mirror of https://github.com/pulumi/pulumi.git
![]() - Differentiate between resource references that have no ID (i.e. because the referenced resource is not a CustomResource) and resource references that have IDs that are not known. This is necessary for proper backwards-compatible serialization of resource references. - Fix the key that stores a resource reference's package version in the .NET, NodeJS, and Python SDKs. - Ensure that the resource monitor's marshalling/unmarshalling of inputs and outputs to/from calls to `Construct` retain resource references as appropriate. - Fix serialization behavior for resources -> resource references in the Go SDK: if a resource's ID is unknown, it should still be serialized as a resource reference, albeit a reference with an unknown ID. |
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common | ||
pulumi | ||
pulumi-language-go | ||
x | ||
Makefile | ||
README.md |
README.md
Pulumi Golang SDK
This directory contains support for writing Pulumi programs in the Go language. There are two aspects to this:
pulumi/
contains the client language bindings Pulumi program's code directly against;pulumi-language-go/
contains the language host plugin that the Pulumi engine uses to orchestrate updates.
To author a Pulumi program in Go, simply say so in your Pulumi.yaml
name: <my-project>
runtime: go
and ensure you have pulumi-language-go
on your path (it is distributed in the Pulumi download automatically).
By default, the language plugin will use your project's name, <my-project>
, as the executable that it loads. This too
must be on your path for the language provider to load it when you run pulumi preview
or pulumi up
.