bitcoin/src/rpc/server.h

185 lines
6.1 KiB
C++

// Copyright (c) 2010 Satoshi Nakamoto
// Copyright (c) 2009-2021 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_RPC_SERVER_H
#define BITCOIN_RPC_SERVER_H
#include <rpc/request.h>
#include <rpc/util.h>
#include <functional>
#include <map>
#include <stdint.h>
#include <string>
#include <univalue.h>
class CRPCCommand;
namespace RPCServer
{
void OnStarted(std::function<void ()> slot);
void OnStopped(std::function<void ()> slot);
}
/** Query whether RPC is running */
bool IsRPCRunning();
/** Throw JSONRPCError if RPC is not running */
void RpcInterruptionPoint();
/**
* Set the RPC warmup status. When this is done, all RPC calls will error out
* immediately with RPC_IN_WARMUP.
*/
void SetRPCWarmupStatus(const std::string& newStatus);
/* Mark warmup as done. RPC calls will be processed from now on. */
void SetRPCWarmupFinished();
/* returns the current warmup state. */
bool RPCIsInWarmup(std::string *outStatus);
/** Opaque base class for timers returned by NewTimerFunc.
* This provides no methods at the moment, but makes sure that delete
* cleans up the whole state.
*/
class RPCTimerBase
{
public:
virtual ~RPCTimerBase() {}
};
/**
* RPC timer "driver".
*/
class RPCTimerInterface
{
public:
virtual ~RPCTimerInterface() {}
/** Implementation name */
virtual const char *Name() = 0;
/** Factory function for timers.
* RPC will call the function to create a timer that will call func in *millis* milliseconds.
* @note As the RPC mechanism is backend-neutral, it can use different implementations of timers.
* This is needed to cope with the case in which there is no HTTP server, but
* only GUI RPC console, and to break the dependency of pcserver on httprpc.
*/
virtual RPCTimerBase* NewTimer(std::function<void()>& func, int64_t millis) = 0;
};
/** Set the factory function for timers */
void RPCSetTimerInterface(RPCTimerInterface *iface);
/** Set the factory function for timer, but only, if unset */
void RPCSetTimerInterfaceIfUnset(RPCTimerInterface *iface);
/** Unset factory function for timers */
void RPCUnsetTimerInterface(RPCTimerInterface *iface);
/**
* Run func nSeconds from now.
* Overrides previous timer <name> (if any).
*/
void RPCRunLater(const std::string& name, std::function<void()> func, int64_t nSeconds);
typedef RPCHelpMan (*RpcMethodFnType)();
class CRPCCommand
{
public:
//! RPC method handler reading request and assigning result. Should return
//! true if request is fully handled, false if it should be passed on to
//! subsequent handlers.
using Actor = std::function<bool(const JSONRPCRequest& request, UniValue& result, bool last_handler)>;
//! Constructor taking Actor callback supporting multiple handlers.
CRPCCommand(std::string category, std::string name, Actor actor, std::vector<std::pair<std::string, bool>> args, intptr_t unique_id)
: category(std::move(category)), name(std::move(name)), actor(std::move(actor)), argNames(std::move(args)),
unique_id(unique_id)
{
}
//! Simplified constructor taking plain RpcMethodFnType function pointer.
CRPCCommand(std::string category, RpcMethodFnType fn)
: CRPCCommand(
category,
fn().m_name,
[fn](const JSONRPCRequest& request, UniValue& result, bool) { result = fn().HandleRequest(request); return true; },
fn().GetArgNames(),
intptr_t(fn))
{
}
std::string category;
std::string name;
Actor actor;
//! List of method arguments and whether they are named-only. Incoming RPC
//! requests contain a "params" field that can either be an array containing
//! unnamed arguments or an object containing named arguments. The
//! "argNames" vector is used in the latter case to transform the params
//! object into an array. Each argument in "argNames" gets mapped to a
//! unique position in the array, based on the order it is listed, unless
//! the argument is a named-only argument with argNames[x].second set to
//! true. Named-only arguments are combined into a JSON object that is
//! appended after other arguments, see transformNamedArguments for details.
std::vector<std::pair<std::string, bool>> argNames;
intptr_t unique_id;
};
/**
* RPC command dispatcher.
*/
class CRPCTable
{
private:
std::map<std::string, std::vector<const CRPCCommand*>> mapCommands;
public:
CRPCTable();
std::string help(const std::string& name, const JSONRPCRequest& helpreq) const;
/**
* Execute a method.
* @param request The JSONRPCRequest to execute
* @returns Result of the call.
* @throws an exception (UniValue) when an error happens.
*/
UniValue execute(const JSONRPCRequest &request) const;
/**
* Returns a list of registered commands
* @returns List of registered commands.
*/
std::vector<std::string> listCommands() const;
/**
* Return all named arguments that need to be converted by the client from string to another JSON type
*/
UniValue dumpArgMap(const JSONRPCRequest& request) const;
/**
* Appends a CRPCCommand to the dispatch table.
*
* Precondition: RPC server is not running
*
* Commands with different method names but the same unique_id will
* be considered aliases, and only the first registered method name will
* show up in the help text command listing. Aliased commands do not have
* to have the same behavior. Server and client code can distinguish
* between calls based on method name, and aliased commands can also
* register different names, types, and numbers of parameters.
*/
void appendCommand(const std::string& name, const CRPCCommand* pcmd);
bool removeCommand(const std::string& name, const CRPCCommand* pcmd);
};
bool IsDeprecatedRPCEnabled(const std::string& method);
extern CRPCTable tableRPC;
void StartRPC();
void InterruptRPC();
void StopRPC();
UniValue JSONRPCExec(const JSONRPCRequest& jreq, bool catch_errors);
#endif // BITCOIN_RPC_SERVER_H