pulumi/pkg/resource/stack/secrets.go

254 lines
8.4 KiB
Go

// Copyright 2016-2022, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package stack
import (
"context"
"encoding/json"
"fmt"
"github.com/pulumi/pulumi/pkg/v3/secrets"
"github.com/pulumi/pulumi/pkg/v3/secrets/cloud"
"github.com/pulumi/pulumi/pkg/v3/secrets/passphrase"
"github.com/pulumi/pulumi/pkg/v3/secrets/service"
"github.com/pulumi/pulumi/sdk/v3/go/common/resource"
"github.com/pulumi/pulumi/sdk/v3/go/common/resource/config"
)
// DefaultSecretsProvider is the default SecretsProvider to use when deserializing deployments.
var DefaultSecretsProvider secrets.Provider = &defaultSecretsProvider{}
// defaultSecretsProvider implements the secrets.ManagerProviderFactory interface. Essentially
// it is the global location where new secrets managers can be registered for use when
// decrypting checkpoints.
type defaultSecretsProvider struct{}
// OfType returns a secrets manager for the given secrets type. Returns an error
// if the type is unknown or the state is invalid.
func (defaultSecretsProvider) OfType(ty string, state json.RawMessage) (secrets.Manager, error) {
var sm secrets.Manager
var err error
switch ty {
case passphrase.Type:
sm, err = passphrase.NewPromptingPassphraseSecretsManagerFromState(state)
case service.Type:
sm, err = service.NewServiceSecretsManagerFromState(state)
case cloud.Type:
sm, err = cloud.NewCloudSecretsManagerFromState(state)
default:
return nil, fmt.Errorf("no known secrets provider for type %q", ty)
}
if err != nil {
return nil, fmt.Errorf("constructing secrets manager of type %q: %w", ty, err)
}
return NewCachingSecretsManager(sm), nil
}
// NamedStackSecretsProvider is the same as the default secrets provider,
// but is aware of the stack name for which it is used. Currently
// this is only used for prompting passphrase secrets managers to show
// the stackname in the prompt for the passphrase.
type NamedStackSecretsProvider struct {
StackName string
}
// OfType returns a secrets manager for the given secrets type. Returns an error
// if the type is unknown or the state is invalid.
func (s NamedStackSecretsProvider) OfType(ty string, state json.RawMessage) (secrets.Manager, error) {
var sm secrets.Manager
var err error
switch ty {
case passphrase.Type:
sm, err = passphrase.NewStackPromptingPassphraseSecretsManagerFromState(state, s.StackName)
case service.Type:
sm, err = service.NewServiceSecretsManagerFromState(state)
case cloud.Type:
sm, err = cloud.NewCloudSecretsManagerFromState(state)
default:
return nil, fmt.Errorf("no known secrets provider for type %q", ty)
}
if err != nil {
return nil, fmt.Errorf("constructing secrets manager of type %q: %w", ty, err)
}
return NewCachingSecretsManager(sm), nil
}
type cacheEntry struct {
plaintext string
ciphertext string
}
type cachingSecretsManager struct {
manager secrets.Manager
cache map[*resource.Secret]cacheEntry
}
// NewCachingSecretsManager returns a new secrets.Manager that caches the ciphertext for secret property values. A
// secrets.Manager that will be used to encrypt and decrypt values stored in a serialized deployment can be wrapped
// in a caching secrets manager in order to avoid re-encrypting secrets each time the deployment is serialized.
