69 lines
1.9 KiB
Swift
69 lines
1.9 KiB
Swift
/*
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Copyright 2020-2024 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only
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Please see LICENSE in the repository root for full details.
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*/
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import Foundation
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/// CameraAccessManager handles camera availability and authorization.
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final class CameraAccessManager {
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// MARK: - Properties
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var isCameraAvailable: Bool {
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return UIImagePickerController.isSourceTypeAvailable(.camera)
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}
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var isCameraAccessGranted: Bool {
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return AVCaptureDevice.authorizationStatus(for: .video) == .authorized
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}
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// MARK: - Public
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func askAndRequestCameraAccessIfNeeded(completion: @escaping (_ granted: Bool) -> Void) {
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let authorizationStatus = AVCaptureDevice.authorizationStatus(for: .video)
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switch authorizationStatus {
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case .authorized:
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completion(true)
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case .notDetermined:
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self.requestCameraAccess(completion: { (granted) in
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completion(granted)
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})
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case .denied, .restricted:
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completion(false)
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@unknown default:
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break
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}
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}
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/// Checks and requests the camera access if needed. Returns `true` if granted, otherwise `false`.
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func requestCameraAccessIfNeeded() async -> Bool {
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let authStatus = AVCaptureDevice.authorizationStatus(for: .video)
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switch authStatus {
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case .authorized:
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return true
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case .notDetermined:
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return await AVCaptureDevice.requestAccess(for: .video)
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case .denied, .restricted:
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return false
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@unknown default:
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return false
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}
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}
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// MARK: - Private
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private func requestCameraAccess(completion: @escaping (_ granted: Bool) -> Void) {
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AVCaptureDevice.requestAccess(for: .video) { granted in
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DispatchQueue.main.async {
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completion(granted)
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}
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}
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}
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}
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