pulumi/sdk/nodejs/cmd/run-policy-pack/run.ts

303 lines
13 KiB
TypeScript

// Copyright 2016-2022, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// The tsnode import is used for type-checking only. Do not reference it in the emitted code.
import * as tsnode from "ts-node";
import * as fs from "fs";
import * as util from "util";
import * as minimist from "minimist";
import * as path from "path";
import * as tsutils from "../../tsutils";
import { ResourceError, RunError } from "../../errors";
import * as log from "../../log";
import * as settings from "../../runtime/settings";
import * as stack from "../../runtime/stack";
// Keep track if we already logged the information about an unhandled error to the user.. If
// so, we end with a different exit code. The language host recognizes this and will not print
// any further messages to the user since we already took care of it.
//
// 32 was picked so as to be very unlikely to collide with any of the error codes documented by
// nodejs here:
// https://nodejs.org/api/process.html#process_exit_codes
const nodeJSProcessExitedAfterLoggingUserActionableMessage = 32;
/**
* Attempts to provide a detailed error message for module load failure if the
* module that failed to load is the top-level module.
* @param program The name of the program given to `run`, i.e. the top level module
* @param error The error that occured. Must be a module load error.
*/
function reportModuleLoadFailure(program: string, error: Error): never {
throwOrPrintModuleLoadError(program, error);
// Note: from this point on, we've printed something to the user telling them about the problem.
// So we can let our langhost know it doesn't need to report any further issues.
return process.exit(nodeJSProcessExitedAfterLoggingUserActionableMessage);
}
function throwOrPrintModuleLoadError(program: string, error: Error): void {
// error is guaranteed to be a Node module load error. Node emits a very specific string in its
// error message for module load errors, which includes the module it was trying to load.
const errorRegex = /Cannot find module '(.*)'/;
// If there's no match, who knows what this exception is; it's not something we can provide an
// intelligent diagnostic for.
const moduleNameMatches = errorRegex.exec(error.message);
if (moduleNameMatches === null) {
throw error;
}
// Is the module that failed to load exactly the one that this script considered to be the
// top-level module for this program?
//
// We are only interested in producing good diagnostics for top-level module loads, since
// anything else are probably user code issues.
const moduleName = moduleNameMatches[1];
if (moduleName !== program) {
throw error;
}
// Note: from this point on, we've printed something to the user telling them about the problem.
// So we can let our langhost know it doesn't need to report any further issues.
console.error(`We failed to locate the entry point for your program: ${program}`);
// From here on out, we're going to try to inspect the program we're being asked to run a little
// to see what sort of details we can glean from it, in the hopes of producing a better error
// message.
//
// The first step of this is trying to slurp up a package.json for this program, if one exists.
const stat = fs.lstatSync(program);
let projectRoot: string;
if (stat.isDirectory()) {
projectRoot = program;
} else {
projectRoot = path.dirname(program);
}
let packageObject: Record<string, any>;
try {
const packageJson = path.join(projectRoot, "package.json");
packageObject = require(packageJson);
} catch {
// This is all best-effort so if we can't load the package.json file, that's
// fine.
return;
}
console.error("Here's what we think went wrong:");
// The objective here is to emit the best diagnostic we can, starting from the
// most specific to the least specific.
const deps = packageObject["dependencies"] || {};
const devDeps = packageObject["devDependencies"] || {};
const scripts = packageObject["scripts"] || {};
const mainProperty = packageObject["main"] || "index.js";
// Is there a build script associated with this program? It's a little confusing that the Pulumi
// CLI doesn't run build scripts before running the program so call that out explicitly.
if ("build" in scripts) {
const command = scripts["build"];
console.error(` * Your program looks like it has a build script associated with it ('${command}').\n`);
console.error(
"Pulumi does not run build scripts before running your program. " +
`Please run '${command}', 'yarn build', or 'npm run build' and try again.`,
);
return;
}
// Not all typescript programs have build scripts. If we think it's a typescript program, tell
// the user to run tsc.
if ("typescript" in deps || "typescript" in devDeps) {
console.error(" * Your program looks like a TypeScript program. Have you run 'tsc'?");
return;
}
// Not all projects are typescript. If there's a main property, check that the file exists.
if (mainProperty !== undefined && typeof mainProperty === "string") {
const mainFile = path.join(projectRoot, mainProperty);
if (!fs.existsSync(mainFile)) {
console.error(` * Your program's 'main' file (${mainFile}) does not exist.`);
return;
}
}
console.error(" * Pulumi encountered an unexpected error.");
console.error(` Raw exception message: ${error.message}`);
return;
}
/** @internal */
export interface RunOpts {
argv: minimist.ParsedArgs;
programStarted: () => void;
reportLoggedError: (err: Error) => void;
runInStack: boolean;
typeScript: boolean;
}
/** @internal */
export function run(opts: RunOpts): Promise<Record<string, any> | undefined> | Promise<void> {
// If there is a --pwd directive, switch directories.
