mirror of https://github.com/pulumi/pulumi.git
303 lines
13 KiB
TypeScript
303 lines
13 KiB
TypeScript
// Copyright 2016-2022, Pulumi Corporation.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
// The tsnode import is used for type-checking only. Do not reference it in the emitted code.
|
|
import * as tsnode from "ts-node";
|
|
import * as fs from "fs";
|
|
import * as util from "util";
|
|
import * as minimist from "minimist";
|
|
import * as path from "path";
|
|
import * as tsutils from "../../tsutils";
|
|
import { ResourceError, RunError } from "../../errors";
|
|
import * as log from "../../log";
|
|
import * as settings from "../../runtime/settings";
|
|
import * as stack from "../../runtime/stack";
|
|
|
|
// Keep track if we already logged the information about an unhandled error to the user.. If
|
|
// so, we end with a different exit code. The language host recognizes this and will not print
|
|
// any further messages to the user since we already took care of it.
|
|
//
|
|
// 32 was picked so as to be very unlikely to collide with any of the error codes documented by
|
|
// nodejs here:
|
|
// https://nodejs.org/api/process.html#process_exit_codes
|
|
const nodeJSProcessExitedAfterLoggingUserActionableMessage = 32;
|
|
|
|
/**
|
|
* Attempts to provide a detailed error message for module load failure if the
|
|
* module that failed to load is the top-level module.
|
|
* @param program The name of the program given to `run`, i.e. the top level module
|
|
* @param error The error that occured. Must be a module load error.
|
|
*/
|
|
function reportModuleLoadFailure(program: string, error: Error): never {
|
|
throwOrPrintModuleLoadError(program, error);
|
|
|
|
// Note: from this point on, we've printed something to the user telling them about the problem.
|
|
// So we can let our langhost know it doesn't need to report any further issues.
|
|
return process.exit(nodeJSProcessExitedAfterLoggingUserActionableMessage);
|
|
}
|
|
|
|
function throwOrPrintModuleLoadError(program: string, error: Error): void {
|
|
// error is guaranteed to be a Node module load error. Node emits a very specific string in its
|
|
// error message for module load errors, which includes the module it was trying to load.
|
|
const errorRegex = /Cannot find module '(.*)'/;
|
|
|
|
// If there's no match, who knows what this exception is; it's not something we can provide an
|
|
// intelligent diagnostic for.
|
|
const moduleNameMatches = errorRegex.exec(error.message);
|
|
if (moduleNameMatches === null) {
|
|
throw error;
|
|
}
|
|
|
|
// Is the module that failed to load exactly the one that this script considered to be the
|
|
// top-level module for this program?
|
|
//
|
|
// We are only interested in producing good diagnostics for top-level module loads, since
|
|
// anything else are probably user code issues.
|
|
const moduleName = moduleNameMatches[1];
|
|
if (moduleName !== program) {
|
|
throw error;
|
|
}
|
|
|
|
// Note: from this point on, we've printed something to the user telling them about the problem.
|
|
// So we can let our langhost know it doesn't need to report any further issues.
|
|
console.error(`We failed to locate the entry point for your program: ${program}`);
|
|
|
|
// From here on out, we're going to try to inspect the program we're being asked to run a little
|
|
// to see what sort of details we can glean from it, in the hopes of producing a better error
|
|
// message.
|
|
//
|
|
// The first step of this is trying to slurp up a package.json for this program, if one exists.
|
|
const stat = fs.lstatSync(program);
|
|
let projectRoot: string;
|
|
if (stat.isDirectory()) {
|
|
projectRoot = program;
|
|
} else {
|
|
projectRoot = path.dirname(program);
|
|
}
|
|
|
|
let packageObject: Record<string, any>;
|
|
try {
|
|
const packageJson = path.join(projectRoot, "package.json");
|
|
packageObject = require(packageJson);
|
|
} catch {
|
|
// This is all best-effort so if we can't load the package.json file, that's
|
|
// fine.
|
|
return;
|
|
}
|
|
|
|
console.error("Here's what we think went wrong:");
|
|
|
|
// The objective here is to emit the best diagnostic we can, starting from the
|
|
// most specific to the least specific.
