htop/Table.c

372 lines
11 KiB
C

/*
htop - Table.c
(C) 2004,2005 Hisham H. Muhammad
(C) 2023 htop dev team
Released under the GNU GPLv2+, see the COPYING file
in the source distribution for its full text.
*/
#include "config.h" // IWYU pragma: keep
#include "Table.h"
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include "CRT.h"
#include "Hashtable.h"
#include "Machine.h"
#include "Macros.h"
#include "Panel.h"
#include "RowField.h"
#include "Vector.h"
Table* Table_init(Table* this, const ObjectClass* klass, Machine* host) {
this->rows = Vector_new(klass, true, DEFAULT_SIZE);
this->displayList = Vector_new(klass, false, DEFAULT_SIZE);
this->table = Hashtable_new(200, false);
this->needsSort = true;
this->following = -1;
this->host = host;
return this;
}
void Table_done(Table* this) {
Hashtable_delete(this->table);
Vector_delete(this->displayList);
Vector_delete(this->rows);
}
static void Table_delete(Object* cast) {
Table* this = (Table*) cast;
Table_done(this);
free(this);
}
void Table_setPanel(Table* this, Panel* panel) {
this->panel = panel;
}
void Table_add(Table* this, Row* row) {
assert(Vector_indexOf(this->rows, row, Row_idEqualCompare) == -1);
assert(Hashtable_get(this->table, row->id) == NULL);
// highlighting row found in first scan by first scan marked "far in the past"
row->seenStampMs = this->host->monotonicMs;
Vector_add(this->rows, row);
Hashtable_put(this->table, row->id, row);
assert(Vector_indexOf(this->rows, row, Row_idEqualCompare) != -1);
assert(Hashtable_get(this->table, row->id) != NULL);
assert(Vector_countEquals(this->rows, Hashtable_count(this->table)));
}
// Table_removeIndex removes a given row from the lists map and soft deletes
// it from its vector. Vector_compact *must* be called once the caller is done
// removing items.
// Note: for processes should only be called from ProcessTable_iterate to avoid
// breaking dying process highlighting.
void Table_removeIndex(Table* this, const Row* row, int idx) {
int rowid = row->id;
assert(row == (Row*)Vector_get(this->rows, idx));
assert(Hashtable_get(this->table, rowid) != NULL);
Hashtable_remove(this->table, rowid);
Vector_softRemove(this->rows, idx);
if (this->following != -1 && this->following == rowid) {
this->following = -1;
Panel_setSelectionColor(this->panel, PANEL_SELECTION_FOCUS);
}
assert(Hashtable_get(this->table, rowid) == NULL);
assert(Vector_countEquals(this->rows, Hashtable_count(this->table)));
}
static void Table_buildTreeBranch(Table* this, int rowid, unsigned int level, int32_t indent, bool show) {
// Do not treat zero as root of any tree.
// (e.g. on OpenBSD the kernel thread 'swapper' has pid 0.)
if (rowid == 0)
return;
// The vector is sorted by parent, find the start of the range by bisection
int vsize = Vector_size(this->rows);
int l = 0;
int r = vsize;
while (l < r) {
int c = (l + r) / 2;
Row* row = (Row*)Vector_get(this->rows, c);
int parent = row->isRoot ? 0 : Row_getGroupOrParent(row);
if (parent < rowid) {
l = c + 1;
} else {
r = c;
}
}
// Find the end to know the last line for indent handling purposes
int lastShown = r;
while (r < vsize) {
Row* row = (Row*)Vector_get(this->rows, r);
if (!Row_isChildOf(row, rowid))
break;
if (row->show)
lastShown = r;
r++;
}
for (int i = l; i < r; i++) {
Row* row = (Row*)Vector_get(this->rows, i);
if (!show)
row->show = false;
Vector_add(this->displayList, row);
int32_t nextIndent = indent | ((int32_t)1 << MINIMUM(level, sizeof(row->indent) * 8 - 2));
Table_buildTreeBranch(this, row->id, level + 1, (i < lastShown) ? nextIndent : indent, row->show && row->showChildren);
if (i == lastShown)
row->indent = -nextIndent;
else
row->indent = nextIndent;
row->tree_depth = level + 1;
}
}
static int compareRowByKnownParentThenNatural(const void* v1, const void* v2) {
return Row_compareByParent((const Row*) v1, (const Row*) v2);
}
// Builds a sorted tree from scratch, without relying on previously gathered information
static void Table_buildTree(Table* this) {
Vector_prune(this->displayList);
// Mark root processes
int vsize = Vector_size(this->rows);
for (int i = 0; i < vsize; i++) {
Row* row = (Row*) Vector_get(this->rows, i);
int parent = Row_getGroupOrParent(row);
row->isRoot = false;
if (row->id == parent) {
row->isRoot = true;
continue;
}
if (!parent) {
row->isRoot = true;
continue;
}
// We don't know about its parent for whatever reason
if (Table_findRow(this, parent) == NULL)
row->isRoot = true;
}
// Sort by known parent (roots first), then row ID
Vector_quickSortCustomCompare(this->rows, compareRowByKnownParentThenNatural);
// Find all processes whose parent is not visible
for (int i = 0; i < vsize; i++) {
Row* row = (Row*)Vector_get(this->rows, i);
// If parent not found, then construct the tree with this node as root
if (row->isRoot) {
row = (Row*)Vector_get(this->rows, i);
row->indent = 0;
row->tree_depth = 0;
Vector_add(this->displayList, row);
Table_buildTreeBranch(this, row->id, 0, 0, row->showChildren);
continue;
}
}
this->needsSort = false;
// Check consistency of the built structures
assert(Vector_size(this->displayList) == vsize); (void)vsize;
}
