300 lines
11 KiB
Swift
300 lines
11 KiB
Swift
// -----------------------------------------------------
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// IMPORTANT: When modifying this file, make sure to
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// increment the version number at the very
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// bottom of the file to notify users about
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// the new SnapshotHelper.swift
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// -----------------------------------------------------
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import Foundation
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import XCTest
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var deviceLanguage = ""
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var locale = ""
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func setupSnapshot(_ app: XCUIApplication, waitForAnimations: Bool = true) {
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Snapshot.setupSnapshot(app, waitForAnimations: waitForAnimations)
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}
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func snapshot(_ name: String, waitForLoadingIndicator: Bool) {
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if waitForLoadingIndicator {
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Snapshot.snapshot(name)
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} else {
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Snapshot.snapshot(name, timeWaitingForIdle: 0)
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}
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}
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/// - Parameters:
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/// - name: The name of the snapshot
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/// - timeout: Amount of seconds to wait until the network loading indicator disappears. Pass `0` if you don't want to
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/// wait.
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func snapshot(_ name: String, timeWaitingForIdle timeout: TimeInterval = 20) {
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Snapshot.snapshot(name, timeWaitingForIdle: timeout)
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}
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enum SnapshotError: Error, CustomDebugStringConvertible {
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case cannotDetectUser
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case cannotFindHomeDirectory
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case cannotFindSimulatorHomeDirectory
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case cannotAccessSimulatorHomeDirectory(String)
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case cannotRunOnPhysicalDevice
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var debugDescription: String {
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switch self {
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case .cannotDetectUser:
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return "Couldn't find Snapshot configuration files - can't detect current user "
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case .cannotFindHomeDirectory:
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return "Couldn't find Snapshot configuration files - can't detect `Users` dir"
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case .cannotFindSimulatorHomeDirectory:
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return "Couldn't find simulator home location. Please, check SIMULATOR_HOST_HOME env variable."
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case let .cannotAccessSimulatorHomeDirectory(simulatorHostHome):
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return "Can't prepare environment. Simulator home location is inaccessible. Does \(simulatorHostHome) exist?"
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case .cannotRunOnPhysicalDevice:
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return "Can't use Snapshot on a physical device."
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}
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}
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}
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@objcMembers
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open class Snapshot: NSObject {
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static var app: XCUIApplication?
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static var waitForAnimations = true
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static var cacheDirectory: URL?
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static var screenshotsDirectory: URL? {
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cacheDirectory?.appendingPathComponent("screenshots", isDirectory: true)
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}
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open class func setupSnapshot(_ app: XCUIApplication, waitForAnimations: Bool = true) {
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Snapshot.app = app
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Snapshot.waitForAnimations = waitForAnimations
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do {
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let cacheDir = try pathPrefix()
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Snapshot.cacheDirectory = cacheDir
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setLanguage(app)
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setLocale(app)
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setLaunchArguments(app)
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} catch {
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NSLog(error.localizedDescription)
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}
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}
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class func setLanguage(_ app: XCUIApplication) {
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guard let cacheDirectory else {
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NSLog("CacheDirectory is not set - probably running on a physical device?")
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return
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}
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let path = cacheDirectory.appendingPathComponent("language.txt")
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do {
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let trimCharacterSet = CharacterSet.whitespacesAndNewlines
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deviceLanguage = try String(contentsOf: path, encoding: .utf8).trimmingCharacters(in: trimCharacterSet)
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app.launchArguments += ["-AppleLanguages", "(\(deviceLanguage))"]
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} catch {
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NSLog("Couldn't detect/set language...")
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}
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}
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class func setLocale(_ app: XCUIApplication) {
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guard let cacheDirectory else {
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NSLog("CacheDirectory is not set - probably running on a physical device?")
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return
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}
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let path = cacheDirectory.appendingPathComponent("locale.txt")
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do {
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let trimCharacterSet = CharacterSet.whitespacesAndNewlines
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locale = try String(contentsOf: path, encoding: .utf8).trimmingCharacters(in: trimCharacterSet)
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} catch {
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NSLog("Couldn't detect/set locale...")
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}
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if locale.isEmpty, !deviceLanguage.isEmpty {
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locale = Locale(identifier: deviceLanguage).identifier
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}
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if !locale.isEmpty {
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app.launchArguments += ["-AppleLocale", "\"\(locale)\""]
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}
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}
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class func setLaunchArguments(_ app: XCUIApplication) {
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guard let cacheDirectory else {
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NSLog("CacheDirectory is not set - probably running on a physical device?")
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return
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}
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let path = cacheDirectory.appendingPathComponent("snapshot-launch_arguments.txt")
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app.launchArguments += ["-FASTLANE_SNAPSHOT", "YES", "-ui_testing"]
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do {
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let launchArguments = try String(contentsOf: path, encoding: .utf8)
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let regex = try NSRegularExpression(pattern: "(\\\".+?\\\"|\\S+)")
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let matches = regex.matches(
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in: launchArguments,
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range: NSRange(location: 0, length: launchArguments.count)
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)
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let results = matches.map { result -> String in
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(launchArguments as NSString).substring(with: result.range)
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}
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app.launchArguments += results
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} catch {
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NSLog("Couldn't detect/set launch_arguments...")
