mirror of https://github.com/jellyfin/jellyfin.git
487 lines
15 KiB
C#
487 lines
15 KiB
C#
#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.Json.Serialization;
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using System.Threading;
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using System.Threading.Tasks;
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using Jellyfin.Data.Enums;
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using MediaBrowser.Controller.Entities;
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using MediaBrowser.Model.Dto;
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using MediaBrowser.Model.Session;
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using Microsoft.Extensions.Logging;
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namespace MediaBrowser.Controller.Session
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{
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/// <summary>
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/// Class SessionInfo.
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/// </summary>
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public sealed class SessionInfo : IAsyncDisposable
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{
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// 1 second
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private const long ProgressIncrement = 10000000;
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private readonly ISessionManager _sessionManager;
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private readonly ILogger _logger;
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private readonly object _progressLock = new();
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private Timer _progressTimer;
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private PlaybackProgressInfo _lastProgressInfo;
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private bool _disposed;
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/// <summary>
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/// Initializes a new instance of the <see cref="SessionInfo"/> class.
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/// </summary>
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/// <param name="sessionManager">Instance of <see cref="ISessionManager"/> interface.</param>
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/// <param name="logger">Instance of <see cref="ILogger"/> interface.</param>
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public SessionInfo(ISessionManager sessionManager, ILogger logger)
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{
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_sessionManager = sessionManager;
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_logger = logger;
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AdditionalUsers = [];
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PlayState = new PlayerStateInfo();
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SessionControllers = [];
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NowPlayingQueue = [];
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NowPlayingQueueFullItems = [];
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}
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/// <summary>
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/// Gets or sets the play state.
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/// </summary>
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/// <value>The play state.</value>
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public PlayerStateInfo PlayState { get; set; }
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/// <summary>
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/// Gets or sets the additional users.
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/// </summary>
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/// <value>The additional users.</value>
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public IReadOnlyList<SessionUserInfo> AdditionalUsers { get; set; }
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/// <summary>
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/// Gets or sets the client capabilities.
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/// </summary>
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/// <value>The client capabilities.</value>
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public ClientCapabilities Capabilities { get; set; }
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/// <summary>
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/// Gets or sets the remote end point.
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/// </summary>
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/// <value>The remote end point.</value>
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public string RemoteEndPoint { get; set; }
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/// <summary>
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/// Gets the playable media types.
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/// </summary>
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/// <value>The playable media types.</value>
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public IReadOnlyList<MediaType> PlayableMediaTypes
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{
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get
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{
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if (Capabilities is null)
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{
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return [];
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}
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return Capabilities.PlayableMediaTypes;
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}
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}
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/// <summary>
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/// Gets or sets the id.
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/// </summary>
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/// <value>The id.</value>
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public string Id { get; set; }
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/// <summary>
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/// Gets or sets the user id.
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/// </summary>
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/// <value>The user id.</value>
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public Guid UserId { get; set; }
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/// <summary>
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/// Gets or sets the username.
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/// </summary>
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/// <value>The username.</value>
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public string UserName { get; set; }
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/// <summary>
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/// Gets or sets the type of the client.
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/// </summary>
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/// <value>The type of the client.</value>
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public string Client { get; set; }
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/// <summary>
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/// Gets or sets the last activity date.
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/// </summary>
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/// <value>The last activity date.</value>
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public DateTime LastActivityDate { get; set; }
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/// <summary>
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/// Gets or sets the last playback check in.
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/// </summary>
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/// <value>The last playback check in.</value>
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public DateTime LastPlaybackCheckIn { get; set; }
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/// <summary>
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/// Gets or sets the last paused date.
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/// </summary>
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/// <value>The last paused date.</value>
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public DateTime? LastPausedDate { get; set; }
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/// <summary>
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/// Gets or sets the name of the device.
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/// </summary>
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/// <value>The name of the device.</value>
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public string DeviceName { get; set; }
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/// <summary>
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/// Gets or sets the type of the device.
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/// </summary>
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/// <value>The type of the device.</value>
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public string DeviceType { get; set; }
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/// <summary>
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/// Gets or sets the now playing item.
