emacs/lisp/emacs-lisp/eieio-speedbar.el

422 lines
15 KiB
EmacsLisp
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

;;; eieio-speedbar.el --- Classes for managing speedbar displays. -*- lexical-binding:t -*-
;; Copyright (C) 1999-2002, 2005, 2007-2024 Free Software Foundation,
;; Inc.
;; Author: Eric M. Ludlam <zappo@gnu.org>
;; Keywords: OO, tools
;; Package: eieio
;; This file is part of GNU Emacs.
;; GNU Emacs is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>.
;;; Commentary:
;;
;; This provides some classes that can be used as a parent which
;; will automatically provide SPEEDBAR support for any list of objects
;; of that type.
;;
;; This file requires speedbar version 0.10 or later.
;;; Creating a new speedbar mode based on a pre-existing object hierarchy
;;
;; To create a new speedbar mode based on lists of objects is easier
;; than creating a whole new speedbar mode from scratch.
;;
;; 1) Objects that will have lists of items that can be expanded
;; should also inherit from the classes:
;; * `eieio-speedbar' - specify your own button behavior
;; * `eieio-speedbar-directory-button' - objects that behave like directories
;; * `eieio-speedbar-file-button' - objects that behave like files
;;
;; 2) Objects that have lists of children should implement the method
;; `eieio-speedbar-object-children' which returns a list of more
;; objects, or a list of strings.
;;
;; 3) Objects that return a list of strings should also implement these
;; methods:
;; * `eieio-speedbar-child-make-tag-lines' - make tag lines for a child.
;; * `eieio-speedbar-child-description' - describe non-object children
;;
;; 4) Objects which have expanded information should implement the method
;; `eieio-speedbar-description' to produce more information.
;;
;; 5) Objects that are associated with a directory should implement
;; the method `eieio-speedbar-derive-line-path' which returns a
;; path.
;;
;; 6) Objects that have a specialized behavior when clicked should
;; define the method `eieio-speedbar-handle-click'.
;;
;; To initialize a new eieio based speedbar display, do the following.
;;
;; 1) Create a keymap variable `foo-speedbar-key-map'.
;; This keymap variable should be initialized in a function.
;; If you have no special needs, use `eieio-speedbar-key-map'
;;
;; 2) Create a variable containing an easymenu definition compatible
;; with speedbar. if you have no special needs, use
;; `eieio-speedbar-menu'.
;;
;; 3) Create a function which returns the top-level list of children
;; objects to be displayed in speedbar.
;;
;; 4) Call `eieio-speedbar-create' as specified in it's documentation
;; string. This will automatically handle cases when speedbar is
;; not already loaded, and specifying all overload functions.
;;
;; 5) Create an initializer function which looks like this:
;;
;; (defun my-speedbar-mode-initialize ()
;; "documentation"
;; (interactive)
;; (speedbar-frame-mode 1)
;; (speedbar-change-initial-expansion-list mymodename)
;; (speedbar-get-focus))
;;
;; where `mymodename' is the same value as passed to `eieio-speedbar-create'
;; as the MODENAME parameter.
;; @todo - Can we make this ECB friendly?
;;; Code:
(require 'eieio)
(require 'eieio-custom)
(require 'speedbar)
;;; Support a way of adding generic object based modes into speedbar.
;;
(defun eieio-speedbar-make-map ()
"Make the generic object based speedbar keymap."
(let ((map (speedbar-make-specialized-keymap)))
;; General viewing things
(define-key map "\C-m" 'speedbar-edit-line)
(define-key map "+" 'speedbar-expand-line)
(define-key map "=" 'speedbar-expand-line)
(define-key map "-" 'speedbar-contract-line)
;; Some object based things
(define-key map "C" 'eieio-speedbar-customize-line)
map))
(defvar eieio-speedbar-key-map (eieio-speedbar-make-map)
"A generic object based speedbar display keymap.")
(defvar eieio-speedbar-menu
'([ "Edit Object/Field" speedbar-edit-line t]
[ "Expand Object" speedbar-expand-line
(save-excursion (beginning-of-line)
(looking-at "[0-9]+: *.\\+. "))]
[ "Contract Object" speedbar-contract-line
(save-excursion (beginning-of-line)
(looking-at "[0-9]+: *.-. "))]
"---"
[ "Customize Object" eieio-speedbar-customize-line
(eieio-object-p (speedbar-line-token)) ]
)
"Menu part in easymenu format used in speedbar while browsing objects.")
;; Note to self: Fix this silly thing!
(defalias 'eieio-speedbar-customize-line 'speedbar-edit-line)
(defun eieio-speedbar-create (map-fn map-var menu-var modename fetcher)
"Create a speedbar mode for displaying an object hierarchy.
MAP-FN is the keymap generator function used for extra keys.
MAP-VAR is the keymap variable used.
MENU-VAR is the symbol containing an easymenu compatible menu part to use.
MODENAME is a string used to identify this browser mode.
FETCHER is a generic function used to fetch the base object list used when
creating the speedbar display."
