pjsip-pjproject/pjsip/include/pjsua2/persistent.hpp

716 lines
26 KiB
C++

/*
* Copyright (C) 2013 Teluu Inc. (http://www.teluu.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __PJSUA2_PERSISTENT_HPP__
#define __PJSUA2_PERSISTENT_HPP__
/**
* @file pjsua2/persistent.hpp
* @brief PJSUA2 Persistent Services
*/
#include <pjsua2/types.hpp>
#include <string>
#include <vector>
/** PJSUA2 API is inside pj namespace */
namespace pj
{
/**
* @defgroup PJSUA2_PERSISTENT Persistent API
* @ingroup PJSUA2_Ref
* @{
* The persistent API provides functionality to read/write data from/to
* a document (string or file). The data can be simple data types such
* as boolean, number, string, and string arrays, or a user defined object.
* Currently the implementation supports reading and writing from/to JSON
* document, but the framework allows application to extend the API to
* support other document formats.
*/
using std::string;
using std::vector;
/* Forward declaration for ContainerNode */
class ContainerNode;
/**
* This is the abstract base class of objects that can be serialized to/from
* persistent document.
*/
class PersistentObject
{
public:
/**
* Virtual destructor
*/
virtual ~PersistentObject()
{}
/**
* Read this object from a container node.
*
* @param node Container to read values from.
*/
virtual void readObject(const ContainerNode &node) PJSUA2_THROW(Error) = 0;
/**
* Write this object to a container node.
*
* @param node Container to write values to.
*/
virtual void writeObject(ContainerNode &node) const PJSUA2_THROW(Error) = 0;
};
/**
* This a the abstract base class for a persistent document. A document
* is created either by loading from a string or a file, or by constructing
* it manually when writing data to it. The document then can be saved
* to either string or to a file. A document contains one root ContainerNode
* where all data are stored under.
*
* Document is read and written serially, hence the order of reading must be
* the same as the order of writing. The PersistentDocument class provides
* API to read and write to the root node, but for more flexible operations
* application can use the ContainerNode methods instead. Indeed the read
* and write API in PersistentDocument is just a shorthand which calls the
* relevant methods in the ContainerNode. As a tip, normally application only
* uses the readObject() and writeObject() methods declared here to read/write
* top level objects, and use the macros that are explained in ContainerNode
* documentation to read/write more detailed data.
*/
class PersistentDocument
{
public:
/**
* Virtual destructor
*/
virtual ~PersistentDocument()
{}
/**
* Load this document from a file.
*
* @param filename The file name.
*/
virtual void loadFile(const string &filename)
PJSUA2_THROW(Error) = 0;
/**
* Load this document from string.
*
* @param input The string.
*/
virtual void loadString(const string &input)
PJSUA2_THROW(Error) = 0;
/**
* Write this document to a file.
*
* @param filename The file name.
*/
virtual void saveFile(const string &filename)
PJSUA2_THROW(Error) = 0;
/**
* Write this document to string.
*
* @return The string document.
*/
virtual string saveString() PJSUA2_THROW(Error) = 0;
/**
* Get the root container node for this document
*
* @return The root node.
*/
virtual ContainerNode & getRootContainer() const = 0;
/*
* Shorthand functions for reading and writing from/to the root container
*/
/**
* Determine if there is unread element. If yes, then app can use one of
* the readXxx() functions to read it.
*
* @return True if there is.
*/
bool hasUnread() const;
/**
* Get the name of the next unread element. It will throw Error if there
* is no more element to read.
*
* @return The name of the next element .
*/
string unreadName() const PJSUA2_THROW(Error);
/**
* Read an integer value from the document and return the value.
* This will throw Error if the current element is not a number.
* The read position will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
int readInt(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read a float value from the document and return the value.
* This will throw Error if the current element is not a number.
* The read position will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
float readNumber(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read a boolean value from the container and return the value.
* This will throw Error if the current element is not a boolean.