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/// </summary>
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/// <value>The now playing item.</value>
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public BaseItemDto NowPlayingItem { get; set; }
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/// <summary>
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/// Gets or sets the now playing queue full items.
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/// </summary>
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/// <value>The now playing queue full items.</value>
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[JsonIgnore]
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public BaseItem FullNowPlayingItem { get; set; }
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/// <summary>
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/// Gets or sets the now viewing item.
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/// </summary>
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/// <value>The now viewing item.</value>
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public BaseItemDto NowViewingItem { get; set; }
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/// <summary>
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/// Gets or sets the device id.
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/// </summary>
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/// <value>The device id.</value>
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public string DeviceId { get; set; }
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/// <summary>
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/// Gets or sets the application version.
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/// </summary>
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/// <value>The application version.</value>
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public string ApplicationVersion { get; set; }
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/// <summary>
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/// Gets or sets the session controller.
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/// </summary>
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/// <value>The session controller.</value>
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[JsonIgnore]
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public IReadOnlyList<ISessionController> SessionControllers { get; set; }
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/// <summary>
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/// Gets or sets the transcoding info.
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/// </summary>
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/// <value>The transcoding info.</value>
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public TranscodingInfo TranscodingInfo { get; set; }
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/// <summary>
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/// Gets a value indicating whether this instance is active.
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/// </summary>
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/// <value><c>true</c> if this instance is active; otherwise, <c>false</c>.</value>
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public bool IsActive
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{
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get
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{
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var controllers = SessionControllers;
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foreach (var controller in controllers)
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{
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if (controller.IsSessionActive)
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{
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return true;
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}
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}
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if (controllers.Count > 0)
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{
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return false;
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}
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return true;
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}
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}
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/// <summary>
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/// Gets a value indicating whether the session supports media control.
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/// </summary>
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/// <value><c>true</c> if this session supports media control; otherwise, <c>false</c>.</value>
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public bool SupportsMediaControl
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{
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get
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{
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if (Capabilities is null || !Capabilities.SupportsMediaControl)
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{
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return false;
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}
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var controllers = SessionControllers;
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foreach (var controller in controllers)
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{
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if (controller.SupportsMediaControl)
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{
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return true;
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}
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}
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return false;
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}
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}
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/// <summary>
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/// Gets a value indicating whether the session supports remote control.
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/// </summary>
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/// <value><c>true</c> if this session supports remote control; otherwise, <c>false</c>.</value>
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public bool SupportsRemoteControl
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{
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get
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{
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if (Capabilities is null || !Capabilities.SupportsMediaControl)
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{
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return false;
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}
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var controllers = SessionControllers;
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foreach (var controller in controllers)
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{
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if (controller.SupportsMediaControl)
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{
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return true;
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}
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}
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return false;
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}
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}
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/// <summary>
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/// Gets or sets the now playing queue.
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/// </summary>
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/// <value>The now playing queue.</value>
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public IReadOnlyList<QueueItem> NowPlayingQueue { get; set; }
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/// <summary>
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/// Gets or sets the now playing queue full items.
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/// </summary>
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/// <value>The now playing queue full items.</value>
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public IReadOnlyList<BaseItemDto> NowPlayingQueueFullItems { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether the session has a custom device name.
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/// </summary>
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/// <value><c>true</c> if this session has a custom device name; otherwise, <c>false</c>.</value>
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public bool HasCustomDeviceName { get; set; }
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/// <summary>
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/// Gets or sets the playlist item id.
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/// </summary>
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/// <value>The splaylist item id.</value>
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public string PlaylistItemId { get; set; }
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/// <summary>
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/// Gets or sets the server id.
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/// </summary>
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/// <value>The server id.</value>
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public string ServerId { get; set; }
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/// <summary>
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/// Gets or sets the user primary image tag.
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/// </summary>
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/// <value>The user primary image tag.</value>
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public string UserPrimaryImageTag { get; set; }
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/// <summary>
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/// Gets the supported commands.
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/// </summary>
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/// <value>The supported commands.</value>
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public IReadOnlyList<GeneralCommandType> SupportedCommands
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=> Capabilities is null ? [] : Capabilities.SupportedCommands;
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/// <summary>
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/// Ensures a controller of type exists.
