99 lines
4.4 KiB
ReStructuredText
99 lines
4.4 KiB
ReStructuredText
.. _key_collector:
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Key collector component
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=======================
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.. seo::
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:description: Key collector component
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The ``key_collector`` component collects key presses from components
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like :ref:`matrix_keypad`, :doc:`Wiegand keypad </components/wiegand>`
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or LVGL :ref:`Button Matrix <lvgl-widget-buttonmatrix>`, :ref:`Keyboard <lvgl-widget-keyboard>`
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widgets. It allows you to process key sequences and treat them as one, for
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example to allow inputting of a PIN code or a passkey. The component outputs
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the result of the keypress sequence as a variable usable in automations.
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Component
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---------
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.. code-block:: yaml
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# Example configuration entry
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key_collector:
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- id: pincode_reader
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source_id: mykeypad
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min_length: 4
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max_length: 4
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end_keys: "#"
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end_key_required: true
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back_keys: "*"
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clear_keys: "C"
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allowed_keys: "0123456789"
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timeout: 5s
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on_progress:
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- logger.log:
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format: "input progress: '%s', started by '%c'"
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args: [ 'x.c_str()', "(start == 0 ? '~' : start)" ]
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on_result:
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- logger.log:
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format: "input result: '%s', started by '%c', ended by '%c'"
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args: [ 'x.c_str()', "(start == 0 ? '~' : start)", "(end == 0 ? '~' : end)" ]
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on_timeout:
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- logger.log:
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format: "input timeout: '%s', started by '%c'"
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args: [ 'x.c_str()', "(start == 0 ? '~' : start)" ]
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Configuration variables:
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- **id** (*Optional*, :ref:`config-id`): Set the ID of this entry for use in lambdas.
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- **source_id** (*Optional*, :ref:`config-id`): The ID of the key input device.
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- **min_length** (*Optional*, integer): The minimal length of the desired key sequence. Below
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this, ``on_result`` automation will not trigger even if any of the ``end_keys`` was pressed.
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- **max_length** (*Optional*, integer): The maximum length of the desired key sequence, after
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which the sequence will trigger the ``on_result`` automation witout having to press any of the ``end_keys``
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- **end_keys** (*Optional*, string): Keys used to *enter* the sequence.
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- **end_key_required** (*Optional*, boolean): Only trigger ``on_result`` automation when one of
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the ``end_keys`` was pressed. Defaults to ``false``.
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- **back_keys** (*Optional*, string): Keys used to delete the last pressed key. Like *Backspace* on a keyboard.
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- **clear_keys** (*Optional*, string): Keys used to entirely clear the sequence, all the pressed keys.
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- **allowed_keys** (*Optional*, string): Keys allowed to be used. If not specified, then any otherwise
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unused keys will be allowed.
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- **timeout** (*Optional*, :ref:`config-time`): Timeout after which to cancel building the sequence and delete all the keys.
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At least one of ``end_keys`` or ``max_length`` have to be specified. The rest are optional.
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If both ``end_keys`` and ``max_length`` are specified, then once ``max_length`` keys are collected, no more will be
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accepted until an end key is pressed.
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Automations:
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------------
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- **on_progress** (*Optional*, :ref:`Automation <automation>`): An automation to perform
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when keys are pressed. The current sequence of pressed keys is placed in a ``vector<uint8_t>`` variable ``x``
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and ``start`` holds the start key that activated this sequence or else ``0``.
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Useful if you want to have a display showing the current value or number of key presses,
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or a speaker beeping when keys are being pressed.
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- **on_result** (*Optional*, :ref:`Automation <automation>`): An automation to perform
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when the sequence has been finished (eg. ``max_length`` has been reached or one of
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the ``end_keys`` was pressed). The finalized key sequence is placed in a ``vector<uint8_t>`` variable ``x``,
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``start`` holds the start key that activated this sequence or else ``0``, and
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``end`` holds the end key that terminated this sequence or else ``0``.
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- **on_timeout** (*Optional*, :ref:`Automation <automation>`): An automation to perform
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if the timeout happens. The current sequence of pressed keys is placed in a ``vector<uint8_t>`` variable ``x``
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and ``start`` holds the start key that activated this sequence or else ``0``.
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Lambda:
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-------
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- **send_key(uint8_t key)**: Send a key to the collector directly.
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See Also
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--------
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- :doc:`/components/matrix_keypad`
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- :doc:`/components/wiegand`
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- :ref:`LVGL Button Matrix widget <lvgl-widget-buttonmatrix>`
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- :ref:`LVGL Keyboard widget <lvgl-widget-keyboard>`
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- :ghedit:`Edit`
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