* The read position will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
bool readBool(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read a string value from the container and return the value.
* This will throw Error if the current element is not a string.
* The read position will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
string readString(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read a string array from the container. This will throw Error
* if the current element is not a string array. The read position
* will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
StringVector readStringVector(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read the specified object from the container. This is equal to
* calling PersistentObject.readObject(ContainerNode);
*
* @param obj The object to read.
*/
void readObject(PersistentObject &obj) const
PJSUA2_THROW(Error);
/**
* Read a container from the container. This will throw Error if the
* current element is not an object. The read position will be advanced
* to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return Container object.
*/
ContainerNode readContainer(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read array container from the container. This will throw Error if the
* current element is not an array. The read position will be advanced
* to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return Container object.
*/
ContainerNode readArray(const string &name="") const
PJSUA2_THROW(Error);
/**
* Write a number value to the container.
*
* @param name The name for the value in the container.
* @param num The value to be written.
*/
void writeNumber(const string &name,
float num) PJSUA2_THROW(Error);
/**
* Write a number value to the container.
*
* @param name The name for the value in the container.
* @param num The value to be written.
*/
void writeInt(const string &name,
int num) PJSUA2_THROW(Error);
/**
* Write a boolean value to the container.
*
* @param name The name for the value in the container.
* @param value The value to be written.
*/
void writeBool(const string &name,
bool value) PJSUA2_THROW(Error);
/**
* Write a string value to the container.
*
* @param name The name for the value in the container.
* @param value The value to be written.
*/
void writeString(const string &name,
const string &value) PJSUA2_THROW(Error);
/**
* Write string vector to the container.
*
* @param name The name for the value in the container.
* @param arr The vector to be written.
*/
void writeStringVector(const string &name,
const StringVector &arr)
PJSUA2_THROW(Error);
/**
* Write an object to the container. This is equal to calling
* PersistentObject.writeObject(ContainerNode);
*
* @param obj The object to be written
*/
void writeObject(const PersistentObject &obj)
PJSUA2_THROW(Error);
/**
* Create and write an empty Object node that can be used as parent
* for subsequent write operations.
*
* @param name The name for the new container in the container.
*
* @return A sub-container.
*/
ContainerNode writeNewContainer(const string &name)
PJSUA2_THROW(Error);
/**
* Create and write an empty array node that can be used as parent
* for subsequent write operations.
*
* @param name The name for the array.
*
* @return A sub-container.
*/
ContainerNode writeNewArray(const string &name)
PJSUA2_THROW(Error);
};
/**
* Forward declaration of container_node_op.
*/
struct container_node_op;
/**
* Internal data for ContainerNode. See ContainerNode implementation notes
* for more info.
*/
struct container_node_internal_data
{
void *doc; /**< The document. */
void *data1; /**< Internal data 1 */
void *data2; /**< Internal data 2 */
};
/**
* A container node is a placeholder for storing other data elements, which
* could be boolean, number, string, array of strings, or another container.
* Each data in the container is basically a name/value pair, with a type
* internally associated with it so that written data can be read in the
* correct type. Data is read and written serially, hence the order of
* reading must be the same as the order of writing.
*
* Application can read data from it by using the various read methods, and
* write data to it using the various write methods. Alternatively, it
* may be more convenient to use the provided macros below to read and write
* the data, because these macros set the name automatically:
* - NODE_READ_BOOL(node,item)
* - NODE_READ_UNSIGNED(node,item)
* - NODE_READ_INT(node,item)
* - NODE_READ_FLOAT(node,item)
* - NODE_READ_NUM_T(node,type,item)
* - NODE_READ_STRING(node,item)
* - NODE_READ_STRINGV(node,item)
* - NODE_READ_OBJ(node,item)
* - NODE_WRITE_BOOL(node,item)
* - NODE_WRITE_UNSIGNED(node,item)
* - NODE_WRITE_INT(node,item)
* - NODE_WRITE_FLOAT(node,item)
* - NODE_WRITE_NUM_T(node,type,item)
* - NODE_WRITE_STRING(node,item)
* - NODE_WRITE_STRINGV(node,item)
* - NODE_WRITE_OBJ(node,item)
*
* Implementation notes:
*
* The ContainerNode class is subclass-able, but not in the usual C++ way.
