mirror of https://github.com/pulumi/pulumi.git
62 lines
2.0 KiB
C#
62 lines
2.0 KiB
C#
// *** WARNING: this file was generated by test. ***
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// *** Do not edit by hand unless you're certain you know what you are doing! ***
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Threading.Tasks;
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using Pulumi.Serialization;
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namespace Pulumi.Example.Inputs
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{
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public sealed class PetArgs : global::Pulumi.ResourceArgs
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{
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[Input("age")]
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public Input<int>? Age { get; set; }
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[Input("name")]
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public Input<Pulumi.Random.RandomPet>? Name { get; set; }
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[Input("nameArray")]
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private InputList<Pulumi.Random.RandomPet>? _nameArray;
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public InputList<Pulumi.Random.RandomPet> NameArray
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{
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get => _nameArray ?? (_nameArray = new InputList<Pulumi.Random.RandomPet>());
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set => _nameArray = value;
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}
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[Input("nameMap")]
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private InputMap<Pulumi.Random.RandomPet>? _nameMap;
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public InputMap<Pulumi.Random.RandomPet> NameMap
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{
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get => _nameMap ?? (_nameMap = new InputMap<Pulumi.Random.RandomPet>());
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set => _nameMap = value;
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}
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[Input("requiredName", required: true)]
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public Input<Pulumi.Random.RandomPet> RequiredName { get; set; } = null!;
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[Input("requiredNameArray", required: true)]
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private InputList<Pulumi.Random.RandomPet>? _requiredNameArray;
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public InputList<Pulumi.Random.RandomPet> RequiredNameArray
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{
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get => _requiredNameArray ?? (_requiredNameArray = new InputList<Pulumi.Random.RandomPet>());
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set => _requiredNameArray = value;
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}
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[Input("requiredNameMap", required: true)]
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private InputMap<Pulumi.Random.RandomPet>? _requiredNameMap;
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public InputMap<Pulumi.Random.RandomPet> RequiredNameMap
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{
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get => _requiredNameMap ?? (_requiredNameMap = new InputMap<Pulumi.Random.RandomPet>());
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set => _requiredNameMap = value;
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}
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public PetArgs()
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{
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}
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public static new PetArgs Empty => new PetArgs();
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}
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}
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