pulumi/sdk/go/common/workspace/paths.go

325 lines
10 KiB
Go

// Copyright 2016-2022, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package workspace
import (
"errors"
"fmt"
"io/fs"
"os"
"os/user"
"path/filepath"
"strings"
"github.com/pulumi/pulumi/sdk/v3/go/common/encoding"
"github.com/pulumi/pulumi/sdk/v3/go/common/tokens"
"github.com/pulumi/pulumi/sdk/v3/go/common/util/fsutil"
)
const (
// BackupDir is the name of the folder where backup stack information is stored.
BackupDir = "backups"
// BookkeepingDir is the name of our bookkeeping folder, we store state here (like .git for git).
BookkeepingDir = ".pulumi"
// ConfigDir is the name of the folder that holds local configuration information.
ConfigDir = "config"
// GitDir is the name of the folder git uses to store information.
GitDir = ".git"
// HistoryDir is the name of the directory that holds historical information for projects.
HistoryDir = "history"
// PluginDir is the name of the directory containing plugins.
PluginDir = "plugins"
// PolicyDir is the name of the directory that holds policy packs.
PolicyDir = "policies"
// StackDir is the name of the directory that holds stack information for projects.
StackDir = "stacks"
// LockDir is the name of the directory that holds locking information for projects.
LockDir = "locks"
// TemplateDir is the name of the directory containing templates.
TemplateDir = "templates"
// TemplatePolicyDir is the name of the directory containing templates for Policy Packs.
TemplatePolicyDir = "templates-policy"
// WorkspaceDir is the name of the directory that holds workspace information for projects.
WorkspaceDir = "workspaces"
// IgnoreFile is the name of the file that we use to control what to upload to the service.
IgnoreFile = ".pulumiignore"
// ProjectFile is the base name of a project file.
ProjectFile = "Pulumi"
// DeploymentSuffix is the base suffix for deployment settings files (e.g. "Pulumi.<stack>.deploy.yaml").
DeploymentSuffix = "deploy"
// RepoFile is the name of the file that holds information specific to the entire repository.
RepoFile = "settings.json"
// WorkspaceFile is the name of the file that holds workspace information.
WorkspaceFile = "workspace.json"
// CachedVersionFile is the name of the file we use to store when we last checked if the CLI was out of date
CachedVersionFile = ".cachedVersionInfo"
// PulumiHomeEnvVar is a path to the '.pulumi' folder with plugins, access token, etc.
// The folder can have any name, not necessarily '.pulumi'.
// It defaults to the '<user's home>/.pulumi' if not specified.
PulumiHomeEnvVar = "PULUMI_HOME"
// PolicyPackFile is the base name of a Pulumi policy pack file.
PolicyPackFile = "PulumiPolicy"
)
// DetectProjectPath locates the closest project from the current working directory, or an error if not found.
func DetectProjectPath() (string, error) {
dir, err := os.Getwd()
if err != nil {
return "", err
}
path, err := DetectProjectPathFrom(dir)
if err != nil {
return "", err
}
return path, nil
}
// DetectProjectStackPath returns the name of the file to store stack specific project settings in. We place stack
// specific settings next to the Pulumi.yaml file, named like: Pulumi.<stack-name>.yaml
func DetectProjectStackPath(stackName tokens.QName) (*Project, string, error) {
proj, projPath, err := DetectProjectAndPath()
if err != nil {
return nil, "", err
}
fileName := fmt.Sprintf("%s.%s%s", ProjectFile, qnameFileName(stackName), filepath.Ext(projPath))
if proj.StackConfigDir != "" {
return proj, filepath.Join(filepath.Dir(projPath), proj.StackConfigDir, fileName), nil
}
return proj, filepath.Join(filepath.Dir(projPath), fileName), nil
}
func DetectProjectStackDeploymentPath(stackName tokens.QName) (string, error) {
proj, projPath, err := DetectProjectAndPath()
if err != nil {
return "", err
}
fileName := fmt.Sprintf("%s.%s.%s%s", ProjectFile, qnameFileName(stackName), DeploymentSuffix, filepath.Ext(projPath))
if proj.StackConfigDir != "" {
return filepath.Join(filepath.Dir(projPath), proj.StackConfigDir, fileName), nil
}
return filepath.Join(filepath.Dir(projPath), fileName), nil
}
var ErrProjectNotFound = errors.New("no project file found")
// DetectProjectPathFrom locates the closest project from the given path, searching "upwards" in the directory
// hierarchy. If no project is found, an empty path is returned.
func DetectProjectPathFrom(dir string) (string, error) {
path, err := fsutil.WalkUp(dir, isProject, func(s string) bool {
return true
})
// We special case permission errors to cause ErrProjectNotFound to return from this function. This is so
// users can run pulumi with unreadable root directories.
if errors.Is(err, fs.ErrPermission) {
err = nil
}
if err != nil {
return "", fmt.Errorf("failed to locate Pulumi.yaml project file: %w", err)
}
if path == "" {
// Embed/wrap ErrProjectNotFound
return "", fmt.Errorf(
"no Pulumi.yaml project file found (searching upwards from %s). If you have not "+
"created a project yet, use `pulumi new` to do so: %w", dir, ErrProjectNotFound)
}
return path, nil
}
// DetectPolicyPackPathFrom locates the closest Pulumi policy project from the given path,
// searching "upwards" in the directory hierarchy. If no project is found, an empty path is
// returned.
