EFFECT_ROMANCE: flows.romance,
EFFECT_HAPPY_BIRTHDAY: flows.happy_birthday,
EFFECT_CANDLE_FLICKER: flows.candle_flicker,
EFFECT_TEA_TIME: flows.tea_time,
}
VALID_BRIGHTNESS = vol.All(vol.Coerce(int), vol.Range(min=1, max=100))
SERVICE_SCHEMA_SET_MODE: VolDictType = {
vol.Required(ATTR_MODE): vol.In([mode.name.lower() for mode in PowerMode])
}
SERVICE_SCHEMA_SET_MUSIC_MODE: VolDictType = {vol.Required(ATTR_MODE_MUSIC): cv.boolean}
SERVICE_SCHEMA_START_FLOW = YEELIGHT_FLOW_TRANSITION_SCHEMA
SERVICE_SCHEMA_SET_COLOR_SCENE: VolDictType = {
vol.Required(ATTR_RGB_COLOR): vol.All(
vol.Coerce(tuple), vol.ExactSequence((cv.byte, cv.byte, cv.byte))
),
vol.Required(ATTR_BRIGHTNESS): VALID_BRIGHTNESS,
}
SERVICE_SCHEMA_SET_HSV_SCENE: VolDictType = {
vol.Required(ATTR_HS_COLOR): vol.All(
vol.Coerce(tuple),
vol.ExactSequence(
(
vol.All(vol.Coerce(float), vol.Range(min=0, max=359)),
vol.All(vol.Coerce(float), vol.Range(min=0, max=100)),
)
),
),
vol.Required(ATTR_BRIGHTNESS): VALID_BRIGHTNESS,
}
SERVICE_SCHEMA_SET_COLOR_TEMP_SCENE: VolDictType = {
vol.Required(ATTR_KELVIN): vol.All(vol.Coerce(int), vol.Range(min=1700, max=6500)),
vol.Required(ATTR_BRIGHTNESS): VALID_BRIGHTNESS,
}
SERVICE_SCHEMA_SET_COLOR_FLOW_SCENE = YEELIGHT_FLOW_TRANSITION_SCHEMA
SERVICE_SCHEMA_SET_AUTO_DELAY_OFF_SCENE: VolDictType = {
vol.Required(ATTR_MINUTES): vol.All(vol.Coerce(int), vol.Range(min=1, max=60)),
vol.Required(ATTR_BRIGHTNESS): VALID_BRIGHTNESS,
}
@callback
def _transitions_config_parser(transitions):
"""Parse transitions config into initialized objects."""
transition_objects = []
for transition_config in transitions:
transition, params = list(transition_config.items())[0]
transition_objects.append(getattr(yeelight, transition)(*params))
return transition_objects
@callback
def _parse_custom_effects(effects_config) -> dict[str, dict[str, Any]]:
effects = {}
for config in effects_config:
params = config[CONF_FLOW_PARAMS]
action = Flow.actions[params[ATTR_ACTION]]
transitions = _transitions_config_parser(params[ATTR_TRANSITIONS])
effects[config[CONF_NAME]] = {
ATTR_COUNT: params[ATTR_COUNT],
ATTR_ACTION: action,
ATTR_TRANSITIONS: transitions,
}
return effects
def _async_cmd[_YeelightBaseLightT: YeelightBaseLight, **_P, _R](
func: Callable[Concatenate[_YeelightBaseLightT, _P], Coroutine[Any, Any, _R]],
) -> Callable[Concatenate[_YeelightBaseLightT, _P], Coroutine[Any, Any, _R | None]]:
"""Define a wrapper to catch exceptions from the bulb."""
async def _async_wrap(
self: _YeelightBaseLightT, *args: _P.args, **kwargs: _P.kwargs
) -> _R | None:
for attempts in range(2):
try:
_LOGGER.debug("Calling %s with %s %s", func, args, kwargs)
return await func(self, *args, **kwargs)
except TimeoutError as ex:
# The wifi likely dropped, so we want to retry once since
# python-yeelight will auto reconnect
if attempts == 0:
continue
raise HomeAssistantError(
f"Timed out when calling {func.__name__} for bulb "
f"{self.device.name} at {self.device.host}: {str(ex) or type(ex)}"
) from ex
except OSError as ex:
# A network error happened, the bulb is likely offline now
self.device.async_mark_unavailable()
self.async_state_changed()
raise HomeAssistantError(
f"Error when calling {func.__name__} for bulb "
f"{self.device.name} at {self.device.host}: {str(ex) or type(ex)}"
) from ex
except BulbException as ex:
# The bulb likely responded but had an error
raise HomeAssistantError(
f"Error when calling {func.__name__} for bulb "
f"{self.device.name} at {self.device.host}: {str(ex) or type(ex)}"
) from ex
return None
return _async_wrap
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up Yeelight from a config entry."""