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/// </summary>
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/// <typeparam name="T">Class to register.</typeparam>
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/// <param name="factory">The factory.</param>
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/// <returns>Tuple{ISessionController, bool}.</returns>
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public Tuple<ISessionController, bool> EnsureController<T>(Func<SessionInfo, ISessionController> factory)
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{
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var controllers = SessionControllers.ToList();
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foreach (var controller in controllers)
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{
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if (controller is T)
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{
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return new Tuple<ISessionController, bool>(controller, false);
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}
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}
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var newController = factory(this);
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_logger.LogDebug("Creating new {Factory}", newController.GetType().Name);
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controllers.Add(newController);
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SessionControllers = [.. controllers];
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return new Tuple<ISessionController, bool>(newController, true);
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}
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/// <summary>
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/// Adds a controller to the session.
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/// </summary>
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/// <param name="controller">The controller.</param>
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public void AddController(ISessionController controller)
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{
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SessionControllers = [.. SessionControllers, controller];
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}
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/// <summary>
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/// Gets a value indicating whether the session contains a user.
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/// </summary>
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/// <param name="userId">The user id to check.</param>
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/// <returns><c>true</c> if this session contains the user; otherwise, <c>false</c>.</returns>
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public bool ContainsUser(Guid userId)
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{
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if (UserId.Equals(userId))
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{
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return true;
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}
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foreach (var additionalUser in AdditionalUsers)
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{
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if (additionalUser.UserId.Equals(userId))
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{
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Starts automatic progressing.
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/// </summary>
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/// <param name="progressInfo">The playback progress info.</param>
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/// <value>The supported commands.</value>
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public void StartAutomaticProgress(PlaybackProgressInfo progressInfo)
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{
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if (_disposed)
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{
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return;
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}
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lock (_progressLock)
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{
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_lastProgressInfo = progressInfo;
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if (_progressTimer is null)
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{
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_progressTimer = new Timer(OnProgressTimerCallback, null, 1000, 1000);
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}
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else
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{
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_progressTimer.Change(1000, 1000);
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}
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}
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}
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private async void OnProgressTimerCallback(object state)
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{
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if (_disposed)
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{
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return;
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}
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var progressInfo = _lastProgressInfo;
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if (progressInfo is null)
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{
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return;
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}
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if (progressInfo.IsPaused)
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{
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return;
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}
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var positionTicks = progressInfo.PositionTicks ?? 0;
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if (positionTicks < 0)
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{
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positionTicks = 0;
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}
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var newPositionTicks = positionTicks + ProgressIncrement;
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var item = progressInfo.Item;
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long? runtimeTicks = item?.RunTimeTicks;
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// Don't report beyond the runtime
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if (runtimeTicks.HasValue && newPositionTicks >= runtimeTicks.Value)
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{
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return;
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}
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progressInfo.PositionTicks = newPositionTicks;
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try
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{
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await _sessionManager.OnPlaybackProgress(progressInfo, true).ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Error reporting playback progress");
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}
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}
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/// <summary>
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/// Stops automatic progressing.
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/// </summary>
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public void StopAutomaticProgress()
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{
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lock (_progressLock)
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{
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if (_progressTimer is not null)
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{
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_progressTimer.Dispose();
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_progressTimer = null;
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}
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_lastProgressInfo = null;
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}
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}
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/// <summary>
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/// Disposes the instance async.
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/// </summary>
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/// <returns>ValueTask.</returns>
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public async ValueTask DisposeAsync()
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{
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_disposed = true;
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StopAutomaticProgress();
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var controllers = SessionControllers.ToList();
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SessionControllers = [];
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foreach (var controller in controllers)
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{
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if (controller is IAsyncDisposable disposableAsync)
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{
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_logger.LogDebug("Disposing session controller asynchronously {TypeName}", disposableAsync.GetType().Name);
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await disposableAsync.DisposeAsync().ConfigureAwait(false);
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}
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else if (controller is IDisposable disposable)
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{
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_logger.LogDebug("Disposing session controller synchronously {TypeName}", disposable.GetType().Name);
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disposable.Dispose();
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}
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}
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}
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}
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}
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