(with-eval-after-load 'speedbar
(eieio-speedbar-create-engine map-fn map-var menu-var modename fetcher)))
(defun eieio-speedbar-create-engine (map-fn map-var menu-var modename fetcher)
"Create a speedbar mode for displaying an object hierarchy.
Called from `eieio-speedbar-create', or the speedbar load-hook.
MAP-FN, MAP-VAR, MENU-VAR, MODENAME, and FETCHER are the same as in
`eieio-speedbar-create'."
;; make sure the keymap exists
(funcall map-fn)
;; Add to the expansion list.
(speedbar-add-expansion-list
(list modename
menu-var
map-var
(list 'lambda '(dir depth)
(list 'eieio-speedbar-buttons 'dir 'depth
(list 'quote fetcher)))))
;; Set the special functions.
(speedbar-add-mode-functions-list
(list modename
'(speedbar-item-info . eieio-speedbar-item-info)
'(speedbar-line-directory . eieio-speedbar-line-path))))
(defun eieio-speedbar-buttons (dir-or-object depth fetcher)
"Create buttons for the speedbar display.
Start in directory DIR-OR-OBJECT. If it is an object, just display that
object's subelements.
Argument DEPTH specifies how far down we have already been displayed.
If it is a directory, use FETCHER to fetch all objects associated with
that path."
(let ((objlst (cond ((eieio-object-p dir-or-object)
(list dir-or-object))
((stringp dir-or-object)
(funcall fetcher dir-or-object))
(t dir-or-object))))
(if (not objlst)
(speedbar-make-tag-line nil nil nil nil "Empty display" nil nil nil
depth)
;; Dump all objects into speedbar
(while objlst
(eieio-speedbar-make-tag-line (car objlst) depth)
(setq objlst (cdr objlst))))))
;;; DEFAULT SUPERCLASS baseline methods
;;
;; First, define methods with no class defined. These will work as if
;; on the default superclass. Specifying no class will allow these to be used
;; when no other methods are found, allowing multiple inheritance to work
;; reliably with eieio-speedbar.
(cl-defmethod eieio-speedbar-description (object)
"Return a string describing OBJECT."
(eieio-object-name-string object))
(cl-defmethod eieio-speedbar-derive-line-path (_object)
"Return the path which OBJECT has something to do with."
nil)
(cl-defmethod eieio-speedbar-object-buttonname (object)
"Return a string to use as a speedbar button for OBJECT."
(eieio-object-name-string object))
(cl-defmethod eieio-speedbar-make-tag-line (object depth)
"Insert a tag line into speedbar at point for OBJECT.
By default, all objects appear as simple TAGS with no need to inherit from
the special `eieio-speedbar' classes. Child classes should redefine this
method to create more accurate tag lines.
Argument DEPTH is the depth at which the tag line is inserted."
(speedbar-make-tag-line nil nil nil nil
(eieio-speedbar-object-buttonname object)
'eieio-speedbar-object-click
object
'speedbar-tag-face
depth))
(cl-defmethod eieio-speedbar-handle-click (object)
"Handle a click action on OBJECT in speedbar.
Any object can be represented as a tag in SPEEDBAR without special
attributes. These default objects will be pulled up in a custom
object edit buffer doing an in-place edit.
If your object represents some other item, override this method
and take the appropriate action."
(require 'eieio-custom)
(dframe-with-attached-buffer
(eieio-customize-object object))
(dframe-maybee-jump-to-attached-frame))
;;; Class definitions
;;
;; Now define a special speedbar class with some
;; variables with :allocation class which can be attached into
;; object hierarchies.
;;
;; These more complex types are for objects which wish to display
;; lists of children buttons.
(defclass eieio-speedbar nil
((buttontype :initform nil
:type symbol
:documentation
"The type of expansion button used for objects of this class.
Possible values are those symbols supported by the `exp-button-type' argument
to `speedbar-make-tag-line'."
:allocation :class)
(buttonface :initform 'speedbar-tag-face
:type (or symbol face)
:documentation
"The face used on the textual part of the button for this class.
See `speedbar-make-tag-line' for details."
:allocation :class)
(expanded :initform nil
:type boolean
:documentation
"State of an object being expanded in speedbar.")
)
"Class which provides basic speedbar support for child classes.
Add one of the child classes to this class to the parent list of a class."
:method-invocation-order :depth-first
:abstract t)
(defclass eieio-speedbar-directory-button (eieio-speedbar)
((buttontype :initform 'angle)
(buttonface :initform 'speedbar-directory-face))
"Class providing support for objects which behave like a directory."
:method-invocation-order :depth-first
:abstract t)
(defclass eieio-speedbar-file-button (eieio-speedbar)
((buttontype :initform 'bracket)
(buttonface :initform 'speedbar-file-face))
"Class providing support for objects which behave like a file."
:method-invocation-order :depth-first
:abstract t)
;;; Methods to eieio-speedbar-* which do not need to be overridden
;;
(cl-defmethod eieio-speedbar-make-tag-line ((object eieio-speedbar)
depth)
"Insert a tag line into speedbar at point for OBJECT.