* With the usual C++ inheritance, some methods will be made pure virtual
* and must be implemented by the actual class. However, doing so will
* require dynamic instantiation of the ContainerNode class, which means
* we will need to pass around the class as pointer, for example as the
* return value of readContainer() and writeNewContainer() methods. Then
* we will need to establish who needs or how to delete these objects, or
* use shared pointer mechanism, each of which is considered too inconvenient
* or complicated for the purpose.
*
* So hence we use C style "inheritance", where the methods are declared in
* container_node_op and the data in container_node_internal_data structures.
* An implementation of ContainerNode class will need to set up these members
* with values that makes sense to itself. The methods in container_node_op
* contains the pointer to the actual implementation of the operation, which
* would be specific according to the format of the document. The methods in
* this ContainerNode class are just thin wrappers which call the
* implementation in the container_node_op structure.
*
*/
class ContainerNode
{
public:
/**
* Determine if there is unread element. If yes, then app can use one of
* the readXxx() functions to read it.
*/
bool hasUnread() const;
/**
* Get the name of the next unread element.
*/
string unreadName() const PJSUA2_THROW(Error);
/**
* Read an integer value from the document and return the value.
* This will throw Error if the current element is not a number.
* The read position will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
int readInt(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read a number value from the document and return the value.
* This will throw Error if the current element is not a number.
* The read position will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
float readNumber(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read a boolean value from the container and return the value.
* This will throw Error if the current element is not a boolean.
* The read position will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
bool readBool(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read a string value from the container and return the value.
* This will throw Error if the current element is not a string.
* The read position will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
string readString(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read a string array from the container. This will throw Error
* if the current element is not a string array. The read position
* will be advanced to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return The value.
*/
StringVector readStringVector(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read the specified object from the container. This is equal to
* calling PersistentObject.readObject(ContainerNode);
*
* @param obj The object to read.
*/
void readObject(PersistentObject &obj) const
PJSUA2_THROW(Error);
/**
* Read a container from the container. This will throw Error if the
* current element is not a container. The read position will be advanced
* to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return Container object.
*/
ContainerNode readContainer(const string &name="") const
PJSUA2_THROW(Error);
/**
* Read array container from the container. This will throw Error if the
* current element is not an array. The read position will be advanced
* to the next element.
*
* @param name If specified, then the function will check if the
* name of the next element matches the specified
* name and throw Error if it doesn't match.
*
* @return Container object.
*/
ContainerNode readArray(const string &name="") const
PJSUA2_THROW(Error);
/**
* Write a number value to the container.
*
* @param name The name for the value in the container.
* @param num The value to be written.
*/
void writeNumber(const string &name,
float num) PJSUA2_THROW(Error);
/**
* Write a number value to the container.
*
* @param name The name for the value in the container.
* @param num The value to be written.
*/
void writeInt(const string &name,
int num) PJSUA2_THROW(Error);
/**
* Write a boolean value to the container.
*
* @param name The name for the value in the container.
* @param value The value to be written.
*/
void writeBool(const string &name,
bool value) PJSUA2_THROW(Error);
/**
* Write a string value to the container.
*
* @param name The name for the value in the container.
* @param value The value to be written.
*/
void writeString(const string &name,
const string &value) PJSUA2_THROW(Error);
/**
* Write string vector to the container.
*
* @param name The name for the value in the container.
* @param arr The vector to be written.
*/
void writeStringVector(const string &name,
const StringVector &arr)
PJSUA2_THROW(Error);
/**
* Write an object to the container. This is equal to calling
* PersistentObject.writeObject(ContainerNode);
*
* @param obj The object to be written
*/
void writeObject(const PersistentObject &obj)
PJSUA2_THROW(Error);
/**
* Create and write an empty Object node that can be used as parent
* for subsequent write operations.
