823 lines
25 KiB
C++
823 lines
25 KiB
C++
/*
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* Copyright 2011 The LibYuv Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
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#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
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#include "libyuv/basic_types.h"
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// TODO(fbarchard): Remove the following headers includes.
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#include "libyuv/convert.h"
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#include "libyuv/convert_argb.h"
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#ifdef __cplusplus
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namespace libyuv {
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extern "C" {
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#endif
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// Copy a plane of data.
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LIBYUV_API
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void CopyPlane(const uint8* src_y,
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int src_stride_y,
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uint8* dst_y,
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int dst_stride_y,
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int width,
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int height);
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LIBYUV_API
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void CopyPlane_16(const uint16* src_y,
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int src_stride_y,
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uint16* dst_y,
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int dst_stride_y,
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int width,
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int height);
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// Set a plane of data to a 32 bit value.
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LIBYUV_API
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void SetPlane(uint8* dst_y,
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int dst_stride_y,
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int width,
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int height,
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uint32 value);
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// Split interleaved UV plane into separate U and V planes.
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LIBYUV_API
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void SplitUVPlane(const uint8* src_uv,
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int src_stride_uv,
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uint8* dst_u,
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int dst_stride_u,
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uint8* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Merge separate U and V planes into one interleaved UV plane.
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LIBYUV_API
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void MergeUVPlane(const uint8* src_u,
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int src_stride_u,
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const uint8* src_v,
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int src_stride_v,
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uint8* dst_uv,
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int dst_stride_uv,
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int width,
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int height);
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// Split interleaved RGB plane into separate R, G and B planes.
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LIBYUV_API
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void SplitRGBPlane(const uint8* src_rgb,
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int src_stride_rgb,
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uint8* dst_r,
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int dst_stride_r,
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uint8* dst_g,
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int dst_stride_g,
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uint8* dst_b,
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int dst_stride_b,
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int width,
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int height);
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// Merge separate R, G and B planes into one interleaved RGB plane.
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LIBYUV_API
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void MergeRGBPlane(const uint8* src_r,
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int src_stride_r,
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const uint8* src_g,
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int src_stride_g,
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const uint8* src_b,
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int src_stride_b,
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uint8* dst_rgb,
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int dst_stride_rgb,
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int width,
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int height);
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// Copy I400. Supports inverting.
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LIBYUV_API
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int I400ToI400(const uint8* src_y,
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int src_stride_y,
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uint8* dst_y,
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int dst_stride_y,
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int width,
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int height);
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#define J400ToJ400 I400ToI400
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// Copy I422 to I422.
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#define I422ToI422 I422Copy
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LIBYUV_API
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int I422Copy(const uint8* src_y,
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int src_stride_y,
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const uint8* src_u,
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int src_stride_u,
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const uint8* src_v,
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int src_stride_v,
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uint8* dst_y,
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int dst_stride_y,
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uint8* dst_u,
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int dst_stride_u,
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uint8* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Copy I444 to I444.
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#define I444ToI444 I444Copy
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LIBYUV_API
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int I444Copy(const uint8* src_y,
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int src_stride_y,
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const uint8* src_u,
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int src_stride_u,
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const uint8* src_v,
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int src_stride_v,
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uint8* dst_y,
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int dst_stride_y,
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uint8* dst_u,
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int dst_stride_u,
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uint8* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Convert YUY2 to I422.
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LIBYUV_API
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int YUY2ToI422(const uint8* src_yuy2,
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int src_stride_yuy2,
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uint8* dst_y,
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int dst_stride_y,
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uint8* dst_u,
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int dst_stride_u,
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uint8* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Convert UYVY to I422.
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LIBYUV_API
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int UYVYToI422(const uint8* src_uyvy,
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int src_stride_uyvy,
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uint8* dst_y,
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int dst_stride_y,
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uint8* dst_u,
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int dst_stride_u,
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uint8* dst_v,
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int dst_stride_v,
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int width,
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int height);
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LIBYUV_API
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int YUY2ToNV12(const uint8* src_yuy2,
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int src_stride_yuy2,
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uint8* dst_y,
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int dst_stride_y,
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uint8* dst_uv,
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int dst_stride_uv,
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int width,
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int height);
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LIBYUV_API
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int UYVYToNV12(const uint8* src_uyvy,
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int src_stride_uyvy,
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uint8* dst_y,
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int dst_stride_y,
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uint8* dst_uv,
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int dst_stride_uv,
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int width,
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int height);
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LIBYUV_API
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int YUY2ToY(const uint8* src_yuy2,
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int src_stride_yuy2,
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uint8* dst_y,
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int dst_stride_y,
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int width,
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int height);
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// Convert I420 to I400. (calls CopyPlane ignoring u/v).
