mirror of https://github.com/pulumi/pulumi.git
138 lines
3.8 KiB
Go
138 lines
3.8 KiB
Go
// Copyright 2016-2022, Pulumi Corporation.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package deploy
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import (
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"github.com/pulumi/pulumi/sdk/v3/go/common/resource"
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)
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// stateBuilder offers a fluent API for making edits to a resource.State object in a way that avoids mutation and
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// allocation where possible.
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type stateBuilder struct {
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state resource.State
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original *resource.State
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edited bool
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}
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// newStateBuilder creates a new builder atop the given state.
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func newStateBuilder(state *resource.State) *stateBuilder {
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return &stateBuilder{
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state: *(state.Copy()),
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original: state,
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edited: false,
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}
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}
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// withUpdatedURN updates the URN of the state being modified using the given function.
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func (sb *stateBuilder) withUpdatedURN(update func(resource.URN) resource.URN) *stateBuilder {
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sb.setURN(&sb.state.URN, update(sb.state.URN))
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return sb
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}
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// withAllUpdatedDependencies updates all dependencies in the state being modified using the given functions to modify
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// the provider reference and any URNs encountered respectively. A third function may be supplied in order to determine
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// which dependency types should be targeted.
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func (sb *stateBuilder) withAllUpdatedDependencies(
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updateProviderRef func(string) string,
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updateURN func(resource.URN) resource.URN,
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include func(dep resource.StateDependency) bool,
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) *stateBuilder {
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provider, allDeps := sb.state.GetAllDependencies()
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if provider != "" {
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sb.setString(&sb.state.Provider, updateProviderRef(provider))
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}
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editedDeps := false
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newDeps := []resource.URN{}
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editedPropDeps := false
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newPropDeps := map[resource.PropertyKey][]resource.URN{}
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for _, dep := range allDeps {
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if include != nil && !include(dep) {
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continue
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}
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switch dep.Type {
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case resource.ResourceParent:
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sb.setURN(&sb.state.Parent, updateURN(sb.state.Parent))
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case resource.ResourceDependency:
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newURN := updateURN(dep.URN)
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newDeps = append(newDeps, newURN)
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if newURN != dep.URN {
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editedDeps = true
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}
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case resource.ResourcePropertyDependency:
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newURN := updateURN(dep.URN)
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newPropDeps[dep.Key] = append(newPropDeps[dep.Key], newURN)
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if newURN != dep.URN {
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editedPropDeps = true
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}
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case resource.ResourceDeletedWith:
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sb.setURN(&sb.state.DeletedWith, updateURN(sb.state.DeletedWith))
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}
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}
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// Only update dependencies and property dependencies if we've actually made changes.
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if editedDeps {
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sb.state.Dependencies = newDeps
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sb.edited = true
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}
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if editedPropDeps {
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sb.state.PropertyDependencies = newPropDeps
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sb.edited = true
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}
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return sb
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}
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// Removes all "Aliases" from the state. Once URN normalisation is done we don't want to write aliases out.
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func (sb *stateBuilder) withUpdatedAliases() *stateBuilder {
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if len(sb.state.Aliases) > 0 {
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sb.state.Aliases = nil
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sb.edited = true
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}
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return sb
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}
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// build returns the resulting state object. If no visible changes have been made, build will return the original object
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// unmodified.
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func (sb *stateBuilder) build() *resource.State {
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if !sb.edited {
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return sb.original
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}
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return &sb.state
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}
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// internal
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func (sb *stateBuilder) setString(loc *string, value string) {
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if *loc == value {
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return
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}
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sb.edited = true
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*loc = value
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}
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// internal
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func (sb *stateBuilder) setURN(loc *resource.URN, value resource.URN) {
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if *loc == value {
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return
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}
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sb.edited = true
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*loc = value
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}
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