custom_effects = _parse_custom_effects(hass.data[DOMAIN][DATA_CUSTOM_EFFECTS])
device = hass.data[DOMAIN][DATA_CONFIG_ENTRIES][config_entry.entry_id][DATA_DEVICE]
_LOGGER.debug("Adding %s", device.name)
nl_switch_light = device.config.get(CONF_NIGHTLIGHT_SWITCH)
lights = []
device_type = device.type
def _lights_setup_helper(klass):
lights.append(klass(device, config_entry, custom_effects=custom_effects))
if device_type == BulbType.White:
_lights_setup_helper(YeelightGenericLight)
elif device_type == BulbType.Color:
if nl_switch_light and device.is_nightlight_supported:
_lights_setup_helper(YeelightColorLightWithNightlightSwitch)
_lights_setup_helper(YeelightNightLightModeWithoutBrightnessControl)
else:
_lights_setup_helper(YeelightColorLightWithoutNightlightSwitchLight)
elif device_type == BulbType.WhiteTemp:
if nl_switch_light and device.is_nightlight_supported:
_lights_setup_helper(YeelightWithNightLight)
_lights_setup_helper(YeelightNightLightMode)
else:
_lights_setup_helper(YeelightWhiteTempWithoutNightlightSwitch)
elif device_type == BulbType.WhiteTempMood:
if nl_switch_light and device.is_nightlight_supported:
_lights_setup_helper(YeelightNightLightModeWithAmbientSupport)
_lights_setup_helper(YeelightWithAmbientAndNightlight)
else:
_lights_setup_helper(YeelightWithAmbientWithoutNightlight)
_lights_setup_helper(YeelightAmbientLight)
else:
_lights_setup_helper(YeelightGenericLight)
_LOGGER.warning(
"Cannot determine device type for %s, %s. Falling back to white only",
device.host,
device.name,
)
async_add_entities(lights)
_async_setup_services(hass)
@callback
def _async_setup_services(hass: HomeAssistant):
"""Set up custom services."""
async def _async_start_flow(entity, service_call):
params = {**service_call.data}
params.pop(ATTR_ENTITY_ID)
params[ATTR_TRANSITIONS] = _transitions_config_parser(params[ATTR_TRANSITIONS])
await entity.async_start_flow(**params)
async def _async_set_color_scene(entity, service_call):
await entity.async_set_scene(
SceneClass.COLOR,
*service_call.data[ATTR_RGB_COLOR],
service_call.data[ATTR_BRIGHTNESS],
)
async def _async_set_hsv_scene(entity, service_call):
await entity.async_set_scene(
SceneClass.HSV,
*service_call.data[ATTR_HS_COLOR],
service_call.data[ATTR_BRIGHTNESS],
)
async def _async_set_color_temp_scene(entity, service_call):
await entity.async_set_scene(
SceneClass.CT,
service_call.data[ATTR_KELVIN],
service_call.data[ATTR_BRIGHTNESS],
)
async def _async_set_color_flow_scene(entity, service_call):
flow = Flow(
count=service_call.data[ATTR_COUNT],
action=Flow.actions[service_call.data[ATTR_ACTION]],
transitions=_transitions_config_parser(service_call.data[ATTR_TRANSITIONS]),
)
await entity.async_set_scene(SceneClass.CF, flow)
async def _async_set_auto_delay_off_scene(entity, service_call):
await entity.async_set_scene(
SceneClass.AUTO_DELAY_OFF,
service_call.data[ATTR_BRIGHTNESS],
service_call.data[ATTR_MINUTES],
)
platform = entity_platform.async_get_current_platform()
platform.async_register_entity_service(
SERVICE_SET_MODE, SERVICE_SCHEMA_SET_MODE, "async_set_mode"
)
platform.async_register_entity_service(
SERVICE_START_FLOW, SERVICE_SCHEMA_START_FLOW, _async_start_flow
)
platform.async_register_entity_service(
SERVICE_SET_COLOR_SCENE, SERVICE_SCHEMA_SET_COLOR_SCENE, _async_set_color_scene
)
platform.async_register_entity_service(