|
|
const deps = packageObject["dependencies"] || {};
|
|
const devDeps = packageObject["devDependencies"] || {};
|
|
const scripts = packageObject["scripts"] || {};
|
|
const mainProperty = packageObject["main"] || "index.js";
|
|
|
|
// Is there a build script associated with this program? It's a little confusing that the Pulumi
|
|
// CLI doesn't run build scripts before running the program so call that out explicitly.
|
|
|
|
if ("build" in scripts) {
|
|
const command = scripts["build"];
|
|
console.error(` * Your program looks like it has a build script associated with it ('${command}').\n`);
|
|
console.error(
|
|
"Pulumi does not run build scripts before running your program. " +
|
|
`Please run '${command}', 'yarn build', or 'npm run build' and try again.`,
|
|
);
|
|
return;
|
|
}
|
|
|
|
// Not all typescript programs have build scripts. If we think it's a typescript program, tell
|
|
// the user to run tsc.
|
|
if ("typescript" in deps || "typescript" in devDeps) {
|
|
console.error(" * Your program looks like a TypeScript program. Have you run 'tsc'?");
|
|
return;
|
|
}
|
|
|
|
// Not all projects are typescript. If there's a main property, check that the file exists.
|
|
if (mainProperty !== undefined && typeof mainProperty === "string") {
|
|
const mainFile = path.join(projectRoot, mainProperty);
|
|
if (!fs.existsSync(mainFile)) {
|
|
console.error(` * Your program's 'main' file (${mainFile}) does not exist.`);
|
|
return;
|
|
}
|
|
}
|
|
|
|
console.error(" * Pulumi encountered an unexpected error.");
|
|
console.error(` Raw exception message: ${error.message}`);
|
|
return;
|
|
}
|
|
|
|
/** @internal */
|
|
export interface RunOpts {
|
|
argv: minimist.ParsedArgs;
|
|
programStarted: () => void;
|
|
reportLoggedError: (err: Error) => void;
|
|
runInStack: boolean;
|
|
typeScript: boolean;
|
|
}
|
|
|
|
/** @internal */
|
|
export function run(opts: RunOpts): Promise<Record<string, any> | undefined> | Promise<void> {
|
|
// If there is a --pwd directive, switch directories.
|
|
const pwd: string | undefined = opts.argv["pwd"];
|
|
if (pwd) {
|
|
process.chdir(pwd);
|
|
}
|
|
|
|
// We provide reasonable defaults for many ts options, meaning you don't need to have a
|
|
// tsconfig.json present if you want to use TypeScript with Pulumi. However, ts-node's default
|
|
// behavior is to walk up from the cwd to find a tsconfig.json. For us, it's reasonable to say
|
|
// that the "root" of the project is the cwd, if there's a tsconfig.json file here. Otherwise,
|
|
// just tell ts-node to not load project options at all. This helps with cases like
|
|
// pulumi/pulumi#1772.
|
|
const tsConfigPath = "tsconfig.json";
|
|
|
|
if (opts.typeScript) {
|
|
const { tsnodeRequire, typescriptRequire } = tsutils.typeScriptRequireStrings();
|
|
const skipProject = !fs.existsSync(tsConfigPath);
|
|
const compilerOptions: object = tsutils.loadTypeScriptCompilerOptions(tsConfigPath);
|
|
const tsn: typeof tsnode = require(tsnodeRequire);
|
|
tsn.register({
|
|
typeCheck: true,
|
|
skipProject: skipProject,
|
|
compiler: typescriptRequire,
|
|
compilerOptions: {
|
|
target: "es6",
|
|
module: "commonjs",
|
|
moduleResolution: "node",
|
|
sourceMap: "true",
|
|
...compilerOptions,
|
|
},
|
|
});
|
|
}
|
|
|
|
let program: string = opts.argv._[0];
|
|
if (!path.isAbsolute(program)) {
|
|
// If this isn't an absolute path, make it relative to the working directory.
|
|
program = path.join(process.cwd(), program);
|
|
}
|
|
|
|
// Now fake out the process-wide argv, to make the program think it was run normally.
|
|
const programArgs: string[] = opts.argv._.slice(1);
|
|
process.argv = [process.argv[0], process.argv[1], ...programArgs];
|
|
|
|
// Set up the process uncaught exception, unhandled rejection, and program exit handlers.
