mirror of https://github.com/htop-dev/htop.git
96 lines
2.7 KiB
C
96 lines
2.7 KiB
C
#ifndef HEADER_Table
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#define HEADER_Table
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/*
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htop - Table.h
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(C) 2004,2005 Hisham H. Muhammad
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(C) 2023 htop dev team
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Released under the GNU GPLv2+, see the COPYING file
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in the source distribution for its full text.
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*/
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#include <stdbool.h>
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#include "Hashtable.h"
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#include "Object.h"
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#include "RichString.h"
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#include "Settings.h"
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#include "Vector.h"
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struct Machine_; // IWYU pragma: keep
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struct Panel_; // IWYU pragma: keep
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struct Row_; // IWYU pragma: keep
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typedef struct Table_ {
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/* Super object for emulated OOP */
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Object super;
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Vector* rows; /* all known; sort order can vary and differ from display order */
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Vector* displayList; /* row tree flattened in display order (borrowed);
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updated in Table_updateDisplayList when rebuilding panel */
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Hashtable* table; /* fast known row lookup by identifier */
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struct Machine_* host;
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const char* incFilter;
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bool needsSort;
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int following; /* -1 or row being visually tracked in the user interface */
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struct Panel_* panel;
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} Table;
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typedef Table* (*Table_New)(const struct Machine_*);
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typedef void (*Table_ScanPrepare)(Table* this);
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typedef void (*Table_ScanIterate)(Table* this);
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typedef void (*Table_ScanCleanup)(Table* this);
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typedef struct TableClass_ {
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const ObjectClass super;
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const Table_ScanPrepare prepare;
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const Table_ScanIterate iterate;
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const Table_ScanCleanup cleanup;
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} TableClass;
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#define As_Table(this_) ((const TableClass*)((this_)->super.klass))
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#define Table_scanPrepare(t_) (As_Table(t_)->prepare ? (As_Table(t_)->prepare(t_)) : Table_prepareEntries(t_))
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#define Table_scanIterate(t_) (As_Table(t_)->iterate(t_)) /* mandatory; must have a custom iterate method */
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#define Table_scanCleanup(t_) (As_Table(t_)->cleanup ? (As_Table(t_)->cleanup(t_)) : Table_cleanupEntries(t_))
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Table* Table_init(Table* this, const ObjectClass* klass, struct Machine_* host);
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void Table_done(Table* this);
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extern const TableClass Table_class;
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void Table_setPanel(Table* this, struct Panel_* panel);
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void Table_printHeader(const Settings* settings, RichString* header);
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void Table_add(Table* this, struct Row_* row);
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void Table_removeIndex(Table* this, const struct Row_* row, int idx);
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void Table_updateDisplayList(Table* this);
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void Table_expandTree(Table* this);
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void Table_collapseAllBranches(Table* this);
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void Table_rebuildPanel(Table* this);
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static inline struct Row_* Table_findRow(Table* this, int id) {
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return (struct Row_*) Hashtable_get(this->table, id);
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}
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void Table_prepareEntries(Table* this);
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void Table_cleanupEntries(Table* this);
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void Table_cleanupRow(Table* this, Row* row, int idx);
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static inline void Table_compact(Table* this) {
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Vector_compact(this->rows);
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}
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#endif
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