pulumi/tests/testdata/codegen/simple-plain-schema-with-ro.../go/component.go

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// Code generated by test DO NOT EDIT.
// *** WARNING: Do not edit by hand unless you're certain you know what you are doing! ***
package different
import (
"context"
"reflect"
"errors"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
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"simple-plain-schema-with-root-package/internal"
)
type Component struct {
pulumi.ResourceState
A pulumi.BoolOutput `pulumi:"a"`
B pulumi.BoolPtrOutput `pulumi:"b"`
Bar FooPtrOutput `pulumi:"bar"`
Baz FooArrayOutput `pulumi:"baz"`
C pulumi.IntOutput `pulumi:"c"`
D pulumi.IntPtrOutput `pulumi:"d"`
E pulumi.StringOutput `pulumi:"e"`
F pulumi.StringPtrOutput `pulumi:"f"`
Foo FooPtrOutput `pulumi:"foo"`
}
// NewComponent registers a new resource with the given unique name, arguments, and options.
func NewComponent(ctx *pulumi.Context,
name string, args *ComponentArgs, opts ...pulumi.ResourceOption) (*Component, error) {
if args == nil {
return nil, errors.New("missing one or more required arguments")
}
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opts = internal.PkgResourceDefaultOpts(opts)
var resource Component
err := ctx.RegisterRemoteComponentResource("example::Component", name, args, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
type componentArgs struct {
A bool `pulumi:"a"`
B *bool `pulumi:"b"`
Bar *Foo `pulumi:"bar"`
Baz []Foo `pulumi:"baz"`
C int `pulumi:"c"`
D *int `pulumi:"d"`
E string `pulumi:"e"`
F *string `pulumi:"f"`
Foo *Foo `pulumi:"foo"`
}
// The set of arguments for constructing a Component resource.
type ComponentArgs struct {
A bool
B *bool
Bar *FooArgs
Baz []FooInput
C int
D *int
E string
F *string
Foo FooPtrInput
}
func (ComponentArgs) ElementType() reflect.Type {
return reflect.TypeOf((*componentArgs)(nil)).Elem()
}
type ComponentInput interface {
pulumi.Input
ToComponentOutput() ComponentOutput
ToComponentOutputWithContext(ctx context.Context) ComponentOutput
}
func (*Component) ElementType() reflect.Type {
[codegen/go] Remove ResourcePtr input/output types (#8449) These changes remove the `Ptr` variants of input/ouptut types for resources. A `TPtr` input or output is normally generated for `T` if `T` is present in an `optional(input(T))` or `optional(output(T))` and if the Go representation for `T` is not nilable. The generation of `Ptr` variants for resource types breaks the latter rule: the canonical representation of a resource type named `Foo` is a pointer to a struct type named `Foo` (i.e. `*Foo`). `Foo` itself is not a resource, as it does not implement the Go `Resource` interface. Because this representation already accommodates `nil` to indicate the lack of a value, we need not generate `FooPtr{Input,Output}` types. Besides being unnecessary, the implementation of `Ptr` types for resources was incorrect. Rather than using `**Foo` as their element type, these types use `*Foo`--identical to the element type used for the normal input/output types. Furthermore, the generated code for at least `FooOutput.ToFooPtrOutputWithContext` and `FooPtrOutput.Elem` was incorrect, making these types virtually unusable in practice. Finally, these `Ptr` types should never appear on input/output properties in practice, as the logic we use to generate input and output type references never generates them for `optional({input,output}(T)). Instead, it generates references to the standard input/output types. Though this is _technically_ a breaking change--it changes the set of exported types for any package that defines resources--I believe that in practice it will be invisible to users for the reasons stated above. These types are not usable, and were never referenced. This is preparatory work for #7943.
