element-ios/RiotSwiftUI/Modules/Spaces/LeaveSpace/Service/MatrixSDK/LeaveSpaceItemsProcessor.swift

96 lines
3.1 KiB
Swift

//
// Copyright 2021-2024 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only
// Please see LICENSE in the repository root for full details.
//
import Foundation
import MatrixSDK
class LeaveSpaceItemsProcessor: MatrixItemChooserProcessorProtocol {
// MARK: Private
private let spaceId: String
private let session: MXSession
// MARK: Setup
init(spaceId: String, session: MXSession) {
self.spaceId = spaceId
self.session = session
dataSource = MatrixItemChooserDirectChildrenDataSource(parentId: spaceId)
}
// MARK: MatrixItemChooserSelectionProcessorProtocol
private(set) var dataSource: MatrixItemChooserDataSource
var loadingText: String? {
VectorL10n.roomAccessSettingsScreenSettingRoomAccess
}
func computeSelection(withIds itemsIds: [String], completion: @escaping (Result<Void, Error>) -> Void) {
guard let space = session.spaceService.getSpace(withId: spaceId) else {
return
}
leaveAllRooms(from: itemsIds, at: 0) { [weak self] result in
guard let self = self else { return }
switch result {
case .success:
self.leaveSpace(space, completion: completion)
case .failure(let error):
completion(.failure(error))
}
}
}
func isItemIncluded(_ item: MatrixListItemData) -> Bool {
true
}
// MARK: Private
/// Leave room with room ID from `roomIds` at `index`.
/// Recurse to the next index once done.
private func leaveAllRooms(from roomIds: [String], at index: Int, completion: @escaping (Result<Void, Error>) -> Void) {
guard index < roomIds.count else {
completion(.success(()))
return
}
guard let room = session.room(withRoomId: roomIds[index]), !room.isDirect else {
leaveAllRooms(from: roomIds, at: index + 1, completion: completion)
return
}
MXLog.debug("[LeaveSpaceItemsProcessor] leaving room \(room.displayName ?? room.roomId)")
room.leave { [weak self] response in
guard let self = self else { return }
switch response {
case .success:
self.leaveAllRooms(from: roomIds, at: index + 1, completion: completion)
case .failure(let error):
MXLog.error("[LeaveSpaceItemsProcessor] failed to leave room", context: error)
completion(.failure(error))
}
}
}
private func leaveSpace(_ space: MXSpace, completion: @escaping (Result<Void, Error>) -> Void) {
MXLog.debug("[LeaveSpaceItemsProcessor] leaving space")
space.room?.leave(completion: { response in
switch response {
case .success:
completion(.success(()))
case .failure(let error):
MXLog.error("[LeaveSpaceItemsProcessor] failed to leave space", context: error)
completion(.failure(error))
}
})
}
}