const pwd: string | undefined = opts.argv["pwd"];
if (pwd) {
process.chdir(pwd);
}
// We provide reasonable defaults for many ts options, meaning you don't need to have a
// tsconfig.json present if you want to use TypeScript with Pulumi. However, ts-node's default
// behavior is to walk up from the cwd to find a tsconfig.json. For us, it's reasonable to say
// that the "root" of the project is the cwd, if there's a tsconfig.json file here. Otherwise,
// just tell ts-node to not load project options at all. This helps with cases like
// pulumi/pulumi#1772.
const tsConfigPath = "tsconfig.json";
if (opts.typeScript) {
const { tsnodeRequire, typescriptRequire } = tsutils.typeScriptRequireStrings();
const skipProject = !fs.existsSync(tsConfigPath);
const compilerOptions: object = tsutils.loadTypeScriptCompilerOptions(tsConfigPath);
const tsn: typeof tsnode = require(tsnodeRequire);
tsn.register({
typeCheck: true,
skipProject: skipProject,
compiler: typescriptRequire,
compilerOptions: {
target: "es6",
module: "commonjs",
moduleResolution: "node",
sourceMap: "true",
...compilerOptions,
},
});
}
let program: string = opts.argv._[0];
if (!path.isAbsolute(program)) {
// If this isn't an absolute path, make it relative to the working directory.
program = path.join(process.cwd(), program);
}
// Now fake out the process-wide argv, to make the program think it was run normally.
const programArgs: string[] = opts.argv._.slice(1);
process.argv = [process.argv[0], process.argv[1], ...programArgs];
// Set up the process uncaught exception, unhandled rejection, and program exit handlers.
const errorSet = new Set<Error>();
const uncaughtHandler = (err: Error) => {
// In node, if you throw an error in a chained promise, but the exception is not finally
// handled, then you can end up getting an unhandledRejection for each exception/promise
// pair. Because the exception is the same through all of these, we keep track of it and
// only report it once so the user doesn't get N messages for the same thing.
if (errorSet.has(err)) {
return;
}
errorSet.add(err);
// colorize stack trace if exists
const stackMessage = err.stack && util.inspect(err, { colors: true });
// Default message should be to include the full stack (which includes the message), or
// fallback to just the message if we can't get the stack.
//
// If both the stack and message are empty, then just stringify the err object itself. This
// is also necessary as users can throw arbitrary things in JS (including non-Errors).
const defaultMessage = stackMessage || err.message || "" + err;
// First, log the error.
if (RunError.isInstance(err)) {
// Always hide the stack for RunErrors.
log.error(err.message);
} else if (err.name === "TSError" || err.name === SyntaxError.name) {
// Hide stack frames as TSError/SyntaxError have messages containing
// where the error is located
const errOut = err.stack?.toString() || "";
let errMsg = err.message;
const errParts = errOut.split(err.message);
if (errParts.length === 2) {
errMsg = errParts[0] + err.message;
}
log.error(
`Running program '${program}' failed with an unhandled exception:
${errMsg}`,
);
} else if (ResourceError.isInstance(err)) {
// Hide the stack if requested to by the ResourceError creator.
const message = err.hideStack ? err.message : defaultMessage;
log.error(message, err.resource);
} else {
log.error(
`Running program '${program}' failed with an unhandled exception:
${defaultMessage}`,
);
}
opts.reportLoggedError(err);
};
process.on("uncaughtException", uncaughtHandler);
// @ts-ignore 'unhandledRejection' will almost always invoke uncaughtHandler with an Error. so
// just suppress the TS strictness here.
process.on("unhandledRejection", uncaughtHandler);
process.on("exit", settings.disconnectSync);
// Trigger callback to update a sentinel variable tracking
// whether the program is running.
opts.programStarted();
// Construct a `Stack` resource to represent the outputs of the program.
const runProgram = async () => {
// We run the program inside this context so that it adopts all resources.
//
// IDEA: This will miss any resources created on other turns of the event loop. I think
// that's a fundamental problem with the current Component design though - not sure what
// else we could do here.
//
// Now go ahead and execute the code. The process will remain alive until the message
// loop empties.
log.debug(`Running program '${program}' in pwd '${process.cwd()}' w/ args: ${programArgs}`);
try {
// Execute the module and capture any module outputs it exported. If the exported value
// was itself a Function, then just execute it. This allows for exported top level
// async functions that pulumi programs can live in. Finally, await the value we get
// back. That way, if it is async and throws an exception, we properly capture it here
// and handle it.
const reqResult = require(program);
const invokeResult = reqResult instanceof Function ? reqResult() : reqResult;
return await invokeResult;
} catch (e) {
// User JavaScript can throw anything, so if it's not an Error it's definitely
// not something we want to catch up here.
if (!(e instanceof Error)) {
throw e;
}
// Give a better error message, if we can.
const errorCode = (<any>e).code;
if (errorCode === "MODULE_NOT_FOUND") {
reportModuleLoadFailure(program, e);
}
throw e;
}
};
return opts.runInStack ? stack.runInPulumiStack(runProgram) : runProgram();
}