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LIBYUV_API
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int I420ToI400(const uint8* src_y,
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int src_stride_y,
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const uint8* src_u,
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int src_stride_u,
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const uint8* src_v,
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int src_stride_v,
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uint8* dst_y,
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int dst_stride_y,
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int width,
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int height);
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// Alias
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#define J420ToJ400 I420ToI400
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#define I420ToI420Mirror I420Mirror
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// I420 mirror.
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LIBYUV_API
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int I420Mirror(const uint8* src_y,
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int src_stride_y,
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const uint8* src_u,
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int src_stride_u,
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const uint8* src_v,
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int src_stride_v,
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uint8* dst_y,
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int dst_stride_y,
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uint8* dst_u,
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int dst_stride_u,
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uint8* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Alias
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#define I400ToI400Mirror I400Mirror
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// I400 mirror. A single plane is mirrored horizontally.
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// Pass negative height to achieve 180 degree rotation.
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LIBYUV_API
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int I400Mirror(const uint8* src_y,
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int src_stride_y,
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uint8* dst_y,
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int dst_stride_y,
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int width,
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int height);
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// Alias
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#define ARGBToARGBMirror ARGBMirror
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// ARGB mirror.
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LIBYUV_API
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int ARGBMirror(const uint8* src_argb,
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int src_stride_argb,
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uint8* dst_argb,
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int dst_stride_argb,
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int width,
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int height);
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// Convert NV12 to RGB565.
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LIBYUV_API
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int NV12ToRGB565(const uint8* src_y,
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int src_stride_y,
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const uint8* src_uv,
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int src_stride_uv,
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uint8* dst_rgb565,
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int dst_stride_rgb565,
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int width,
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int height);
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// I422ToARGB is in convert_argb.h
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// Convert I422 to BGRA.
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LIBYUV_API
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int I422ToBGRA(const uint8* src_y,
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int src_stride_y,
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const uint8* src_u,
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int src_stride_u,
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const uint8* src_v,
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int src_stride_v,
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uint8* dst_bgra,
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int dst_stride_bgra,
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int width,
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int height);
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// Convert I422 to ABGR.
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LIBYUV_API
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int I422ToABGR(const uint8* src_y,
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int src_stride_y,
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const uint8* src_u,
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int src_stride_u,
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const uint8* src_v,
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int src_stride_v,
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uint8* dst_abgr,
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int dst_stride_abgr,
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int width,
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int height);
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// Convert I422 to RGBA.
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LIBYUV_API
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int I422ToRGBA(const uint8* src_y,
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int src_stride_y,
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const uint8* src_u,
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int src_stride_u,
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const uint8* src_v,
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int src_stride_v,
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uint8* dst_rgba,
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int dst_stride_rgba,
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int width,
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int height);
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// Alias
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#define RGB24ToRAW RAWToRGB24
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LIBYUV_API
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int RAWToRGB24(const uint8* src_raw,
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int src_stride_raw,
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uint8* dst_rgb24,
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int dst_stride_rgb24,
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int width,
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int height);
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// Draw a rectangle into I420.
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LIBYUV_API
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int I420Rect(uint8* dst_y,
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int dst_stride_y,
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uint8* dst_u,
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int dst_stride_u,
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uint8* dst_v,
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int dst_stride_v,
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int x,
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int y,
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int width,
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int height,
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int value_y,
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int value_u,
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int value_v);
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// Draw a rectangle into ARGB.
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LIBYUV_API
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int ARGBRect(uint8* dst_argb,
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int dst_stride_argb,
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int x,
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int y,
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int width,
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int height,
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uint32 value);
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// Convert ARGB to gray scale ARGB.
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LIBYUV_API
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int ARGBGrayTo(const uint8* src_argb,
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int src_stride_argb,
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uint8* dst_argb,
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int dst_stride_argb,
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int width,
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int height);
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// Make a rectangle of ARGB gray scale.
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LIBYUV_API
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int ARGBGray(uint8* dst_argb,
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int dst_stride_argb,
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int x,
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int y,
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int width,
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int height);
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// Make a rectangle of ARGB Sepia tone.
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LIBYUV_API
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int ARGBSepia(uint8* dst_argb,
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int dst_stride_argb,
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int x,
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int y,
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int width,
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int height);
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// Apply a matrix rotation to each ARGB pixel.
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// matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2.
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// The first 4 coefficients apply to B, G, R, A and produce B of the output.
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// The next 4 coefficients apply to B, G, R, A and produce G of the output.
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// The next 4 coefficients apply to B, G, R, A and produce R of the output.