SERVICE_SET_HSV_SCENE, SERVICE_SCHEMA_SET_HSV_SCENE, _async_set_hsv_scene
)
platform.async_register_entity_service(
SERVICE_SET_COLOR_TEMP_SCENE,
SERVICE_SCHEMA_SET_COLOR_TEMP_SCENE,
_async_set_color_temp_scene,
)
platform.async_register_entity_service(
SERVICE_SET_COLOR_FLOW_SCENE,
SERVICE_SCHEMA_SET_COLOR_FLOW_SCENE,
_async_set_color_flow_scene,
)
platform.async_register_entity_service(
SERVICE_SET_AUTO_DELAY_OFF_SCENE,
SERVICE_SCHEMA_SET_AUTO_DELAY_OFF_SCENE,
_async_set_auto_delay_off_scene,
)
platform.async_register_entity_service(
SERVICE_SET_MUSIC_MODE, SERVICE_SCHEMA_SET_MUSIC_MODE, "async_set_music_mode"
)
class YeelightBaseLight(YeelightEntity, LightEntity):
"""Abstract Yeelight light."""
_attr_color_mode = ColorMode.BRIGHTNESS
_attr_supported_color_modes = {ColorMode.BRIGHTNESS}
_attr_supported_features = (
LightEntityFeature.TRANSITION
| LightEntityFeature.FLASH
| LightEntityFeature.EFFECT
)
_attr_should_poll = False
def __init__(
self,
device: YeelightDevice,
entry: ConfigEntry,
custom_effects: dict[str, dict[str, Any]] | None = None,
) -> None:
"""Initialize the Yeelight light."""
super().__init__(device, entry)
self.config = device.config
self._color_temp: int | None = None
self._effect = None
model_specs = self._bulb.get_model_specs()
self._attr_min_mireds = kelvin_to_mired(model_specs["color_temp"]["max"])
self._attr_max_mireds = kelvin_to_mired(model_specs["color_temp"]["min"])
self._light_type = LightType.Main
if custom_effects:
self._custom_effects = custom_effects
else:
self._custom_effects = {}
self._unexpected_state_check = None
@callback
def async_state_changed(self) -> None:
"""Call when the device changes state."""
if not self._device.available:
self._async_cancel_pending_state_check()
self.async_write_ha_state()
async def async_added_to_hass(self) -> None:
"""Handle entity which will be added."""
self.async_on_remove(
async_dispatcher_connect(
self.hass,
DATA_UPDATED.format(self._device.host),
self.async_state_changed,
)
)
await super().async_added_to_hass()
@property
def effect_list(self) -> list[str]:
"""Return the list of supported effects."""
return self._predefined_effects + self.custom_effects_names
@property
def color_temp(self) -> int | None:
"""Return the color temperature."""
if temp_in_k := self._get_property("ct"):
self._color_temp = kelvin_to_mired(int(temp_in_k))
return self._color_temp
@property
def is_on(self) -> bool:
"""Return true if device is on."""
return self._get_property(self._power_property) == "on"
@property
def brightness(self) -> int:
"""Return the brightness of this light between 1..255."""
# Always use "bright" as property name in music mode
# Since music mode states are only caches in upstream library
# and the cache key is always "bright" for brightness
brightness_property = (
"bright" if self._bulb.music_mode else self._brightness_property
)
brightness = self._get_property(brightness_property) or 0
return round(255 * (int(brightness) / 100))
@property
def custom_effects(self) -> dict[str, dict[str, Any]]:
"""Return dict with custom effects."""
return self._custom_effects
@property
def custom_effects_names(self) -> list[str]:
"""Return list with custom effects names."""
return list(self.custom_effects)
@property
def light_type(self) -> LightType:
"""Return light type."""
return self._light_type
@property
def hs_color(self) -> tuple[float, float] | None:
"""Return the color property."""
