audiobookshelf/client/players/LocalAudioPlayer.js

341 lines
9.7 KiB
JavaScript

import Hls from 'hls.js'
import EventEmitter from 'events'
export default class LocalAudioPlayer extends EventEmitter {
constructor(ctx) {
super()
this.ctx = ctx
this.player = null
this.libraryItem = null
this.audioTracks = []
this.currentTrackIndex = 0
this.isHlsTranscode = null
this.hlsInstance = null
this.usingNativeplayer = false
this.startTime = 0
this.trackStartTime = 0
this.playWhenReady = false
this.defaultPlaybackRate = 1
this.playableMimeTypes = []
this.initialize()
}
get currentTrack() {
return this.audioTracks[this.currentTrackIndex] || {}
}
initialize() {
if (document.getElementById('audio-player')) {
document.getElementById('audio-player').remove()
}
var audioEl = document.createElement('audio')
audioEl.id = 'audio-player'
audioEl.style.display = 'none'
document.body.appendChild(audioEl)
this.player = audioEl
this.player.addEventListener('play', this.evtPlay.bind(this))
this.player.addEventListener('pause', this.evtPause.bind(this))
this.player.addEventListener('progress', this.evtProgress.bind(this))
this.player.addEventListener('ended', this.evtEnded.bind(this))
this.player.addEventListener('error', this.evtError.bind(this))
this.player.addEventListener('loadedmetadata', this.evtLoadedMetadata.bind(this))
this.player.addEventListener('timeupdate', this.evtTimeupdate.bind(this))
var mimeTypes = ['audio/flac', 'audio/mpeg', 'audio/mp4', 'audio/ogg', 'audio/aac', 'audio/x-ms-wma', 'audio/x-aiff', 'audio/webm']
var mimeTypeCanPlayMap = {}
mimeTypes.forEach((mt) => {
var canPlay = this.player.canPlayType(mt)
mimeTypeCanPlayMap[mt] = canPlay
if (canPlay) this.playableMimeTypes.push(mt)
})
console.log(`[LocalPlayer] Supported mime types`, mimeTypeCanPlayMap, this.playableMimeTypes)
}
evtPlay() {
this.emit('stateChange', 'PLAYING')
}
evtPause() {
this.emit('stateChange', 'PAUSED')
}
evtProgress() {
var lastBufferTime = this.getLastBufferedTime()
this.emit('buffertimeUpdate', lastBufferTime)
}
evtEnded() {
if (this.currentTrackIndex < this.audioTracks.length - 1) {
console.log(`[LocalPlayer] Track ended - loading next track ${this.currentTrackIndex + 1}`)
// Has next track
this.currentTrackIndex++
this.startTime = this.currentTrack.startOffset
this.loadCurrentTrack()
} else {
console.log(`[LocalPlayer] Ended`)
this.emit('finished')
}
}
evtError(error) {
console.error('Player error', error)
this.emit('error', error)
}
evtLoadedMetadata(data) {
if (!this.isHlsTranscode) {
this.player.currentTime = this.trackStartTime
}
this.emit('stateChange', 'LOADED')
if (this.playWhenReady) {
this.playWhenReady = false
this.play()
}
}
evtTimeupdate() {
if (this.player.paused) {
this.emit('timeupdate', this.getCurrentTime())
}
}
destroy() {
this.destroyHlsInstance()
if (this.player) {
this.player.remove()
}
}
set(libraryItem, tracks, isHlsTranscode, startTime, playWhenReady = false) {
this.libraryItem = libraryItem
this.audioTracks = tracks
this.isHlsTranscode = isHlsTranscode
this.playWhenReady = playWhenReady
this.startTime = startTime
if (this.hlsInstance) {
this.destroyHlsInstance()
}
if (this.isHlsTranscode) {
this.setHlsStream()
} else {
this.setDirectPlay()
}
}
setHlsStream() {
this.trackStartTime = 0
this.currentTrackIndex = 0
// iOS does not support Media Elements but allows for HLS in the native audio player
if (!Hls.isSupported()) {
console.warn('HLS is not supported - fallback to using audio element')
this.usingNativeplayer = true
this.player.src = this.currentTrack.relativeContentUrl
this.player.currentTime = this.startTime
return
}
var hlsOptions = {
startPosition: this.startTime || -1,
fragLoadPolicy: {
default: {
maxTimeToFirstByteMs: 10000,
maxLoadTimeMs: 120000,
timeoutRetry: {
maxNumRetry: 4,
retryDelayMs: 0,
maxRetryDelayMs: 0
},
errorRetry: {
maxNumRetry: 8,
retryDelayMs: 1000,
maxRetryDelayMs: 8000,
shouldRetry: (retryConfig, retryCount, isTimeout, httpStatus, retry) => {
if (httpStatus?.code === 404 && retryConfig?.maxNumRetry > retryCount) {
console.log(`[HLS] Server 404 for fragment retry ${retryCount} of ${retryConfig.maxNumRetry}`)
return true
}
return retry
}
}
}
}
}
this.hlsInstance = new Hls(hlsOptions)
this.hlsInstance.attachMedia(this.player)
this.hlsInstance.on(Hls.Events.MEDIA_ATTACHED, () => {