func NewCachingSecretsManager(manager secrets.Manager) secrets.Manager {
return &cachingSecretsManager{
manager: manager,
cache: make(map[*resource.Secret]cacheEntry),
}
}
func (csm *cachingSecretsManager) Type() string {
return csm.manager.Type()
}
func (csm *cachingSecretsManager) State() json.RawMessage {
return csm.manager.State()
}
func (csm *cachingSecretsManager) Encrypter() (config.Encrypter, error) {
enc, err := csm.manager.Encrypter()
if err != nil {
return nil, err
}
return &cachingCrypter{
encrypter: enc,
cache: csm.cache,
}, nil
}
func (csm *cachingSecretsManager) Decrypter() (config.Decrypter, error) {
dec, err := csm.manager.Decrypter()
if err != nil {
return nil, err
}
return &cachingCrypter{
decrypter: dec,
cache: csm.cache,
}, nil
}
type cachingCrypter struct {
encrypter config.Encrypter
decrypter config.Decrypter
cache map[*resource.Secret]cacheEntry
}
func (c *cachingCrypter) EncryptValue(ctx context.Context, plaintext string) (string, error) {
return c.encrypter.EncryptValue(ctx, plaintext)
}
func (c *cachingCrypter) DecryptValue(ctx context.Context, ciphertext string) (string, error) {
return c.decrypter.DecryptValue(ctx, ciphertext)
}
func (c *cachingCrypter) BulkDecrypt(ctx context.Context, ciphertexts []string) (map[string]string, error) {
return c.decrypter.BulkDecrypt(ctx, ciphertexts)
}
// encryptSecret encrypts the plaintext associated with the given secret value.
func (c *cachingCrypter) encryptSecret(ctx context.Context, secret *resource.Secret, plaintext string) (string, error) {
// If the cache has an entry for this secret and the plaintext has not changed, re-use the ciphertext.
//
// Otherwise, re-encrypt the plaintext and update the cache.
entry, ok := c.cache[secret]
if ok && entry.plaintext == plaintext {
return entry.ciphertext, nil
}
ciphertext, err := c.encrypter.EncryptValue(ctx, plaintext)
if err != nil {
return "", err
}
c.insert(secret, plaintext, ciphertext)
return ciphertext, nil
}
// insert associates the given secret with the given plain- and ciphertext in the cache.
func (c *cachingCrypter) insert(secret *resource.Secret, plaintext, ciphertext string) {
c.cache[secret] = cacheEntry{plaintext, ciphertext}
}
// mapDecrypter is a Decrypter with a preloaded cache. This decrypter is used specifically for deserialization,
// where the deserializer is expected to prime the cache by scanning each resource for secrets, then decrypting all
// of the discovered secrets en masse. Although each call to Decrypt _should_ hit the cache, a mapDecrypter does
// carry an underlying Decrypter in the event that a secret was missed.
//
// Note that this is intentionally separate from cachingCrypter. A cachingCrypter is intended to prevent repeated
// encryption of secrets when the same snapshot is repeatedly serialized over the lifetime of an update, and
// therefore keys on the identity of the secret value itself. A mapDecrypter is intended to allow the deserializer
// to decrypt secrets up-front and prevent repeated calls to decrypt within the context of a single deserialization,
// and cannot key off of secret identity because secrets do not exist when the cache is initialized.
type mapDecrypter struct {
decrypter config.Decrypter
cache map[string]string
}
func newMapDecrypter(decrypter config.Decrypter, cache map[string]string) config.Decrypter {
return &mapDecrypter{decrypter: decrypter, cache: cache}
}
func (c *mapDecrypter) DecryptValue(ctx context.Context, ciphertext string) (string, error) {
if plaintext, ok := c.cache[ciphertext]; ok {
return plaintext, nil
}
// The value is not currently in the cache. Decrypt it and add it to the cache.
plaintext, err := c.decrypter.DecryptValue(ctx, ciphertext)
if err != nil {
return "", err
}
if c.cache == nil {
c.cache = make(map[string]string)
}
c.cache[ciphertext] = plaintext
return plaintext, nil
}
func (c *mapDecrypter) BulkDecrypt(ctx context.Context, ciphertexts []string) (map[string]string, error) {
// Loop and find the entries that are already cached, then BulkDecrypt the rest
secretMap := map[string]string{}
var toDecrypt []string
if c.cache == nil {
// Don't bother searching for the cached subset if the cache is nil
toDecrypt = ciphertexts
} else {
toDecrypt = make([]string, 0)
for _, ct := range ciphertexts {
if plaintext, ok := c.cache[ct]; ok {
secretMap[ct] = plaintext
} else {
toDecrypt = append(toDecrypt, ct)
}
}
}
// try and bulk decrypt the rest
decrypted, err := c.decrypter.BulkDecrypt(ctx, toDecrypt)
if err != nil {
return nil, err
}
// And add them to the cache
if c.cache == nil {
c.cache = make(map[string]string)
}
for ct, pt := range decrypted {
secretMap[ct] = pt
c.cache[ct] = pt
}
return secretMap, nil
}