hue = self._get_property("hue")
sat = self._get_property("sat")
if hue is None or sat is None:
return None
return (int(hue), int(sat))
@property
def rgb_color(self) -> tuple[int, int, int] | None:
"""Return the color property."""
if (rgb := self._get_property("rgb")) is None:
return None
rgb = int(rgb)
blue = rgb & 0xFF
green = (rgb >> 8) & 0xFF
red = (rgb >> 16) & 0xFF
return (red, green, blue)
@property
def effect(self) -> str | None:
"""Return the current effect."""
return self._effect if self.device.is_color_flow_enabled else None
@property
def _bulb(self) -> AsyncBulb:
return self.device.bulb
@property
def _properties(self) -> dict:
return self._bulb.last_properties if self._bulb else {}
def _get_property(self, prop: str, default=None):
return self._properties.get(prop, default)
@property
def _brightness_property(self) -> str:
return "bright"
@property
def _power_property(self) -> str:
return "power"
@property
def _turn_on_power_mode(self) -> PowerMode:
return PowerMode.LAST
@property
def _predefined_effects(self) -> list[str]:
return YEELIGHT_MONO_EFFECT_LIST
@property
def extra_state_attributes(self) -> dict[str, Any]:
"""Return the device specific state attributes."""
attributes = {
"flowing": self.device.is_color_flow_enabled,
"music_mode": self._bulb.music_mode,
}
if self.device.is_nightlight_supported:
attributes["night_light"] = self.device.is_nightlight_enabled
return attributes
@property
def device(self) -> YeelightDevice:
"""Return yeelight device."""
return self._device
async def async_update(self) -> None:
"""Update light properties."""
await self.device.async_update(True)
async def async_set_music_mode(self, music_mode) -> None:
"""Set the music mode on or off."""
try:
await self._async_set_music_mode(music_mode)
except AssertionError as ex:
_LOGGER.error("Unable to turn on music mode, consider disabling it: %s", ex)
@_async_cmd
async def _async_set_music_mode(self, music_mode) -> None:
"""Set the music mode on or off wrapped with _async_cmd."""
bulb = self._bulb
if music_mode:
await bulb.async_start_music()
else:
await bulb.async_stop_music()
@_async_cmd
async def async_set_brightness(self, brightness, duration) -> None:
"""Set bulb brightness."""
if not brightness:
return
if (
math.floor(self.brightness) == math.floor(brightness)
and self._bulb.model not in MODELS_WITH_DELAYED_ON_TRANSITION
):
_LOGGER.debug("brightness already set to: %s", brightness)
# Already set, and since we get pushed updates
# we avoid setting it again to ensure we do not
# hit the rate limit
return
_LOGGER.debug("Setting brightness: %s", brightness)
await self._bulb.async_set_brightness(
brightness / 255 * 100, duration=duration, light_type=self.light_type
)
@_async_cmd
async def async_set_hs(self, hs_color, duration) -> None:
"""Set bulb's color."""
if (
not hs_color
or not self.supported_color_modes
or ColorMode.HS not in self.supported_color_modes
):
return
if (
not self.device.is_color_flow_enabled
and self.color_mode == ColorMode.HS
and self.hs_color == hs_color
):
_LOGGER.debug("HS already set to: %s", hs_color)
# Already set, and since we get pushed updates
# we avoid setting it again to ensure we do not
# hit the rate limit
return
_LOGGER.debug("Setting HS: %s", hs_color)
await self._bulb.async_set_hsv(
hs_color[0], hs_color[1], duration=duration, light_type=self.light_type
)
@_async_cmd
async def async_set_rgb(self, rgb, duration) -> None:
"""Set bulb's color."""
if (
not rgb
or not self.supported_color_modes
or ColorMode.RGB not in self.supported_color_modes
):
return
if (
not self.device.is_color_flow_enabled
and self.color_mode == ColorMode.RGB
and self.rgb_color == rgb
):
_LOGGER.debug("RGB already set to: %s", rgb)
# Already set, and since we get pushed updates
# we avoid setting it again to ensure we do not
# hit the rate limit
return
_LOGGER.debug("Setting RGB: %s", rgb)
await self._bulb.async_set_rgb(
*rgb, duration=duration, light_type=self.light_type
)
@_async_cmd
async def async_set_colortemp(self, colortemp, duration) -> None:
"""Set bulb's color temperature."""