All objects a child of symbol `eieio-speedbar' can be created from
this method. Override this if you need non-traditional tag lines.
Argument DEPTH is the depth at which the tag line is inserted."
(let ((children (eieio-speedbar-object-children object))
(exp (oref object expanded)))
(if (not children)
(if (eq (oref object buttontype) 'expandtag)
(speedbar-make-tag-line 'statictag
? nil nil
(eieio-speedbar-object-buttonname object)
'eieio-speedbar-object-click
object
(oref object buttonface)
depth)
(speedbar-make-tag-line (oref object buttontype)
? nil nil
(eieio-speedbar-object-buttonname object)
'eieio-speedbar-object-click
object
(oref object buttonface)
depth))
(speedbar-make-tag-line (oref object buttontype)
(if exp ?- ?+)
'eieio-speedbar-object-expand
object
(eieio-speedbar-object-buttonname object)
'eieio-speedbar-object-click
object
(oref object buttonface)
depth)
(if exp
(eieio-speedbar-expand object (1+ depth))))))
(cl-defmethod eieio-speedbar-child-make-tag-lines ((object eieio-speedbar) _depth)
"Base method for creating tag lines for non-object children."
(error "You must implement `eieio-speedbar-child-make-tag-lines' for %s"
(eieio-object-name object)))
(cl-defmethod eieio-speedbar-expand ((object eieio-speedbar) depth)
"Expand OBJECT at indentation DEPTH.
Inserts a list of new tag lines representing expanded elements within
OBJECT."
(let ((children (eieio-speedbar-object-children object)))
(cond ((eieio-object-p (car children))
(mapcar (lambda (car)
(eieio-speedbar-make-tag-line car depth))
children))
(children (eieio-speedbar-child-make-tag-lines object depth)))))
;;; Speedbar specific function callbacks.
;;
(defun eieio-speedbar-object-click (_text token _indent)
"Handle a user click on TEXT representing object TOKEN.
The object is at indentation level INDENT."
(eieio-speedbar-handle-click token))
(defun eieio-speedbar-object-expand (text token indent)
"Expand object represented by TEXT.
TOKEN is the object. INDENT is the current indentation level."
(cond ((string-search "+" text) ;we have to expand this file
(speedbar-change-expand-button-char ?-)
(oset token expanded t)
(speedbar-with-writable
(save-excursion
(end-of-line) (forward-char 1)
(eieio-speedbar-expand token (1+ indent)))))
((string-search "-" text) ;we have to contract this node
(speedbar-change-expand-button-char ?+)
(oset token expanded nil)
(speedbar-delete-subblock indent))
(t (error "Ooops... not sure what to do")))
(speedbar-center-buffer-smartly))
(cl-defmethod eieio-speedbar-child-description ((obj eieio-speedbar))
"Return a description for a child of OBJ which is not an object."
(error "You must implement `eieio-speedbar-child-description' for %s"
(eieio-object-name obj)))
(defun eieio-speedbar-item-info ()
"Display info for the current line when in EDE display mode."
;; Switch across the types of the tokens.
(let ((tok (speedbar-line-token)))
(cond ((eieio-object-p tok)
(message (eieio-speedbar-description tok)))
(t
(let ((no (eieio-speedbar-find-nearest-object)))
(if no
(eieio-speedbar-child-description no)))))))
(defun eieio-speedbar-find-nearest-object (&optional depth)
"Search backwards to the first line associated with an object.
Optional argument DEPTH is the current depth of the search."
(save-excursion
(if (not depth)
(progn
(beginning-of-line)
(when (looking-at "^\\([0-9]+\\):")
(setq depth (string-to-number (match-string 1))))))
(when depth
(while (and (not (eieio-object-p (speedbar-line-token)))
(> depth 0))
(setq depth (1- depth))
(re-search-backward (format "^%d:" depth) nil t))
(speedbar-line-token))))
(defun eieio-speedbar-line-path (&optional depth)
"If applicable, return the path to the file the cursor is on.
Optional DEPTH is the depth we start at."
(save-match-data
(if (not depth)
(progn
(beginning-of-line)
(looking-at "^\\([0-9]+\\):")
(setq depth (string-to-number (match-string 1)))))
;; This whole function is presently bogus. Make it better later.
(let ((tok (eieio-speedbar-find-nearest-object depth)))
(if (eieio-object-p tok)
(eieio-speedbar-derive-line-path tok)
default-directory))))
;;; Methods to the eieio-speedbar-* classes which need to be overridden.
;;
(cl-defmethod eieio-speedbar-object-children ((_object eieio-speedbar))
"Return a list of children to be displayed in speedbar.
If the return value is a list of OBJECTs, then those objects are
queried for details. If the return list is made of strings,
then this object will be queried for the details needed
to create a speedbar button."
nil)
(provide 'eieio-speedbar)
;;; eieio-speedbar.el ends here