239 lines
8.8 KiB
Swift
239 lines
8.8 KiB
Swift
// File created from ScreenTemplate
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// $ createScreen.sh SetPinCode/EnterPinCode EnterPinCode
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/*
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Copyright 2020 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import Foundation
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final class EnterPinCodeViewModel: EnterPinCodeViewModelType {
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// MARK: - Properties
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// MARK: Private
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private let session: MXSession?
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private var originalViewMode: SetPinCoordinatorViewMode
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private var viewMode: SetPinCoordinatorViewMode
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private var initialPin: String = ""
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private var firstPin: String = ""
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private var currentPin: String = "" {
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didSet {
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self.viewDelegate?.enterPinCodeViewModel(self, didUpdatePlaceholdersCount: currentPin.count)
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}
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}
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private var numberOfFailuresDuringEnterPIN: Int = 0
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// MARK: Public
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weak var viewDelegate: EnterPinCodeViewModelViewDelegate?
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weak var coordinatorDelegate: EnterPinCodeViewModelCoordinatorDelegate?
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private let pinCodePreferences: PinCodePreferences
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private let localAuthenticationService: LocalAuthenticationService
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// MARK: - Setup
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init(session: MXSession?, viewMode: SetPinCoordinatorViewMode, pinCodePreferences: PinCodePreferences) {
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self.session = session
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self.originalViewMode = viewMode
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self.viewMode = viewMode
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self.pinCodePreferences = pinCodePreferences
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self.localAuthenticationService = LocalAuthenticationService(pinCodePreferences: pinCodePreferences)
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}
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// MARK: - Public
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func process(viewAction: EnterPinCodeViewAction) {
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switch viewAction {
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case .loadData:
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self.loadData()
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case .digitPressed(let tag):
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self.digitPressed(tag)
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case .forgotPinPressed:
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self.viewDelegate?.enterPinCodeViewModel(self, didUpdateViewState: .forgotPin)
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case .cancel:
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self.coordinatorDelegate?.enterPinCodeViewModelDidCancel(self)
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case .pinsDontMatchAlertAction:
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// reset pins
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firstPin.removeAll()
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currentPin.removeAll()
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// go back to first state
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self.update(viewState: .choosePin)
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case .forgotPinAlertResetAction:
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self.coordinatorDelegate?.enterPinCodeViewModelDidCompleteWithReset(self, dueToTooManyErrors: false)
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case .forgotPinAlertCancelAction:
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// no-op
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break
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}
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}
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// MARK: - Private
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private func digitPressed(_ tag: Int) {
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if tag == -1 {
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// delete tapped
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if currentPin.isEmpty {
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return
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} else {
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currentPin.removeLast()
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// switch to setPin if blocked
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if viewMode == .notAllowedPin {
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// clear error UI
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update(viewState: viewState(for: originalViewMode))
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// switch back to original flow
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viewMode = originalViewMode
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}
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}
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} else {
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// a digit tapped
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// switch to setPin if blocked
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if viewMode == .notAllowedPin {
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// clear old pin first
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currentPin.removeAll()
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// clear error UI
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update(viewState: viewState(for: originalViewMode))
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// switch back to original flow
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viewMode = originalViewMode
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}
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// add new digit
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currentPin += String(tag)
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if currentPin.count == pinCodePreferences.numberOfDigits {
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switch viewMode {
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case .setPin, .setPinAfterLogin, .setPinAfterRegister:
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// choosing pin
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updateAfterPinSet()
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case .unlock, .confirmPinToDeactivate:
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// unlocking
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if currentPin != pinCodePreferences.pin {
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// no match
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updateAfterUnlockFailed()
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} else {
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// match
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// we can use biometrics anymore, if set
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pinCodePreferences.canUseBiometricsToUnlock = nil
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pinCodePreferences.resetCounters()
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// complete with a little delay
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
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self.coordinatorDelegate?.enterPinCodeViewModelDidComplete(self)
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}
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}
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case .changePin:
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// unlocking
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if initialPin.isEmpty && currentPin != pinCodePreferences.pin {
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// no match
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updateAfterUnlockFailed()
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} else if initialPin.isEmpty {
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// match or already unlocked
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// the user can choose a new Pin code
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initialPin = currentPin
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currentPin.removeAll()
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update(viewState: .choosePin)
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} else {
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// choosing pin
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updateAfterPinSet()
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}
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default:
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break
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}
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return
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}
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}
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}
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private func viewState(for mode: SetPinCoordinatorViewMode) -> EnterPinCodeViewState {
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switch mode {
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case .setPin:
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return .choosePin
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case .setPinAfterLogin:
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return .choosePinAfterLogin
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case .setPinAfterRegister:
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return .choosePinAfterRegister
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case .changePin:
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return .changePin
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default:
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return .inactive
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}
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}
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private func loadData() {
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switch viewMode {
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case .setPin, .setPinAfterLogin, .setPinAfterRegister:
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update(viewState: viewState(for: viewMode))
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self.viewDelegate?.enterPinCodeViewModel(self, didUpdateCancelButtonHidden: pinCodePreferences.forcePinProtection)
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case .unlock:
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update(viewState: .unlock)
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case .confirmPinToDeactivate:
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update(viewState: .confirmPinToDisable)
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case .inactive:
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update(viewState: .inactive)
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case .changePin:
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update(viewState: .changePin)
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default:
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break
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}
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}
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private func update(viewState: EnterPinCodeViewState) {
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self.viewDelegate?.enterPinCodeViewModel(self, didUpdateViewState: viewState)
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}
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private func updateAfterUnlockFailed() {
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numberOfFailuresDuringEnterPIN += 1
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pinCodePreferences.numberOfPinFailures += 1
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if viewMode == .unlock && localAuthenticationService.shouldLogOutUser() {
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// log out user
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self.coordinatorDelegate?.enterPinCodeViewModelDidCompleteWithReset(self, dueToTooManyErrors: true)
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return
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}
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if numberOfFailuresDuringEnterPIN < pinCodePreferences.allowedNumberOfTrialsBeforeAlert {
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
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self.viewDelegate?.enterPinCodeViewModel(self, didUpdateViewState: .wrongPin)
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self.currentPin.removeAll()
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}
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} else {
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viewDelegate?.enterPinCodeViewModel(self, didUpdateViewState: .wrongPinTooManyTimes)
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numberOfFailuresDuringEnterPIN = 0
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currentPin.removeAll()
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}
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}
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private func updateAfterPinSet() {
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if firstPin.isEmpty {
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// check if this PIN is allowed
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if pinCodePreferences.notAllowedPINs.contains(currentPin) {
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viewMode = .notAllowedPin
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update(viewState: .notAllowedPin)
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return
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}
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// go to next screen
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firstPin = currentPin
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currentPin.removeAll()
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update(viewState: .confirmPin)
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} else if firstPin == currentPin { // check first and second pins
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// complete with a little delay
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
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self.coordinatorDelegate?.enterPinCodeViewModel(self, didCompleteWithPin: self.firstPin)
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}
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} else {
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update(viewState: .pinsDontMatch)
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}
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}
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}
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