if (
not colortemp
or not self.supported_color_modes
or ColorMode.COLOR_TEMP not in self.supported_color_modes
):
return
temp_in_k = mired_to_kelvin(colortemp)
if (
not self.device.is_color_flow_enabled
and self.color_mode == ColorMode.COLOR_TEMP
and self.color_temp == colortemp
):
_LOGGER.debug("Color temp already set to: %s", temp_in_k)
# Already set, and since we get pushed updates
# we avoid setting it again to ensure we do not
# hit the rate limit
return
await self._bulb.async_set_color_temp(
temp_in_k, duration=duration, light_type=self.light_type
)
@_async_cmd
async def async_set_default(self) -> None:
"""Set current options as default."""
await self._bulb.async_set_default()
@_async_cmd
async def async_set_flash(self, flash) -> None:
"""Activate flash."""
if not flash:
return
if int(self._get_property("color_mode")) != 1 or not self.hs_color:
_LOGGER.error("Flash supported currently only in RGB mode")
return
transition = int(self.config[CONF_TRANSITION])
if flash == FLASH_LONG:
count = 1
duration = transition * 5
if flash == FLASH_SHORT:
count = 1
duration = transition * 2
red, green, blue = color_util.color_hs_to_RGB(*self.hs_color)
transitions = []
transitions.append(RGBTransition(255, 0, 0, brightness=10, duration=duration))
transitions.append(SleepTransition(duration=transition))
transitions.append(
RGBTransition(
red, green, blue, brightness=self.brightness, duration=duration
)
)
flow = Flow(count=count, transitions=transitions)
await self._bulb.async_start_flow(flow, light_type=self.light_type)
@_async_cmd
async def async_set_effect(self, effect) -> None:
"""Activate effect."""
if not effect:
return
if effect == EFFECT_STOP:
await self._bulb.async_stop_flow(light_type=self.light_type)
return
if effect in self.custom_effects_names:
flow = Flow(**self.custom_effects[effect])
elif effect in EFFECTS_MAP:
flow = EFFECTS_MAP[effect]()
elif effect == EFFECT_FAST_RANDOM_LOOP:
flow = flows.random_loop(duration=250)
elif effect == EFFECT_WHATSAPP:
flow = flows.pulse(37, 211, 102, count=2)
elif effect == EFFECT_FACEBOOK:
flow = flows.pulse(59, 89, 152, count=2)
elif effect == EFFECT_TWITTER:
flow = flows.pulse(0, 172, 237, count=2)
else:
return
await self._bulb.async_start_flow(flow, light_type=self.light_type)
self._effect = effect
@_async_cmd
async def _async_turn_on(self, duration) -> None:
"""Turn on the bulb for with a transition duration wrapped with _async_cmd."""
await self._bulb.async_turn_on(
duration=duration,
light_type=self.light_type,
power_mode=self._turn_on_power_mode,
)
async def async_turn_on(self, **kwargs: Any) -> None:
"""Turn the bulb on."""
brightness = kwargs.get(ATTR_BRIGHTNESS)
colortemp = kwargs.get(ATTR_COLOR_TEMP)
hs_color = kwargs.get(ATTR_HS_COLOR)
rgb = kwargs.get(ATTR_RGB_COLOR)
flash = kwargs.get(ATTR_FLASH)
effect = kwargs.get(ATTR_EFFECT)
duration = int(self.config[CONF_TRANSITION]) # in ms
if ATTR_TRANSITION in kwargs: # passed kwarg overrides config
duration = int(kwargs[ATTR_TRANSITION] * 1000) # kwarg in s
if not self.is_on:
await self._async_turn_on(duration)
if self.config[CONF_MODE_MUSIC] and not self._bulb.music_mode:
await self.async_set_music_mode(True)
await self.async_set_hs(hs_color, duration)
await self.async_set_rgb(rgb, duration)
await self.async_set_colortemp(colortemp, duration)
await self.async_set_brightness(brightness, duration)
await self.async_set_flash(flash)
await self.async_set_effect(effect)
# save the current state if we had a manual change.
if self.config[CONF_SAVE_ON_CHANGE] and (brightness or colortemp or rgb):
await self.async_set_default()
self._async_schedule_state_check(True)
@callback
def _async_cancel_pending_state_check(self):
"""Cancel a pending state check."""
if self._unexpected_state_check:
self._unexpected_state_check()
self._unexpected_state_check = None
@callback
def _async_schedule_state_check(self, expected_power_state):
"""Schedule a poll if the change failed to get pushed back to us.
