// *** WARNING: this file was generated by test. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Plant.Inputs { public sealed class ContainerArgs : global::Pulumi.ResourceArgs { [Input("brightness")] public Input<Pulumi.Plant.ContainerBrightness>? Brightness { get; set; } [Input("color")] public InputUnion<Pulumi.Plant.ContainerColor, string>? Color { get; set; } [Input("material")] public Input<string>? Material { get; set; } [Input("size", required: true)] public Input<Pulumi.Plant.ContainerSize> Size { get; set; } = null!; public ContainerArgs() { Brightness = Pulumi.Plant.ContainerBrightness.One; } public static new ContainerArgs Empty => new ContainerArgs(); } }