func DetectPolicyPackPathFrom(path string) (string, error) {
return fsutil.WalkUp(path, isPolicyPack, func(s string) bool {
return true
})
}
// DetectPolicyPackPathAt locates the PulumiPolicy file at the given path. If no project is found, an empty path is
// returned. Unlike DetectPolicyPackPathFrom, this function does not search upwards in the directory hierarchy.
func DetectPolicyPackPathAt(path string) (string, error) {
for _, ext := range encoding.Exts {
packPath := filepath.Join(path, PolicyPackFile+ext)
info, err := os.Stat(packPath)
if err != nil {
if errors.Is(err, fs.ErrNotExist) {
continue
}
return "", err
}
if info.IsDir() {
return "", nil
}
return packPath, nil
}
return "", nil
}
// DetectProject loads the closest project from the current working directory, or an error if not found.
func DetectProject() (*Project, error) {
proj, _, err := DetectProjectAndPath()
return proj, err
}
func DetectProjectStack(stackName tokens.QName) (*ProjectStack, error) {
project, path, err := DetectProjectStackPath(stackName)
if err != nil {
return nil, err
}
return LoadProjectStack(project, path)
}
func DetectProjectStackDeployment(stackName tokens.QName) (*ProjectStackDeployment, error) {
path, err := DetectProjectStackDeploymentPath(stackName)
if err != nil {
return nil, err
}
return LoadProjectStackDeployment(path)
}
// DetectProjectAndPath loads the closest package from the current working directory, or an error if not found. It
// also returns the path where the package was found.
func DetectProjectAndPath() (*Project, string, error) {
path, err := DetectProjectPath()
if err != nil {
return nil, "", err
} else if path == "" {
return nil, "", errors.New("no Pulumi project found in the current working directory. " +
"Move to a directory with a Pulumi project or try creating a project first with `pulumi new`.")
}
proj, err := LoadProject(path)
return proj, path, err
}
// SaveProject saves the project file on top of the existing one, using the standard location.
func SaveProject(proj *Project) error {
path, err := DetectProjectPath()
if err != nil {
return err
}
return proj.Save(path)
}
func SaveProjectStack(stackName tokens.QName, stack *ProjectStack) error {
_, path, err := DetectProjectStackPath(stackName)
if err != nil {
return err
}
return stack.Save(path)
}
func SaveProjectStackDeployment(stackName tokens.QName, deployment *ProjectStackDeployment) error {
path, err := DetectProjectStackDeploymentPath(stackName)
if err != nil {
return err
}
return deployment.Save(path)
}
// isProject returns true if the path references what appears to be a valid project. If problems are detected -- like
// an incorrect extension -- they are logged to the provided diag.Sink (if non-nil).
func isProject(path string) bool {
return isMarkupFile(path, ProjectFile)
}
// isPolicyPack returns true if the path references what appears to be a valid policy pack project.
// If problems are detected -- like an incorrect extension -- they are logged to the provided
// diag.Sink (if non-nil).
func isPolicyPack(path string) bool {
return isMarkupFile(path, PolicyPackFile)
}
func isMarkupFile(path string, expect string) bool {
info, err := os.Stat(path)
if err != nil || info.IsDir() {
// Missing files and directories can't be markup files.
return false
}
// Ensure the base name is expected.
name := info.Name()
ext := filepath.Ext(name)
base := strings.TrimSuffix(name, ext)
if base != expect {
return false
}
// Check all supported extensions.
for _, mext := range encoding.Exts {
if name == expect+mext {
return true
}
}
return false
}
// GetCachedVersionFilePath returns the location where the CLI caches information from pulumi.com on the newest
// available version of the CLI
func GetCachedVersionFilePath() (string, error) {
return GetPulumiPath(CachedVersionFile)
}
// GetPulumiHomeDir returns the path of the '.pulumi' folder where Pulumi puts its artifacts.
func GetPulumiHomeDir() (string, error) {
// Allow the folder we use to be overridden by an environment variable
dir := os.Getenv(PulumiHomeEnvVar)
if dir != "" {
return dir, nil
}
// Otherwise, use the current user's home dir + .pulumi
user, err := user.Current()
if err != nil {
return "", fmt.Errorf("getting current user: %w", err)
}
if user == nil || user.HomeDir == "" {
return "", fmt.Errorf("could not find user home directory, set %s", PulumiHomeEnvVar)
}
return filepath.Join(user.HomeDir, BookkeepingDir), nil
}
// GetPulumiPath returns the path to a file or directory under the '.pulumi' folder. It joins the path of
// the '.pulumi' folder with elements passed as arguments.
func GetPulumiPath(elem ...string) (string, error) {
homeDir, err := GetPulumiHomeDir()
if err != nil {
return "", err
}
return filepath.Join(append([]string{homeDir}, elem...)...), nil
}