Some devices (mainly nightlights) will not send back the on state
so we need to force a refresh.
"""
self._async_cancel_pending_state_check()
async def _async_update_if_state_unexpected(*_):
self._unexpected_state_check = None
if self.is_on != expected_power_state:
await self.device.async_update(True)
self._unexpected_state_check = async_call_later(
self.hass, POWER_STATE_CHANGE_TIME, _async_update_if_state_unexpected
)
@_async_cmd
async def _async_turn_off(self, duration) -> None:
"""Turn off with a given transition duration wrapped with _async_cmd."""
await self._bulb.async_turn_off(duration=duration, light_type=self.light_type)
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn off."""
if not self.is_on:
return
duration = int(self.config[CONF_TRANSITION]) # in ms
if ATTR_TRANSITION in kwargs: # passed kwarg overrides config
duration = int(kwargs[ATTR_TRANSITION] * 1000) # kwarg in s
await self._async_turn_off(duration)
self._async_schedule_state_check(False)
@_async_cmd
async def async_set_mode(self, mode: str):
"""Set a power mode."""
await self._bulb.async_set_power_mode(PowerMode[mode.upper()])
self._async_schedule_state_check(True)
@_async_cmd
async def async_start_flow(self, transitions, count=0, action=ACTION_RECOVER):
"""Start flow."""
flow = Flow(count=count, action=Flow.actions[action], transitions=transitions)
await self._bulb.async_start_flow(flow, light_type=self.light_type)
@_async_cmd
async def async_set_scene(self, scene_class, *args):
"""Set the light directly to the specified state.
If the light is off, it will first be turned on.
"""
await self._bulb.async_set_scene(scene_class, *args)
class YeelightGenericLight(YeelightBaseLight):
"""Representation of a generic Yeelight."""
_attr_name = None
class YeelightColorLightSupport(YeelightBaseLight):
"""Representation of a Color Yeelight light support."""
_attr_supported_color_modes = {ColorMode.COLOR_TEMP, ColorMode.HS, ColorMode.RGB}
@property
def color_mode(self) -> ColorMode:
"""Return the color mode."""
color_mode = int(self._get_property("color_mode"))
if color_mode == 1: # RGB
return ColorMode.RGB
if color_mode == 2: # color temperature
return ColorMode.COLOR_TEMP
if color_mode == 3: # hsv
return ColorMode.HS
_LOGGER.debug("Light reported unknown color mode: %s", color_mode)
return ColorMode.UNKNOWN
@property
def _predefined_effects(self) -> list[str]:
return YEELIGHT_COLOR_EFFECT_LIST
class YeelightWhiteTempLightSupport(YeelightBaseLight):
"""Representation of a White temp Yeelight light."""
_attr_name = None
_attr_color_mode = ColorMode.COLOR_TEMP
_attr_supported_color_modes = {ColorMode.COLOR_TEMP}
@property
def _predefined_effects(self) -> list[str]:
return YEELIGHT_TEMP_ONLY_EFFECT_LIST
class YeelightNightLightSupport:
"""Representation of a Yeelight nightlight support."""
@property
def _turn_on_power_mode(self) -> PowerMode:
return PowerMode.NORMAL
class YeelightWithoutNightlightSwitchMixIn(YeelightBaseLight):
"""A mix-in for yeelights without a nightlight switch."""
@property
def _brightness_property(self) -> str:
# If the nightlight is not active, we do not
# want to "current_brightness" since it will check
# "bg_power" and main light could still be on
if self.device.is_nightlight_enabled:
return "nl_br"
return super()._brightness_property
@property
def color_temp(self) -> int | None:
"""Return the color temperature."""
if self.device.is_nightlight_enabled:
# Enabling the nightlight locks the colortemp to max
return self.max_mireds
return super().color_temp
class YeelightColorLightWithoutNightlightSwitch(
YeelightColorLightSupport, YeelightWithoutNightlightSwitchMixIn
):
"""Representation of a Color Yeelight light."""
class YeelightColorLightWithoutNightlightSwitchLight(
YeelightColorLightWithoutNightlightSwitch
):
"""Representation of a Color Yeelight light."""