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// The last 4 coefficients apply to B, G, R, A and produce A of the output.
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LIBYUV_API
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int ARGBColorMatrix(const uint8* src_argb,
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int src_stride_argb,
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uint8* dst_argb,
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int dst_stride_argb,
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const int8* matrix_argb,
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int width,
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int height);
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// Deprecated. Use ARGBColorMatrix instead.
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// Apply a matrix rotation to each ARGB pixel.
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// matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
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// The first 4 coefficients apply to B, G, R, A and produce B of the output.
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// The next 4 coefficients apply to B, G, R, A and produce G of the output.
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// The last 4 coefficients apply to B, G, R, A and produce R of the output.
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LIBYUV_API
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int RGBColorMatrix(uint8* dst_argb,
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int dst_stride_argb,
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const int8* matrix_rgb,
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int x,
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int y,
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int width,
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int height);
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// Apply a color table each ARGB pixel.
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// Table contains 256 ARGB values.
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LIBYUV_API
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int ARGBColorTable(uint8* dst_argb,
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int dst_stride_argb,
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const uint8* table_argb,
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int x,
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int y,
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int width,
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int height);
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// Apply a color table each ARGB pixel but preserve destination alpha.
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// Table contains 256 ARGB values.
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LIBYUV_API
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int RGBColorTable(uint8* dst_argb,
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int dst_stride_argb,
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const uint8* table_argb,
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int x,
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int y,
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int width,
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int height);
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// Apply a luma/color table each ARGB pixel but preserve destination alpha.
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// Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from
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// RGB (YJ style) and C is an 8 bit color component (R, G or B).
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LIBYUV_API
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int ARGBLumaColorTable(const uint8* src_argb,
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int src_stride_argb,
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uint8* dst_argb,
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int dst_stride_argb,
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const uint8* luma_rgb_table,
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int width,
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int height);
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// Apply a 3 term polynomial to ARGB values.
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// poly points to a 4x4 matrix. The first row is constants. The 2nd row is
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// coefficients for b, g, r and a. The 3rd row is coefficients for b squared,
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// g squared, r squared and a squared. The 4rd row is coefficients for b to
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// the 3, g to the 3, r to the 3 and a to the 3. The values are summed and
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// result clamped to 0 to 255.
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// A polynomial approximation can be dirived using software such as 'R'.
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LIBYUV_API
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int ARGBPolynomial(const uint8* src_argb,
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int src_stride_argb,
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uint8* dst_argb,
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int dst_stride_argb,
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const float* poly,
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int width,
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int height);
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// Convert plane of 16 bit shorts to half floats.
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// Source values are multiplied by scale before storing as half float.
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LIBYUV_API
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int HalfFloatPlane(const uint16* src_y,
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int src_stride_y,
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uint16* dst_y,
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int dst_stride_y,
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float scale,
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int width,
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int height);
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// Quantize a rectangle of ARGB. Alpha unaffected.
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// scale is a 16 bit fractional fixed point scaler between 0 and 65535.
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// interval_size should be a value between 1 and 255.
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// interval_offset should be a value between 0 and 255.
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LIBYUV_API
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int ARGBQuantize(uint8* dst_argb,
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int dst_stride_argb,
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int scale,
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int interval_size,
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int interval_offset,
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int x,
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int y,
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int width,
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int height);
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// Copy ARGB to ARGB.
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LIBYUV_API
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int ARGBCopy(const uint8* src_argb,
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int src_stride_argb,
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uint8* dst_argb,
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int dst_stride_argb,
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int width,
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int height);
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// Copy Alpha channel of ARGB to alpha of ARGB.
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LIBYUV_API
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int ARGBCopyAlpha(const uint8* src_argb,
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int src_stride_argb,
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uint8* dst_argb,
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int dst_stride_argb,
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int width,
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int height);
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// Extract the alpha channel from ARGB.
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LIBYUV_API
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int ARGBExtractAlpha(const uint8* src_argb,
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int src_stride_argb,
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uint8* dst_a,
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int dst_stride_a,
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int width,
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int height);
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// Copy Y channel to Alpha of ARGB.
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LIBYUV_API
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int ARGBCopyYToAlpha(const uint8* src_y,
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int src_stride_y,
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uint8* dst_argb,
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int dst_stride_argb,
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int width,
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int height);
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typedef void (*ARGBBlendRow)(const uint8* src_argb0,
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const uint8* src_argb1,
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uint8* dst_argb,
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int width);
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// Get function to Alpha Blend ARGB pixels and store to destination.
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LIBYUV_API
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ARGBBlendRow GetARGBBlend();
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// Alpha Blend ARGB images and store to destination.