*
* @param name The name for the new container in the container.
*
* @return A sub-container.
*/
ContainerNode writeNewContainer(const string &name)
PJSUA2_THROW(Error);
/**
* Create and write an empty array node that can be used as parent
* for subsequent write operations.
*
* @param name The name for the array.
*
* @return A sub-container.
*/
ContainerNode writeNewArray(const string &name)
PJSUA2_THROW(Error);
public:
/* internal data */
container_node_op *op; /**< Method table. */
container_node_internal_data data; /**< Internal data */
ContainerNode()
: op(NULL)
{
pj_bzero(&data, sizeof(data));
}
};
/**
* Pointer to actual ContainerNode implementation. See ContainerNode
* implementation notes for more info.
*/
//! @cond Doxygen_Suppress
struct container_node_op
{
bool (*hasUnread)(const ContainerNode*);
string (*unreadName)(const ContainerNode*)
PJSUA2_THROW(Error);
float (*readNumber)(const ContainerNode*,
const string&)
PJSUA2_THROW(Error);
bool (*readBool)(const ContainerNode*,
const string&)
PJSUA2_THROW(Error);
string (*readString)(const ContainerNode*,
const string&)
PJSUA2_THROW(Error);
StringVector (*readStringVector)(const ContainerNode*,
const string&)
PJSUA2_THROW(Error);
ContainerNode (*readContainer)(const ContainerNode*,
const string &)
PJSUA2_THROW(Error);
ContainerNode (*readArray)(const ContainerNode*,
const string &)
PJSUA2_THROW(Error);
void (*writeNumber)(ContainerNode*,
const string &name,
float num)
PJSUA2_THROW(Error);
void (*writeBool)(ContainerNode*,
const string &name,
bool value)
PJSUA2_THROW(Error);
void (*writeString)(ContainerNode*,
const string &name,
const string &value)
PJSUA2_THROW(Error);
void (*writeStringVector)(ContainerNode*,
const string &name,
const StringVector &value)
PJSUA2_THROW(Error);
ContainerNode (*writeNewContainer)(ContainerNode*,
const string &name)
PJSUA2_THROW(Error);
ContainerNode (*writeNewArray)(ContainerNode*,
const string &name)
PJSUA2_THROW(Error);
};
/*
* Convenient macros.
*/
#define NODE_READ_BOOL(node,item) item = node.readBool(#item)
#define NODE_READ_UNSIGNED(node,item) item = (unsigned)node.readNumber(#item)
#define NODE_READ_INT(node,item) item = (int) node.readNumber(#item)
#define NODE_READ_FLOAT(node,item) item = node.readNumber(#item)
#define NODE_READ_NUM_T(node,T,item) item = (T)(int)node.readNumber(#item)
#define NODE_READ_STRING(node,item) item = node.readString(#item)
#define NODE_READ_STRINGV(node,item) item = node.readStringVector(#item)
#define NODE_READ_OBJ(node,item) node.readObject(item)
#define NODE_WRITE_BOOL(node,item) node.writeBool(#item, item)
#define NODE_WRITE_UNSIGNED(node,item) node.writeNumber(#item, (float)item)
#define NODE_WRITE_INT(node,item) node.writeNumber(#item, (float)item)
#define NODE_WRITE_NUM_T(node,T,item) node.writeNumber(#item, (float)item)
#define NODE_WRITE_FLOAT(node,item) node.writeNumber(#item, item)
#define NODE_WRITE_STRING(node,item) node.writeString(#item, item)
#define NODE_WRITE_STRINGV(node,item) node.writeStringVector(#item, item)
#define NODE_WRITE_OBJ(node,item) node.writeObject(item)
//! @endcond
/**
* @} PJSUA2
*/
} // namespace pj
#endif /* __PJSUA2_PERSISTENT_HPP__ */