// *** WARNING: this file was generated by test. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; using Pulumi; namespace Other.Example.Inputs { public sealed class ObjectArgs : global::Pulumi.ResourceArgs { [Input("bar")] public Input<string>? Bar { get; set; } [Input("configs")] private InputList<Inputs.ConfigMapArgs>? _configs; public InputList<Inputs.ConfigMapArgs> Configs { get => _configs ?? (_configs = new InputList<Inputs.ConfigMapArgs>()); set => _configs = value; } [Input("foo")] public Input<Other.Example.Resource>? Foo { get; set; } [Input("others")] private InputList<ImmutableArray<Inputs.SomeOtherObjectArgs>>? _others; /// <summary> /// List of lists of other objects /// </summary> public InputList<ImmutableArray<Inputs.SomeOtherObjectArgs>> Others { get => _others ?? (_others = new InputList<ImmutableArray<Inputs.SomeOtherObjectArgs>>()); set => _others = value; } [Input("stillOthers")] private InputMap<ImmutableArray<Inputs.SomeOtherObjectArgs>>? _stillOthers; /// <summary> /// Mapping from string to list of some other object /// </summary> public InputMap<ImmutableArray<Inputs.SomeOtherObjectArgs>> StillOthers { get => _stillOthers ?? (_stillOthers = new InputMap<ImmutableArray<Inputs.SomeOtherObjectArgs>>()); set => _stillOthers = value; } public ObjectArgs() { } public static new ObjectArgs Empty => new ObjectArgs(); } }