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// Source is pre-multiplied by alpha using ARGBAttenuate.
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// Alpha of destination is set to 255.
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LIBYUV_API
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int ARGBBlend(const uint8* src_argb0,
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int src_stride_argb0,
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const uint8* src_argb1,
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int src_stride_argb1,
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uint8* dst_argb,
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int dst_stride_argb,
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int width,
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int height);
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// Alpha Blend plane and store to destination.
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// Source is not pre-multiplied by alpha.
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LIBYUV_API
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int BlendPlane(const uint8* src_y0,
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int src_stride_y0,
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const uint8* src_y1,
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int src_stride_y1,
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const uint8* alpha,
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int alpha_stride,
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uint8* dst_y,
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int dst_stride_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Alpha Blend YUV images and store to destination.
|
|
// Source is not pre-multiplied by alpha.
|
|
// Alpha is full width x height and subsampled to half size to apply to UV.
|
|
LIBYUV_API
|
|
int I420Blend(const uint8* src_y0,
|
|
int src_stride_y0,
|
|
const uint8* src_u0,
|
|
int src_stride_u0,
|
|
const uint8* src_v0,
|
|
int src_stride_v0,
|
|
const uint8* src_y1,
|
|
int src_stride_y1,
|
|
const uint8* src_u1,
|
|
int src_stride_u1,
|
|
const uint8* src_v1,
|
|
int src_stride_v1,
|
|
const uint8* alpha,
|
|
int alpha_stride,
|
|
uint8* dst_y,
|
|
int dst_stride_y,
|
|
uint8* dst_u,
|
|
int dst_stride_u,
|
|
uint8* dst_v,
|
|
int dst_stride_v,
|
|
int width,
|
|
int height);
|
|
|
|
// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
|
|
LIBYUV_API
|
|
int ARGBMultiply(const uint8* src_argb0,
|
|
int src_stride_argb0,
|
|
const uint8* src_argb1,
|
|
int src_stride_argb1,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Add ARGB image with ARGB image. Saturates to 255.
|
|
LIBYUV_API
|
|
int ARGBAdd(const uint8* src_argb0,
|
|
int src_stride_argb0,
|
|
const uint8* src_argb1,
|
|
int src_stride_argb1,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
|
|
LIBYUV_API
|
|
int ARGBSubtract(const uint8* src_argb0,
|
|
int src_stride_argb0,
|
|
const uint8* src_argb1,
|
|
int src_stride_argb1,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert I422 to YUY2.
|
|
LIBYUV_API
|
|
int I422ToYUY2(const uint8* src_y,
|
|
int src_stride_y,
|
|
const uint8* src_u,
|
|
int src_stride_u,
|
|
const uint8* src_v,
|
|
int src_stride_v,
|
|
uint8* dst_frame,
|
|
int dst_stride_frame,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert I422 to UYVY.
|
|
LIBYUV_API
|
|
int I422ToUYVY(const uint8* src_y,
|
|
int src_stride_y,
|
|
const uint8* src_u,
|
|
int src_stride_u,
|
|
const uint8* src_v,
|
|
int src_stride_v,
|
|
uint8* dst_frame,
|
|
int dst_stride_frame,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert unattentuated ARGB to preattenuated ARGB.
|
|
LIBYUV_API
|
|
int ARGBAttenuate(const uint8* src_argb,
|
|
int src_stride_argb,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert preattentuated ARGB to unattenuated ARGB.
|
|
LIBYUV_API
|
|
int ARGBUnattenuate(const uint8* src_argb,
|
|
int src_stride_argb,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Internal function - do not call directly.
|
|
// Computes table of cumulative sum for image where the value is the sum
|
|
// of all values above and to the left of the entry. Used by ARGBBlur.
|
|
LIBYUV_API
|
|
int ARGBComputeCumulativeSum(const uint8* src_argb,
|
|
int src_stride_argb,
|
|
int32* dst_cumsum,
|
|
int dst_stride32_cumsum,
|
|
int width,
|
|
int height);
|
|
|
|
// Blur ARGB image.
|
|
// dst_cumsum table of width * (height + 1) * 16 bytes aligned to
|
|
// 16 byte boundary.
|
|
// dst_stride32_cumsum is number of ints in a row (width * 4).
|
|
// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
|
|
// Blur is optimized for radius of 5 (11x11) or less.
|
|
LIBYUV_API
|
|
int ARGBBlur(const uint8* src_argb,
|
|
int src_stride_argb,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int32* dst_cumsum,
|
|
int dst_stride32_cumsum,
|
|
int width,
|
|
int height,
|
|
int radius);
|
|
|
|
// Multiply ARGB image by ARGB value.
