// *** WARNING: this file was generated by test. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Example { [ExampleResourceType("example::Resource")] public partial class Resource : global::Pulumi.CustomResource { [Output("bar")] public Output<string?> Bar { get; private set; } = null!; [Output("baz")] public Output<string?> Baz { get; private set; } = null!; /// <summary> /// Create a Resource resource with the given unique name, arguments, and options. /// </summary> /// /// <param name="name">The unique name of the resource</param> /// <param name="args">The arguments used to populate this resource's properties</param> /// <param name="options">A bag of options that control this resource's behavior</param> public Resource(string name, ResourceArgs? args = null, CustomResourceOptions? options = null) : base("example::Resource", name, args ?? new ResourceArgs(), MakeResourceOptions(options, "")) { } private Resource(string name, Input<string> id, CustomResourceOptions? options = null) : base("example::Resource", name, null, MakeResourceOptions(options, id)) { } private static CustomResourceOptions MakeResourceOptions(CustomResourceOptions? options, Input<string>? id) { var defaultOptions = new CustomResourceOptions { Version = Utilities.Version, PluginDownloadURL = "example.com/download", AdditionalSecretOutputs = { "bar", "baz", }, }; var merged = CustomResourceOptions.Merge(defaultOptions, options); // Override the ID if one was specified for consistency with other language SDKs. merged.Id = id ?? merged.Id; return merged; } /// <summary> /// Get an existing Resource resource's state with the given name, ID, and optional extra /// properties used to qualify the lookup. /// </summary> /// /// <param name="name">The unique name of the resulting resource.</param> /// <param name="id">The unique provider ID of the resource to lookup.</param> /// <param name="options">A bag of options that control this resource's behavior</param> public static Resource Get(string name, Input<string> id, CustomResourceOptions? options = null) { return new Resource(name, id, options); } } public sealed class ResourceArgs : global::Pulumi.ResourceArgs { [Input("bar")] private Input<string>? _bar; public Input<string>? Bar { get => _bar; set { var emptySecret = Output.CreateSecret(0); _bar = Output.Tuple<Input<string>?, int>(value, emptySecret).Apply(t => t.Item1); } } public ResourceArgs() { } public static new ResourceArgs Empty => new ResourceArgs(); } }