pulumi/sdk/go
Brandon Pollack fefe61ea0a
Write memory profile occasionally when profiling in case of crash/OOM. (#17461)
If you don't do this the memory profile will never be written because
you do not close cleanly.  It will pollute with GC, but memory and cpu
profiles should be taken separately anyways.
2024-10-09 07:33:07 +00:00
..
auto Enable goheader rule and add missing license headers (#15473) 2024-09-09 12:05:45 +00:00
common Write memory profile occasionally when profiling in case of crash/OOM. (#17461) 2024-10-09 07:33:07 +00:00
internal Clean up stray files from #17267 (#17272) 2024-09-16 23:29:30 +00:00
property Enable goheader rule and add missing license headers (#15473) 2024-09-09 12:05:45 +00:00
pulumi Add StringMapMapMap to Go SDK (#17417) 2024-09-29 10:05:30 +00:00
pulumi-internal/netutil try to choose a consistent port for debugging (#17271) 2024-09-18 10:06:17 +00:00
pulumi-language-go Changelog and go.mod updates for v3.136.1 (#17523) 2024-10-08 20:29:08 +00:00
pulumix Enable goheader rule and add missing license headers (#15473) 2024-09-09 12:05:45 +00:00
Makefile sdk/go: fix test_fast Makefile target (#16811) 2024-07-26 10:25:04 +00:00
README.md `pulumi update` => `pulumi up` (#2702) 2019-05-06 14:00:18 -07:00

README.md

Pulumi Golang SDK

This directory contains support for writing Pulumi programs in the Go language. There are two aspects to this:

  • pulumi/ contains the client language bindings Pulumi program's code directly against;
  • pulumi-language-go/ contains the language host plugin that the Pulumi engine uses to orchestrate updates.

To author a Pulumi program in Go, simply say so in your Pulumi.yaml

name: <my-project>
runtime: go

and ensure you have pulumi-language-go on your path (it is distributed in the Pulumi download automatically).

By default, the language plugin will use your project's name, <my-project>, as the executable that it loads. This too must be on your path for the language provider to load it when you run pulumi preview or pulumi up.