|
|
LIBYUV_API
|
|
int ARGBShade(const uint8* src_argb,
|
|
int src_stride_argb,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height,
|
|
uint32 value);
|
|
|
|
// Interpolate between two images using specified amount of interpolation
|
|
// (0 to 255) and store to destination.
|
|
// 'interpolation' is specified as 8 bit fraction where 0 means 100% src0
|
|
// and 255 means 1% src0 and 99% src1.
|
|
LIBYUV_API
|
|
int InterpolatePlane(const uint8* src0,
|
|
int src_stride0,
|
|
const uint8* src1,
|
|
int src_stride1,
|
|
uint8* dst,
|
|
int dst_stride,
|
|
int width,
|
|
int height,
|
|
int interpolation);
|
|
|
|
// Interpolate between two ARGB images using specified amount of interpolation
|
|
// Internally calls InterpolatePlane with width * 4 (bpp).
|
|
LIBYUV_API
|
|
int ARGBInterpolate(const uint8* src_argb0,
|
|
int src_stride_argb0,
|
|
const uint8* src_argb1,
|
|
int src_stride_argb1,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height,
|
|
int interpolation);
|
|
|
|
// Interpolate between two YUV images using specified amount of interpolation
|
|
// Internally calls InterpolatePlane on each plane where the U and V planes
|
|
// are half width and half height.
|
|
LIBYUV_API
|
|
int I420Interpolate(const uint8* src0_y,
|
|
int src0_stride_y,
|
|
const uint8* src0_u,
|
|
int src0_stride_u,
|
|
const uint8* src0_v,
|
|
int src0_stride_v,
|
|
const uint8* src1_y,
|
|
int src1_stride_y,
|
|
const uint8* src1_u,
|
|
int src1_stride_u,
|
|
const uint8* src1_v,
|
|
int src1_stride_v,
|
|
uint8* dst_y,
|
|
int dst_stride_y,
|
|
uint8* dst_u,
|
|
int dst_stride_u,
|
|
uint8* dst_v,
|
|
int dst_stride_v,
|
|
int width,
|
|
int height,
|
|
int interpolation);
|
|
|
|
#if defined(__pnacl__) || defined(__CLR_VER) || \
|
|
(defined(__i386__) && !defined(__SSE__) && !defined(__clang__))
|
|
#define LIBYUV_DISABLE_X86
|
|
#endif
|
|
// MemorySanitizer does not support assembly code yet. http://crbug.com/344505
|
|
#if defined(__has_feature)
|
|
#if __has_feature(memory_sanitizer)
|
|
#define LIBYUV_DISABLE_X86
|
|
#endif
|
|
#endif
|
|
// The following are available on all x86 platforms:
|
|
#if !defined(LIBYUV_DISABLE_X86) && \
|
|
(defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
|
|
#define HAS_ARGBAFFINEROW_SSE2
|
|
#endif
|
|
|
|
// Row function for copying pixels from a source with a slope to a row
|
|
// of destination. Useful for scaling, rotation, mirror, texture mapping.
|
|
LIBYUV_API
|
|
void ARGBAffineRow_C(const uint8* src_argb,
|
|
int src_argb_stride,
|
|
uint8* dst_argb,
|
|
const float* uv_dudv,
|
|
int width);
|
|
LIBYUV_API
|
|
void ARGBAffineRow_SSE2(const uint8* src_argb,
|
|
int src_argb_stride,
|
|
uint8* dst_argb,
|
|
const float* uv_dudv,
|
|
int width);
|
|
|
|
// Shuffle ARGB channel order. e.g. BGRA to ARGB.
|
|
// shuffler is 16 bytes and must be aligned.
|
|
LIBYUV_API
|
|
int ARGBShuffle(const uint8* src_bgra,
|
|
int src_stride_bgra,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
const uint8* shuffler,
|
|
int width,
|
|
int height);
|
|
|
|
// Sobel ARGB effect with planar output.
|
|
LIBYUV_API
|
|
int ARGBSobelToPlane(const uint8* src_argb,
|
|
int src_stride_argb,
|
|
uint8* dst_y,
|
|
int dst_stride_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Sobel ARGB effect.
|
|
LIBYUV_API
|
|
int ARGBSobel(const uint8* src_argb,
|
|
int src_stride_argb,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB.
|
|
LIBYUV_API
|
|
int ARGBSobelXY(const uint8* src_argb,
|
|
int src_stride_argb,
|
|
uint8* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
#ifdef __cplusplus
|
|
} // extern "C"
|
|
} // namespace libyuv
|
|
#endif
|
|
|
|
#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
|