pulumi/sdk/go/pulumi-language-go/testdata/sdks/simple-invoke-10.0.0/simpleinvoke/stringResource.go

117 lines
3.5 KiB
Go

// Code generated by pulumi-language-go DO NOT EDIT.
// *** WARNING: Do not edit by hand unless you're certain you know what you are doing! ***
package simpleinvoke
import (
"context"
"reflect"
"errors"
"example.com/pulumi-simple-invoke/sdk/go/v10/simpleinvoke/internal"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
type StringResource struct {
pulumi.CustomResourceState
Text pulumi.StringOutput `pulumi:"text"`
}
// NewStringResource registers a new resource with the given unique name, arguments, and options.
func NewStringResource(ctx *pulumi.Context,
name string, args *StringResourceArgs, opts ...pulumi.ResourceOption) (*StringResource, error) {
if args == nil {
return nil, errors.New("missing one or more required arguments")
}
if args.Text == nil {
return nil, errors.New("invalid value for required argument 'Text'")
}
opts = internal.PkgResourceDefaultOpts(opts)
var resource StringResource
err := ctx.RegisterResource("simple-invoke:index:StringResource", name, args, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// GetStringResource gets an existing StringResource resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
func GetStringResource(ctx *pulumi.Context,
name string, id pulumi.IDInput, state *StringResourceState, opts ...pulumi.ResourceOption) (*StringResource, error) {
var resource StringResource
err := ctx.ReadResource("simple-invoke:index:StringResource", name, id, state, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// Input properties used for looking up and filtering StringResource resources.
type stringResourceState struct {
}
type StringResourceState struct {
}
func (StringResourceState) ElementType() reflect.Type {
return reflect.TypeOf((*stringResourceState)(nil)).Elem()
}
type stringResourceArgs struct {
Text string `pulumi:"text"`
}
// The set of arguments for constructing a StringResource resource.
type StringResourceArgs struct {
Text pulumi.StringInput
}
func (StringResourceArgs) ElementType() reflect.Type {
return reflect.TypeOf((*stringResourceArgs)(nil)).Elem()
}
type StringResourceInput interface {
pulumi.Input
ToStringResourceOutput() StringResourceOutput
ToStringResourceOutputWithContext(ctx context.Context) StringResourceOutput
}
func (*StringResource) ElementType() reflect.Type {
return reflect.TypeOf((**StringResource)(nil)).Elem()
}
func (i *StringResource) ToStringResourceOutput() StringResourceOutput {
return i.ToStringResourceOutputWithContext(context.Background())
}
func (i *StringResource) ToStringResourceOutputWithContext(ctx context.Context) StringResourceOutput {
return pulumi.ToOutputWithContext(ctx, i).(StringResourceOutput)
}
type StringResourceOutput struct{ *pulumi.OutputState }
func (StringResourceOutput) ElementType() reflect.Type {
return reflect.TypeOf((**StringResource)(nil)).Elem()
}
func (o StringResourceOutput) ToStringResourceOutput() StringResourceOutput {
return o
}
func (o StringResourceOutput) ToStringResourceOutputWithContext(ctx context.Context) StringResourceOutput {
return o
}
func (o StringResourceOutput) Text() pulumi.StringOutput {
return o.ApplyT(func(v *StringResource) pulumi.StringOutput { return v.Text }).(pulumi.StringOutput)
}
func init() {
pulumi.RegisterInputType(reflect.TypeOf((*StringResourceInput)(nil)).Elem(), &StringResource{})
pulumi.RegisterOutputType(StringResourceOutput{})
}