emacs/lisp/emacs-lisp/text-property-search.el

237 lines
9.1 KiB
EmacsLisp

;;; text-property-search.el --- search for text properties -*- lexical-binding:t -*-
;; Copyright (C) 2018-2024 Free Software Foundation, Inc.
;; Author: Lars Magne Ingebrigtsen <larsi@gnus.org>
;; Keywords: convenience
;; This file is part of GNU Emacs.
;; GNU Emacs is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>.
;;; Commentary:
;;; Code:
(eval-when-compile (require 'cl-lib))
(cl-defstruct (prop-match)
beginning end value)
(defun text-property-search-forward (property &optional value predicate
not-current)
"Search for next region of text where PREDICATE returns non-nil for PROPERTY.
PREDICATE is used to decide whether the value of PROPERTY at a given
buffer position should be considered as a match for VALUE.
VALUE defaults to nil if omitted.
If PREDICATE is a function, it will be called with two arguments:
VALUE and the value of PROPERTY at some buffer position. The function
should return non-nil if these two values are to be considered a match.
Two special values of PREDICATE can also be used:
If PREDICATE is t, that means the value of PROPERTY must `equal' VALUE
to be considered a match.
If PREDICATE is nil (which is the default), the value of PROPERTY will
match if it is not `equal' to VALUE. Furthermore, a nil PREDICATE
means that the match region ends where the value changes. For
instance, this means that if you loop with
(while (setq prop (text-property-search-forward \\='face))
...)
you will get all the distinct regions with non-nil `face' values in
the buffer, and the `prop' object will have the details about the
match. See the manual for more details and examples about how
VALUE and PREDICATE interact.
If NOT-CURRENT is non-nil, current buffer position is not examined for
matches: the function will search for the first region that doesn't
include point and has a value of PROPERTY that matches VALUE.
If no matches can be found, return nil and don't move point.
If found, move point to the end of the region and return a
`prop-match' object describing the match. To access the details
of the match, use `prop-match-beginning' and `prop-match-end' for
the buffer positions that limit the region, and `prop-match-value'
for the value of PROPERTY in the region."
(interactive
(list
(let ((string (completing-read "Search for property: " obarray)))
(when (> (length string) 0)
(intern string obarray)))))
(cond
;; No matches at the end of the buffer.
((eobp)
nil)
;; We're standing in the property we're looking for, so find the
;; end.
((and (text-property--match-p value (get-text-property (point) property)
predicate)
(not not-current))
(text-property--find-end-forward (point) property value predicate))
(t
(let ((origin (point))
(ended nil)
pos)
;; Find the next candidate.
(while (not ended)
(setq pos (next-single-property-change (point) property))
(if (not pos)
(progn
(goto-char origin)
(setq ended t))
(goto-char pos)
(if (text-property--match-p value (get-text-property (point) property)
predicate)
(setq ended
(text-property--find-end-forward
(point) property value predicate))
;; Skip past this section of non-matches.
(setq pos (next-single-property-change (point) property))
(unless pos
(goto-char origin)
(setq ended t)))))
(and (not (eq ended t))
ended)))))
(defun text-property--find-end-forward (start property value predicate)
(let (end)
(if (and value
(null predicate))
;; This is the normal case: We're looking for areas where the
;; values aren't, so we aren't interested in sub-areas where the
;; property has different values, all non-matching value.
(let ((ended nil))
(while (not ended)
(setq end (next-single-property-change (point) property))
(if (not end)
(progn
(goto-char (point-max))
(setq end (point)
ended t))
(goto-char end)
(unless (text-property--match-p
value (get-text-property (point) property) predicate)
(setq ended t)))))
;; End this at the first place the property changes value.
(setq end (next-single-property-change (point) property nil (point-max)))
(goto-char end))
(make-prop-match :beginning start
:end end
:value (get-text-property start property))))
(defun text-property-search-backward (property &optional value predicate
not-current)
"Search for previous region of text where PREDICATE returns non-nil for PROPERTY.
Like `text-property-search-forward', which see, but searches backward,
and if a matching region is found, place point at the start of the region."
(interactive
(list
(let ((string (completing-read "Search for property: " obarray)))
(when (> (length string) 0)
(intern string obarray)))))
(cond
;; We're at the start of the buffer; no previous matches.
((bobp)
nil)
;; We're standing in the property we're looking for, so find the
;; end.
((text-property--match-p
value (get-text-property (1- (point)) property)
predicate)
(let ((origin (point))
(match (text-property--find-end-backward
(1- (point)) property value predicate)))
;; When we want to ignore the current element, then repeat the
;; search if we haven't moved out of it yet.
(if (and not-current
(equal (get-text-property (point) property)
(get-text-property origin property)))
(text-property-search-backward property value predicate)
match)))
(t
(let ((origin (point))
(ended nil)
pos)
;; Find the previous candidate.
(while (not ended)
(setq pos (previous-single-property-change (point) property))
(if (not pos)
(progn
(goto-char origin)
(setq ended t))
(goto-char (1- pos))
(if (text-property--match-p value (get-text-property (point) property)
predicate)
(setq ended
(text-property--find-end-backward
(point) property value predicate))
;; Skip past this section of non-matches.
(setq pos (previous-single-property-change (point) property))
(unless pos
(goto-char origin)
(setq ended t)))))
(and (not (eq ended t))
ended)))))
(defun text-property--find-end-backward (start property value predicate)
(let (end)
(if (and value
(null predicate))
;; This is the normal case: We're looking for areas where the
;; values aren't, so we aren't interested in sub-areas where the
;; property has different values, all non-matching value.
(let ((ended nil))
(while (not ended)
(setq end (previous-single-property-change (point) property))
(if (not end)
(progn
(goto-char (point-min))
(setq end (point)
ended t))
(goto-char (1- end))
(unless (text-property--match-p
value (get-text-property (point) property) predicate)
(goto-char end)
(setq ended t)))))
;; End this at the first place the property changes value.
(setq end
(if (and (> (point) (point-min))
(text-property--match-p
value (get-text-property (1- (point)) property)
predicate))
(previous-single-property-change (point)
property nil (point-min))
(point)))
(goto-char end))
(make-prop-match :beginning end
:end (1+ start)
:value (get-text-property end property))))
(defun text-property--match-p (value prop-value predicate)
(cond
((eq predicate t)
(setq predicate #'equal))
((eq predicate nil)
(setq predicate (lambda (val p-val)
(not (equal val p-val))))))
(funcall predicate value prop-value))
(provide 'text-property-search)
;;; text-property-search.el ends here