void Table_updateDisplayList(Table* this) {
const Settings* settings = this->host->settings;
if (settings->ss->treeView) {
if (this->needsSort)
Table_buildTree(this);
} else {
if (this->needsSort)
Vector_insertionSort(this->rows);
Vector_prune(this->displayList);
int size = Vector_size(this->rows);
for (int i = 0; i < size; i++)
Vector_add(this->displayList, Vector_get(this->rows, i));
}
this->needsSort = false;
}
void Table_expandTree(Table* this) {
int size = Vector_size(this->rows);
for (int i = 0; i < size; i++) {
Row* row = (Row*) Vector_get(this->rows, i);
row->showChildren = true;
}
}
// Called on collapse-all toggle and on startup, possibly in non-tree mode
void Table_collapseAllBranches(Table* this) {
Table_buildTree(this); // Update `tree_depth` fields of the rows
this->needsSort = true; // Table is sorted by parent now, force new sort
int size = Vector_size(this->rows);
for (int i = 0; i < size; i++) {
Row* row = (Row*) Vector_get(this->rows, i);
// FreeBSD has pid 0 = kernel and pid 1 = init, so init has tree_depth = 1
if (row->tree_depth > 0 && row->id > 1)
row->showChildren = false;
}
}
void Table_rebuildPanel(Table* this) {
Table_updateDisplayList(this);
const int currPos = Panel_getSelectedIndex(this->panel);
const int currScrollV = this->panel->scrollV;
const int currSize = Panel_size(this->panel);
Panel_prune(this->panel);
/* Follow main group row instead if following a row that is occluded (hidden) */
if (this->following != -1) {
const Row* followed = (const Row*) Hashtable_get(this->table, this->following);
if (followed != NULL
&& Hashtable_get(this->table, followed->group)
&& Row_isVisible(followed, this) == false ) {
this->following = followed->group;
}
}
const int rowCount = Vector_size(this->displayList);
bool foundFollowed = false;
int idx = 0;
for (int i = 0; i < rowCount; i++) {
Row* row = (Row*) Vector_get(this->displayList, i);
if ( !row->show || (Row_matchesFilter(row, this) == true) )
continue;
Panel_set(this->panel, idx, (Object*)row);
if (this->following != -1 && row->id == this->following) {
foundFollowed = true;
Panel_setSelected(this->panel, idx);
/* Keep scroll position relative to followed row */
this->panel->scrollV = idx - (currPos - currScrollV);
}
idx++;
}
if (this->following != -1 && !foundFollowed) {
/* Reset if current followed row not found */
this->following = -1;
Panel_setSelectionColor(this->panel, PANEL_SELECTION_FOCUS);
}
if (this->following == -1) {
/* If the last item was selected, keep the new last item selected */
if (currPos > 0 && currPos == currSize - 1)
Panel_setSelected(this->panel, Panel_size(this->panel) - 1);
else
Panel_setSelected(this->panel, currPos);
this->panel->scrollV = currScrollV;
}
}
void Table_printHeader(const Settings* settings, RichString* header) {
RichString_rewind(header, RichString_size(header));
const ScreenSettings* ss = settings->ss;
const RowField* fields = ss->fields;
RowField key = ScreenSettings_getActiveSortKey(ss);
for (int i = 0; fields[i]; i++) {
int color;
if (ss->treeView && ss->treeViewAlwaysByPID) {
color = CRT_colors[PANEL_HEADER_FOCUS];
} else if (key == fields[i]) {
color = CRT_colors[PANEL_SELECTION_FOCUS];
} else {
color = CRT_colors[PANEL_HEADER_FOCUS];
}
RichString_appendWide(header, color, RowField_alignedTitle(settings, fields[i]));
if (key == fields[i] && RichString_getCharVal(*header, RichString_size(header) - 1) == ' ') {
bool ascending = ScreenSettings_getActiveDirection(ss) == 1;
RichString_rewind(header, 1); // rewind to override space
RichString_appendWide(header,
CRT_colors[PANEL_SELECTION_FOCUS],
CRT_treeStr[ascending ? TREE_STR_ASC : TREE_STR_DESC]);
}
if (COMM == fields[i] && settings->showMergedCommand) {
RichString_appendAscii(header, color, "(merged)");
}
}
}
// set flags on an existing rows before refreshing table
void Table_prepareEntries(Table* this) {
for (int i = 0; i < Vector_size(this->rows); i++) {
Row* row = (struct Row_*) Vector_get(this->rows, i);
row->updated = false;
row->wasShown = row->show;
row->show = true;
}
}
// tidy up Row state after refreshing the table
void Table_cleanupRow(Table* table, Row* row, int idx) {
Machine* host = table->host;
const Settings* settings = host->settings;
if (row->tombStampMs > 0) {
// remove tombed process
if (host->monotonicMs >= row->tombStampMs) {
Table_removeIndex(table, row, idx);
}
} else if (row->updated == false) {
// process no longer exists
if (settings->highlightChanges && row->wasShown) {
// mark tombed
row->tombStampMs = host->monotonicMs + 1000 * settings->highlightDelaySecs;
} else {
// immediately remove
Table_removeIndex(table, row, idx);
}
}
}
void Table_cleanupEntries(Table* this) {
// Finish process table update, culling any removed rows
for (int i = Vector_size(this->rows) - 1; i >= 0; i--) {
Row* row = (Row*) Vector_get(this->rows, i);
Table_cleanupRow(this, row, i);
}
// compact the table in case of any earlier row removals
Table_compact(this);
}
const TableClass Table_class = {
.super = {
.extends = Class(Object),
.delete = Table_delete,
},
.prepare = Table_prepareEntries,
.cleanup = Table_cleanupEntries,
};