mirror of https://github.com/pulumi/pulumi.git
202 lines
5.0 KiB
Go
202 lines
5.0 KiB
Go
// Code generated by test DO NOT EDIT.
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// *** WARNING: Do not edit by hand unless you're certain you know what you are doing! ***
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package example
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import (
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"context"
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"reflect"
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"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
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"replace-on-change/example/internal"
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)
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type God struct {
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pulumi.CustomResourceState
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Backwards DogOutput `pulumi:"backwards"`
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}
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// NewGod registers a new resource with the given unique name, arguments, and options.
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func NewGod(ctx *pulumi.Context,
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name string, args *GodArgs, opts ...pulumi.ResourceOption) (*God, error) {
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if args == nil {
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args = &GodArgs{}
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}
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opts = internal.PkgResourceDefaultOpts(opts)
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var resource God
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err := ctx.RegisterResource("example::God", name, args, &resource, opts...)
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if err != nil {
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return nil, err
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}
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return &resource, nil
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}
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// GetGod gets an existing God resource's state with the given name, ID, and optional
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// state properties that are used to uniquely qualify the lookup (nil if not required).
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func GetGod(ctx *pulumi.Context,
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name string, id pulumi.IDInput, state *GodState, opts ...pulumi.ResourceOption) (*God, error) {
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var resource God
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err := ctx.ReadResource("example::God", name, id, state, &resource, opts...)
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if err != nil {
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return nil, err
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}
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return &resource, nil
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}
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// Input properties used for looking up and filtering God resources.
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type godState struct {
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}
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type GodState struct {
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}
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func (GodState) ElementType() reflect.Type {
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return reflect.TypeOf((*godState)(nil)).Elem()
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}
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type godArgs struct {
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}
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// The set of arguments for constructing a God resource.
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type GodArgs struct {
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}
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func (GodArgs) ElementType() reflect.Type {
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return reflect.TypeOf((*godArgs)(nil)).Elem()
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}
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type GodInput interface {
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pulumi.Input
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ToGodOutput() GodOutput
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ToGodOutputWithContext(ctx context.Context) GodOutput
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}
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func (*God) ElementType() reflect.Type {
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return reflect.TypeOf((**God)(nil)).Elem()
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}
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func (i *God) ToGodOutput() GodOutput {
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return i.ToGodOutputWithContext(context.Background())
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}
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func (i *God) ToGodOutputWithContext(ctx context.Context) GodOutput {
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return pulumi.ToOutputWithContext(ctx, i).(GodOutput)
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}
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// GodArrayInput is an input type that accepts GodArray and GodArrayOutput values.
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// You can construct a concrete instance of `GodArrayInput` via:
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//
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// GodArray{ GodArgs{...} }
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type GodArrayInput interface {
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pulumi.Input
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ToGodArrayOutput() GodArrayOutput
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ToGodArrayOutputWithContext(context.Context) GodArrayOutput
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}
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type GodArray []GodInput
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func (GodArray) ElementType() reflect.Type {
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return reflect.TypeOf((*[]*God)(nil)).Elem()
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}
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func (i GodArray) ToGodArrayOutput() GodArrayOutput {
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return i.ToGodArrayOutputWithContext(context.Background())
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}
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func (i GodArray) ToGodArrayOutputWithContext(ctx context.Context) GodArrayOutput {
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return pulumi.ToOutputWithContext(ctx, i).(GodArrayOutput)
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}
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// GodMapInput is an input type that accepts GodMap and GodMapOutput values.
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// You can construct a concrete instance of `GodMapInput` via:
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//
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// GodMap{ "key": GodArgs{...} }
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type GodMapInput interface {
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pulumi.Input
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ToGodMapOutput() GodMapOutput
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ToGodMapOutputWithContext(context.Context) GodMapOutput
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}
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type GodMap map[string]GodInput
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func (GodMap) ElementType() reflect.Type {
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return reflect.TypeOf((*map[string]*God)(nil)).Elem()
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}
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func (i GodMap) ToGodMapOutput() GodMapOutput {
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return i.ToGodMapOutputWithContext(context.Background())
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}
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func (i GodMap) ToGodMapOutputWithContext(ctx context.Context) GodMapOutput {
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return pulumi.ToOutputWithContext(ctx, i).(GodMapOutput)
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}
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type GodOutput struct{ *pulumi.OutputState }
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func (GodOutput) ElementType() reflect.Type {
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return reflect.TypeOf((**God)(nil)).Elem()
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}
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func (o GodOutput) ToGodOutput() GodOutput {
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return o
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}
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func (o GodOutput) ToGodOutputWithContext(ctx context.Context) GodOutput {
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return o
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}
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func (o GodOutput) Backwards() DogOutput {
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return o.ApplyT(func(v *God) DogOutput { return v.Backwards }).(DogOutput)
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}
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type GodArrayOutput struct{ *pulumi.OutputState }
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func (GodArrayOutput) ElementType() reflect.Type {
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return reflect.TypeOf((*[]*God)(nil)).Elem()
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}
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func (o GodArrayOutput) ToGodArrayOutput() GodArrayOutput {
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return o
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}
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func (o GodArrayOutput) ToGodArrayOutputWithContext(ctx context.Context) GodArrayOutput {
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return o
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}
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func (o GodArrayOutput) Index(i pulumi.IntInput) GodOutput {
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return pulumi.All(o, i).ApplyT(func(vs []interface{}) *God {
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return vs[0].([]*God)[vs[1].(int)]
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}).(GodOutput)
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}
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type GodMapOutput struct{ *pulumi.OutputState }
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func (GodMapOutput) ElementType() reflect.Type {
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return reflect.TypeOf((*map[string]*God)(nil)).Elem()
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}
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func (o GodMapOutput) ToGodMapOutput() GodMapOutput {
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return o
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}
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func (o GodMapOutput) ToGodMapOutputWithContext(ctx context.Context) GodMapOutput {
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return o
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}
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func (o GodMapOutput) MapIndex(k pulumi.StringInput) GodOutput {
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return pulumi.All(o, k).ApplyT(func(vs []interface{}) *God {
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return vs[0].(map[string]*God)[vs[1].(string)]
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}).(GodOutput)
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}
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func init() {
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pulumi.RegisterOutputType(GodOutput{})
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pulumi.RegisterOutputType(GodArrayOutput{})
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pulumi.RegisterOutputType(GodMapOutput{})
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}
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