element-ios/Riot/Utils/MediaCompressionHelper.swift

51 lines
2.1 KiB
Swift

//
// Copyright 2021 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import Foundation
/// A collection of helpful functions for media compression.
class MediaCompressionHelper: NSObject {
/// The default compression mode taking into account the `roomInputToolbarCompressionMode` build setting
/// and the `showMediaCompressionPrompt` Riot setting.
@objc static var defaultCompressionMode: MXKRoomInputToolbarCompressionMode {
// When the compression mode build setting hasn't been customised, use the media compression prompt setting to determine what to do.
if BuildSettings.roomInputToolbarCompressionMode == .prompt {
return RiotSettings.shared.showMediaCompressionPrompt ? MXKRoomInputToolbarCompressionModePrompt : MXKRoomInputToolbarCompressionModeNone
} else {
// Otherwise use the compression mode defined in the build settings.
return BuildSettings.roomInputToolbarCompressionMode.mxkCompressionMode
}
}
}
extension BuildSettings.MediaCompressionMode {
/// The compression mode as an `MXKRoomInputToolbarCompressionMode` value.
var mxkCompressionMode: MXKRoomInputToolbarCompressionMode {
switch self {
case .prompt:
return MXKRoomInputToolbarCompressionModePrompt
case .small:
return MXKRoomInputToolbarCompressionModeSmall
case .medium:
return MXKRoomInputToolbarCompressionModeMedium
case .large:
return MXKRoomInputToolbarCompressionModeLarge
case .none:
return MXKRoomInputToolbarCompressionModeNone
}
}
}