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return reflect.TypeOf((**Component)(nil)).Elem()
}
func (i *Component) ToComponentOutput() ComponentOutput {
return i.ToComponentOutputWithContext(context.Background())
}
func (i *Component) ToComponentOutputWithContext(ctx context.Context) ComponentOutput {
return pulumi.ToOutputWithContext(ctx, i).(ComponentOutput)
}
type ComponentOutput struct{ *pulumi.OutputState }
func (ComponentOutput) ElementType() reflect.Type {
[codegen/go] Remove ResourcePtr input/output types (#8449) These changes remove the `Ptr` variants of input/ouptut types for resources. A `TPtr` input or output is normally generated for `T` if `T` is present in an `optional(input(T))` or `optional(output(T))` and if the Go representation for `T` is not nilable. The generation of `Ptr` variants for resource types breaks the latter rule: the canonical representation of a resource type named `Foo` is a pointer to a struct type named `Foo` (i.e. `*Foo`). `Foo` itself is not a resource, as it does not implement the Go `Resource` interface. Because this representation already accommodates `nil` to indicate the lack of a value, we need not generate `FooPtr{Input,Output}` types. Besides being unnecessary, the implementation of `Ptr` types for resources was incorrect. Rather than using `**Foo` as their element type, these types use `*Foo`--identical to the element type used for the normal input/output types. Furthermore, the generated code for at least `FooOutput.ToFooPtrOutputWithContext` and `FooPtrOutput.Elem` was incorrect, making these types virtually unusable in practice. Finally, these `Ptr` types should never appear on input/output properties in practice, as the logic we use to generate input and output type references never generates them for `optional({input,output}(T)). Instead, it generates references to the standard input/output types. Though this is _technically_ a breaking change--it changes the set of exported types for any package that defines resources--I believe that in practice it will be invisible to users for the reasons stated above. These types are not usable, and were never referenced. This is preparatory work for #7943.
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return reflect.TypeOf((**Component)(nil)).Elem()
}
func (o ComponentOutput) ToComponentOutput() ComponentOutput {
return o
}
func (o ComponentOutput) ToComponentOutputWithContext(ctx context.Context) ComponentOutput {
return o
}
func (o ComponentOutput) A() pulumi.BoolOutput {
return o.ApplyT(func(v *Component) pulumi.BoolOutput { return v.A }).(pulumi.BoolOutput)
}
func (o ComponentOutput) B() pulumi.BoolPtrOutput {
return o.ApplyT(func(v *Component) pulumi.BoolPtrOutput { return v.B }).(pulumi.BoolPtrOutput)
}
func (o ComponentOutput) Bar() FooPtrOutput {
return o.ApplyT(func(v *Component) FooPtrOutput { return v.Bar }).(FooPtrOutput)
}
func (o ComponentOutput) Baz() FooArrayOutput {
return o.ApplyT(func(v *Component) FooArrayOutput { return v.Baz }).(FooArrayOutput)
}
func (o ComponentOutput) C() pulumi.IntOutput {
return o.ApplyT(func(v *Component) pulumi.IntOutput { return v.C }).(pulumi.IntOutput)
}
func (o ComponentOutput) D() pulumi.IntPtrOutput {
return o.ApplyT(func(v *Component) pulumi.IntPtrOutput { return v.D }).(pulumi.IntPtrOutput)
}
func (o ComponentOutput) E() pulumi.StringOutput {
return o.ApplyT(func(v *Component) pulumi.StringOutput { return v.E }).(pulumi.StringOutput)
}
func (o ComponentOutput) F() pulumi.StringPtrOutput {
return o.ApplyT(func(v *Component) pulumi.StringPtrOutput { return v.F }).(pulumi.StringPtrOutput)
}
func (o ComponentOutput) Foo() FooPtrOutput {
return o.ApplyT(func(v *Component) FooPtrOutput { return v.Foo }).(FooPtrOutput)
}
func init() {
pulumi.RegisterInputType(reflect.TypeOf((*ComponentInput)(nil)).Elem(), &Component{})
pulumi.RegisterOutputType(ComponentOutput{})
}