|
|
const errorSet = new Set<Error>();
|
|
|
|
const uncaughtHandler = (err: Error) => {
|
|
// In node, if you throw an error in a chained promise, but the exception is not finally
|
|
// handled, then you can end up getting an unhandledRejection for each exception/promise
|
|
// pair. Because the exception is the same through all of these, we keep track of it and
|
|
// only report it once so the user doesn't get N messages for the same thing.
|
|
if (errorSet.has(err)) {
|
|
return;
|
|
}
|
|
|
|
errorSet.add(err);
|
|
|
|
// colorize stack trace if exists
|
|
const stackMessage = err.stack && util.inspect(err, { colors: true });
|
|
|
|
// Default message should be to include the full stack (which includes the message), or
|
|
// fallback to just the message if we can't get the stack.
|
|
//
|
|
// If both the stack and message are empty, then just stringify the err object itself. This
|
|
// is also necessary as users can throw arbitrary things in JS (including non-Errors).
|
|
const defaultMessage = stackMessage || err.message || "" + err;
|
|
|
|
// First, log the error.
|
|
if (RunError.isInstance(err)) {
|
|
// Always hide the stack for RunErrors.
|
|
log.error(err.message);
|
|
} else if (err.name === "TSError" || err.name === SyntaxError.name) {
|
|
// Hide stack frames as TSError/SyntaxError have messages containing
|
|
// where the error is located
|
|
const errOut = err.stack?.toString() || "";
|
|
let errMsg = err.message;
|
|
|
|
const errParts = errOut.split(err.message);
|
|
if (errParts.length === 2) {
|
|
errMsg = errParts[0] + err.message;
|
|
}
|
|
|
|
log.error(
|
|
`Running program '${program}' failed with an unhandled exception:
|
|
${errMsg}`,
|
|
);
|
|
} else if (ResourceError.isInstance(err)) {
|
|
// Hide the stack if requested to by the ResourceError creator.
|
|
const message = err.hideStack ? err.message : defaultMessage;
|
|
log.error(message, err.resource);
|
|
} else {
|
|
log.error(
|
|
`Running program '${program}' failed with an unhandled exception:
|
|
${defaultMessage}`,
|
|
);
|
|
}
|
|
|
|
opts.reportLoggedError(err);
|
|
};
|
|
|
|
process.on("uncaughtException", uncaughtHandler);
|
|
// @ts-ignore 'unhandledRejection' will almost always invoke uncaughtHandler with an Error. so
|
|
// just suppress the TS strictness here.
|
|
process.on("unhandledRejection", uncaughtHandler);
|
|
process.on("exit", settings.disconnectSync);
|
|
|
|
// Trigger callback to update a sentinel variable tracking
|
|
// whether the program is running.
|
|
opts.programStarted();
|
|
|
|
// Construct a `Stack` resource to represent the outputs of the program.
|
|
const runProgram = async () => {
|
|
// We run the program inside this context so that it adopts all resources.
|
|
//
|
|
// IDEA: This will miss any resources created on other turns of the event loop. I think
|
|
// that's a fundamental problem with the current Component design though - not sure what
|
|
// else we could do here.
|
|
//
|
|
// Now go ahead and execute the code. The process will remain alive until the message
|
|
// loop empties.
|
|
log.debug(`Running program '${program}' in pwd '${process.cwd()}' w/ args: ${programArgs}`);
|
|
try {
|
|
// Execute the module and capture any module outputs it exported. If the exported value
|
|
// was itself a Function, then just execute it. This allows for exported top level
|
|
// async functions that pulumi programs can live in. Finally, await the value we get
|
|
// back. That way, if it is async and throws an exception, we properly capture it here
|
|
// and handle it.
|
|
const reqResult = require(program);
|
|
const invokeResult = reqResult instanceof Function ? reqResult() : reqResult;
|
|
|
|
return await invokeResult;
|
|
} catch (e) {
|
|
// User JavaScript can throw anything, so if it's not an Error it's definitely
|
|
// not something we want to catch up here.
|
|
if (!(e instanceof Error)) {
|
|
throw e;
|
|
}
|
|
|
|
// Give a better error message, if we can.
|
|
const errorCode = (<any>e).code;
|
|
if (errorCode === "MODULE_NOT_FOUND") {
|
|
reportModuleLoadFailure(program, e);
|
|
}
|
|
|
|
throw e;
|
|
}
|
|
};
|
|
|
|
return opts.runInStack ? stack.runInPulumiStack(runProgram) : runProgram();
|
|
}
|