_attr_name = None
class YeelightColorLightWithNightlightSwitch(
YeelightNightLightSupport, YeelightColorLightSupport, YeelightBaseLight
):
"""Representation of a Yeelight with rgb support and nightlight.
It represents case when nightlight switch is set to light.
"""
_attr_name = None
@property
def is_on(self) -> bool:
"""Return true if device is on."""
return super().is_on and not self.device.is_nightlight_enabled
class YeelightWhiteTempWithoutNightlightSwitch(
YeelightWhiteTempLightSupport, YeelightWithoutNightlightSwitchMixIn
):
"""White temp light, when nightlight switch is not set to light."""
_attr_name = None
class YeelightWithNightLight(
YeelightNightLightSupport, YeelightWhiteTempLightSupport, YeelightBaseLight
):
"""Representation of a Yeelight with temp only support and nightlight.
It represents case when nightlight switch is set to light.
"""
_attr_name = None
@property
def is_on(self) -> bool:
"""Return true if device is on."""
return super().is_on and not self.device.is_nightlight_enabled
class YeelightNightLightMode(YeelightBaseLight):
"""Representation of a Yeelight when in nightlight mode."""
_attr_color_mode = ColorMode.BRIGHTNESS
_attr_supported_color_modes = {ColorMode.BRIGHTNESS}
_attr_translation_key = "nightlight"
@property
def unique_id(self) -> str:
"""Return a unique ID."""
unique = super().unique_id
return f"{unique}-nightlight"
@property
def is_on(self) -> bool:
"""Return true if device is on."""
return super().is_on and self.device.is_nightlight_enabled
@property
def _brightness_property(self) -> str:
return "nl_br"
@property
def _turn_on_power_mode(self) -> PowerMode:
return PowerMode.MOONLIGHT
@property
def supported_features(self) -> LightEntityFeature:
"""Flag no supported features."""
return LightEntityFeature(0)
class YeelightNightLightModeWithAmbientSupport(YeelightNightLightMode):
"""Representation of a Yeelight, with ambient support, when in nightlight mode."""
@property
def _power_property(self) -> str:
return "main_power"
class YeelightNightLightModeWithoutBrightnessControl(YeelightNightLightMode):
"""Representation of a Yeelight, when in nightlight mode.
It represents case when nightlight mode brightness control is not supported.
"""
_attr_color_mode = ColorMode.ONOFF
_attr_supported_color_modes = {ColorMode.ONOFF}
class YeelightWithAmbientWithoutNightlight(YeelightWhiteTempWithoutNightlightSwitch):
"""Representation of a Yeelight which has ambilight support.
And nightlight switch type is none.
"""
_attr_name = None
@property
def _power_property(self) -> str:
return "main_power"
class YeelightWithAmbientAndNightlight(YeelightWithNightLight):
"""Representation of a Yeelight which has ambilight support.
And nightlight switch type is set to light.
"""
_attr_name = None
@property
def _power_property(self) -> str:
return "main_power"
class YeelightAmbientLight(YeelightColorLightWithoutNightlightSwitch):
"""Representation of a Yeelight ambient light."""
_attr_translation_key = "ambilight"
PROPERTIES_MAPPING = {"color_mode": "bg_lmode"}
def __init__(self, *args, **kwargs):
"""Initialize the Yeelight Ambient light."""
super().__init__(*args, **kwargs)
self._attr_min_mireds = kelvin_to_mired(6500)
self._attr_max_mireds = kelvin_to_mired(1700)
self._light_type = LightType.Ambient
@property
def unique_id(self) -> str:
"""Return a unique ID."""
unique = super().unique_id
return f"{unique}-ambilight"
@property
def _brightness_property(self) -> str:
return "bright"
def _get_property(self, prop: str, default=None):
if not (bg_prop := self.PROPERTIES_MAPPING.get(prop)):
bg_prop = f"bg_{prop}"
return super()._get_property(bg_prop, default)