this.hlsInstance.loadSource(this.currentTrack.relativeContentUrl)
this.hlsInstance.on(Hls.Events.MANIFEST_PARSED, () => {
console.log('[HLS] Manifest Parsed')
})
this.hlsInstance.on(Hls.Events.ERROR, (e, data) => {
if (data.details === Hls.ErrorDetails.BUFFER_STALLED_ERROR) {
console.error('[HLS] BUFFER STALLED ERROR')
} else if (data.details === Hls.ErrorDetails.FRAG_LOAD_ERROR) {
// Only show error if the fragment is not being retried
if (data.errorAction?.action !== 5) {
console.error('[HLS] FRAG LOAD ERROR', data)
}
} else {
console.error('[HLS] Error', data.type, data.details, data)
}
})
this.hlsInstance.on(Hls.Events.DESTROYING, () => {
console.log('[HLS] Destroying HLS Instance')
})
})
}
setDirectPlay() {
// Set initial track and track time offset
var trackIndex = this.audioTracks.findIndex((t) => this.startTime >= t.startOffset && this.startTime < t.startOffset + t.duration)
this.currentTrackIndex = trackIndex >= 0 ? trackIndex : 0
this.loadCurrentTrack()
}
loadCurrentTrack() {
if (!this.currentTrack) return
// When direct play track is loaded current time needs to be set
this.trackStartTime = Math.max(0, this.startTime - (this.currentTrack.startOffset || 0))
this.player.src = this.currentTrack.relativeContentUrl
console.log(`[LocalPlayer] Loading track src ${this.currentTrack.relativeContentUrl}`)
this.player.load()
}
destroyHlsInstance() {
if (!this.hlsInstance) return
if (this.hlsInstance.destroy) {
var temp = this.hlsInstance
temp.destroy()
}
this.hlsInstance = null
}
async resetStream(startTime) {
this.destroyHlsInstance()
await new Promise((resolve) => setTimeout(resolve, 1000))
this.set(this.libraryItem, this.audioTracks, this.isHlsTranscode, startTime, true)
}
playPause() {
if (!this.player) return
if (this.player.paused) this.play()
else this.pause()
}
play() {
this.playWhenReady = true
if (this.player) this.player.play()
}
pause() {
this.playWhenReady = false
if (this.player) this.player.pause()
}
getCurrentTime() {
var currentTrackOffset = this.currentTrack.startOffset || 0
return this.player ? currentTrackOffset + this.player.currentTime : 0
}
getDuration() {
if (!this.audioTracks.length) return 0
var lastTrack = this.audioTracks[this.audioTracks.length - 1]
return lastTrack.startOffset + lastTrack.duration
}
setPlaybackRate(playbackRate) {
if (!this.player) return
this.defaultPlaybackRate = playbackRate
this.player.playbackRate = playbackRate
}
seek(time, playWhenReady) {
if (!this.player) return
this.playWhenReady = playWhenReady
if (this.isHlsTranscode) {
// Seeking HLS stream
var offsetTime = time - (this.currentTrack.startOffset || 0)
this.player.currentTime = Math.max(0, offsetTime)
} else {
// Seeking Direct play
if (time < this.currentTrack.startOffset || time > this.currentTrack.startOffset + this.currentTrack.duration) {
// Change Track
var trackIndex = this.audioTracks.findIndex((t) => time >= t.startOffset && time < t.startOffset + t.duration)
if (trackIndex >= 0) {
this.startTime = time
this.currentTrackIndex = trackIndex
if (!this.player.paused) {
// audio player playing so play when track loads
this.playWhenReady = true
}
this.loadCurrentTrack()
}
} else {
var offsetTime = time - (this.currentTrack.startOffset || 0)
this.player.currentTime = Math.max(0, offsetTime)
}
}
}
setVolume(volume) {
if (!this.player) return
this.player.volume = volume
}
// Utils
isValidDuration(duration) {
if (duration && !isNaN(duration) && duration !== Number.POSITIVE_INFINITY && duration !== Number.NEGATIVE_INFINITY) {
return true
}
return false
}
getBufferedRanges() {
if (!this.player) return []
const ranges = []
const seekable = this.player.buffered || []
let offset = 0
for (let i = 0, length = seekable.length; i < length; i++) {
let start = seekable.start(i)
let end = seekable.end(i)
if (!this.isValidDuration(start)) {
start = 0
}
if (!this.isValidDuration(end)) {
end = 0
continue
}
ranges.push({
start: start + offset,
end: end + offset
})
}
return ranges
}
getLastBufferedTime() {
var bufferedRanges = this.getBufferedRanges()
if (!bufferedRanges.length) return 0
var buff = bufferedRanges.find((buff) => buff.start < this.player.currentTime && buff.end > this.player.currentTime)
if (buff) return buff.end
var last = bufferedRanges[bufferedRanges.length - 1]
return last.end
}
}