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}
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}
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open class func snapshot(_ name: String, timeWaitingForIdle timeout: TimeInterval = 20) {
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if timeout > 0 {
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waitForLoadingIndicatorToDisappear(within: timeout)
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}
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NSLog("snapshot: \(name)") // more information about this, check out
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// https://docs.fastlane.tools/actions/snapshot/#how-does-it-work
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if Snapshot.waitForAnimations {
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sleep(1) // Waiting for the animation to be finished (kind of)
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}
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#if os(OSX)
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guard let app else {
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NSLog("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
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return
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}
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app.typeKey(XCUIKeyboardKeySecondaryFn, modifierFlags: [])
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#else
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guard let app = self.app else {
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NSLog("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
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return
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}
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let window = app.windows.firstMatch
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let screenshot = window.screenshot()
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guard let simulator = ProcessInfo().environment["SIMULATOR_DEVICE_NAME"],
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let screenshotsDir = screenshotsDirectory else { return }
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let path = screenshotsDir.appendingPathComponent("\(simulator)-\(name).png")
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do {
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try screenshot.pngRepresentation.write(to: path)
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} catch {
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NSLog("Problem writing screenshot: \(name) to \(path)")
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NSLog(error.localizedDescription)
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}
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#endif
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}
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class func waitForLoadingIndicatorToDisappear(within timeout: TimeInterval) {
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#if os(tvOS)
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return
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#endif
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guard let app else {
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NSLog("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
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return
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}
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let networkLoadingIndicator = app.otherElements.deviceStatusBars.networkLoadingIndicators.element
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let networkLoadingIndicatorDisappeared = XCTNSPredicateExpectation(
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predicate: NSPredicate(format: "exists == false"),
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object: networkLoadingIndicator
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)
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_ = XCTWaiter.wait(for: [networkLoadingIndicatorDisappeared], timeout: timeout)
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}
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class func pathPrefix() throws -> URL? {
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let homeDir: URL
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// on OSX config is stored in /Users/<username>/Library
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// and on iOS/tvOS/WatchOS it's in simulator's home dir
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#if os(OSX)
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guard let user = ProcessInfo().environment["USER"] else {
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throw SnapshotError.cannotDetectUser
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}
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guard let usersDir = FileManager.default.urls(for: .userDirectory, in: .localDomainMask).first else {
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throw SnapshotError.cannotFindHomeDirectory
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}
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homeDir = usersDir.appendingPathComponent(user)
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#else
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#if arch(i386) || arch(x86_64)
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guard let simulatorHostHome = ProcessInfo().environment["SIMULATOR_HOST_HOME"] else {
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throw SnapshotError.cannotFindSimulatorHomeDirectory
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}
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guard let homeDirUrl = URL(string: simulatorHostHome) else {
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throw SnapshotError.cannotAccessSimulatorHomeDirectory(simulatorHostHome)
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}
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homeDir = URL(fileURLWithPath: homeDirUrl.path)
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#else
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throw SnapshotError.cannotRunOnPhysicalDevice
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#endif
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#endif
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return homeDir.appendingPathComponent("Library/Caches/tools.fastlane")
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}
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}
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private extension XCUIElementAttributes {
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var isNetworkLoadingIndicator: Bool {
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if hasWhiteListedIdentifier { return false }
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let hasOldLoadingIndicatorSize = frame.size == CGSize(width: 10, height: 20)
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let hasNewLoadingIndicatorSize = frame.size.width.isBetween(46, and: 47) && frame.size.height
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.isBetween(2, and: 3)
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return hasOldLoadingIndicatorSize || hasNewLoadingIndicatorSize
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}
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var hasWhiteListedIdentifier: Bool {
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let whiteListedIdentifiers = ["GeofenceLocationTrackingOn", "StandardLocationTrackingOn"]
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return whiteListedIdentifiers.contains(identifier)
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}
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func isStatusBar(_ deviceWidth: CGFloat) -> Bool {
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if elementType == .statusBar { return true }
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guard frame.origin == .zero else { return false }
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let oldStatusBarSize = CGSize(width: deviceWidth, height: 20)
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let newStatusBarSize = CGSize(width: deviceWidth, height: 44)
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return [oldStatusBarSize, newStatusBarSize].contains(frame.size)
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}
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}
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private extension XCUIElementQuery {
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var networkLoadingIndicators: XCUIElementQuery {
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let isNetworkLoadingIndicator = NSPredicate { evaluatedObject, _ in
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guard let element = evaluatedObject as? XCUIElementAttributes else { return false }
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return element.isNetworkLoadingIndicator
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}
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return containing(isNetworkLoadingIndicator)
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}
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var deviceStatusBars: XCUIElementQuery {
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guard let app = Snapshot.app else {
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fatalError("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
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}
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let deviceWidth = app.windows.firstMatch.frame.width
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let isStatusBar = NSPredicate { evaluatedObject, _ in
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guard let element = evaluatedObject as? XCUIElementAttributes else { return false }
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return element.isStatusBar(deviceWidth)
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}
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return containing(isStatusBar)
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}
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}
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private extension CGFloat {
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func isBetween(_ numberA: CGFloat, and numberB: CGFloat) -> Bool {
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numberA ... numberB ~= self
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}
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}
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// Please don't remove the lines below
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// They are used to detect outdated configuration files
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// SnapshotHelperVersion [1.16]
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