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# Description
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Please also include relevant motivation and context. -->
Fixes https://github.com/pulumi/pulumi/issues/13968.
Fixes https://github.com/pulumi/pulumi/issues/8949.
This requires changing the parsing of URN's slightly, it is _very_
likely that
providers will need to update to handle URNs like this correctly.
This changes resource names to be `string` not `QName`. We never
validated this before and it turns out that users have put all manner of
text for resource names so we just updating the system to correctly
reflect that.
## Checklist
- [x] I have run `make tidy` to update any new dependencies
- [x] I have run `make lint` to verify my code passes the lint check
- [x] I have formatted my code using `gofumpt`
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unchecked. -->
- [x] I have added tests that prove my fix is effective or that my
feature works
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User-facing changes require a CHANGELOG entry.
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- [x] I have run `make changelog` and committed the
`changelog/pending/<file>` documenting my change
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- [ ] Yes, there are changes in this PR that warrants bumping the Pulumi
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Fixes https://github.com/pulumi/pulumi/issues/12738https://github.com/pulumi/pulumi/pull/11834 turned on the prealloc
linter and changed a load of slice uses from just `var x T[]` to `x :=
make([]T, 0, preallocSize)`. This was good for performance but it turns
out there are a number of places in the codebase that treat a `nil`
slice as semnatically different to an empty slice.
Trying to test that, or even reason that through for every callsite is
untractable, so this PR replaces all expressions of the form `make([]T,
0, size)` with a call to `slice.Prealloc[T](size)`. When size is 0 that
returns a nil array, rather than an empty array.
Per team discussion, switching to gofumpt.
[gofumpt][1] is an alternative, stricter alternative to gofmt.
It addresses other stylistic concerns that gofmt doesn't yet cover.
[1]: https://github.com/mvdan/gofumpt
See the full list of [Added rules][2], but it includes:
- Dropping empty lines around function bodies
- Dropping unnecessary variable grouping when there's only one variable
- Ensuring an empty line between multi-line functions
- simplification (`-s` in gofmt) is always enabled
- Ensuring multi-line function signatures end with
`) {` on a separate line.
[2]: https://github.com/mvdan/gofumpt#Added-rules
gofumpt is stricter, but there's no lock-in.
All gofumpt output is valid gofmt output,
so if we decide we don't like it, it's easy to switch back
without any code changes.
gofumpt support is built into the tooling we use for development
so this won't change development workflows.
- golangci-lint includes a gofumpt check (enabled in this PR)
- gopls, the LSP for Go, includes a gofumpt option
(see [installation instrutions][3])
[3]: https://github.com/mvdan/gofumpt#installation
This change was generated by running:
```bash
gofumpt -w $(rg --files -g '*.go' | rg -v testdata | rg -v compilation_error)
```
The following files were manually tweaked afterwards:
- pkg/cmd/pulumi/stack_change_secrets_provider.go:
one of the lines overflowed and had comments in an inconvenient place
- pkg/cmd/pulumi/destroy.go:
`var x T = y` where `T` wasn't necessary
- pkg/cmd/pulumi/policy_new.go:
long line because of error message
- pkg/backend/snapshot_test.go:
long line trying to assign three variables in the same assignment
I have included mention of gofumpt in the CONTRIBUTING.md.
Enable the prealloc linter, which identifies slices
with a known capacity, but are not preallocated, which
results in unnecessary allocations and memcpys.
* Make `async:true` the default for `invoke` calls (#3750)
* Switch away from native grpc impl. (#3728)
* Remove usage of the 'deasync' library from @pulumi/pulumi. (#3752)
* Only retry as long as we get unavailable back. Anything else continues. (#3769)
* Handle all errors for now. (#3781)
* Do not assume --yes was present when using pulumi in non-interactive mode (#3793)
* Upgrade all paths for sdk and pkg to v2
* Backport C# invoke classes and other recent gen changes (#4288)
Adjust C# generation
* Replace IDeployment with a sealed class (#4318)
Replace IDeployment with a sealed class
* .NET: default to args subtype rather than Args.Empty (#4320)
* Adding system namespace for Dotnet code gen
This is required for using Obsolute attributes for deprecations
```
Iam/InstanceProfile.cs(142,10): error CS0246: The type or namespace name 'ObsoleteAttribute' could not be found (are you missing a using directive or an assembly reference?) [/Users/stack72/code/go/src/github.com/pulumi/pulumi-aws/sdk/dotnet/Pulumi.Aws.csproj]
Iam/InstanceProfile.cs(142,10): error CS0246: The type or namespace name 'Obsolete' could not be found (are you missing a using directive or an assembly reference?) [/Users/stack72/code/go/src/github.com/pulumi/pulumi-aws/sdk/dotnet/Pulumi.Aws.csproj]
```
* Fix the nullability of config type properties in C# codegen (#4379)
This change adds an operations provider for GCP. Right now, it can
just collect logs from google cloud functions, similar to `gcloud
functions logs read`
Right now, config.Key is a type alias for tokens.ModuleMember. I did a
pass over the codebase such that we use config.Key everywhere it
looked like the value did not leak to some external process (e.g a
resource provider or a langhost).
Doing this makes it a little clearer (hopefully) where code is
depending on a module member structure (e.g. <package>:config:<value>)
instead of just an opaque type.
Despite our good progress moving towards having an apitype package,
where our exchange types live and can be shared among the engine and
our services, there were a few major types that were still duplciated.
Resource was the biggest example -- and indeed, the apitype varirant
was missing the new Dependencies property -- but there were others,
like Manfiest, PluginInfo, etc. These too had semi-random omissions.
This change merges all of these types into the apitype package. This
not only cleans up the redundancy and missing properties, but will
"force the issue" with respect to keeping them in sync and properly
versioning the information in a backwards compatible way.
The resource/stack package still exists as a simple marshaling layer
to and from the engine's core data types.
Finally, I've made the controversial change to share the actual
Deployment data structure at the apitype layer also. This will force
us to confront differences in that data structure similarly, and will
allow us to leverage the strong typing throughout to catch issues.
Resources in the checkpoint file which are pending-delete represent old versions of resources which are no longer part of the active deployment. For purposes of constructing the active resource tree, we should skip these resources.
This changes our resource creation logic to tolerate missing children.
This ultimately shouldn't be necessary, but we appear to have a bug where
sometimes during deletions we end up with dangling child pointers. See
pulumi/pulumi#613; it tracks fixing the bug, and also removing this
workaround and reenabling the assertion.
This change includes a NewResourceMap API, alongside the existing,
but renamed, NewResourceTree API. This also tidies up the resulting
struct for public consumption. This is required for downstream tests.
Parallelize collection of logs at each layer of the resource tree walk. Since almost all cost of log collection is at leaf nodes, this should allow the total time for log collection to be close to the time taken for the single longest leaf node, instead of the sum of all leaf nodes.
We need to clear the resource filter during the resource tree walk to ensure that logs from children of matched resources are collected and aggregated.