mirror of https://github.com/pulumi/pulumi.git
168 lines
6.9 KiB
TypeScript
168 lines
6.9 KiB
TypeScript
// Copyright 2016-2017, Pulumi Corporation. All rights reserved.
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// This is the entrypoint for running a Node.js program with minimal scaffolding.
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import * as minimist from "minimist";
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import * as path from "path";
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import * as pulumi from "../../";
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import { RunError } from "../../errors";
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import * as log from "../../log";
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import * as runtime from "../../runtime";
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const grpc = require("grpc");
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const engrpc = require("../../proto/engine_grpc_pb.js");
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const langproto = require("../../proto/languages_pb.js");
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const langrpc = require("../../proto/languages_grpc_pb.js");
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function usage(): void {
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console.error(`usage: RUN <flags> [program] <[arg]...>`);
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console.error(``);
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console.error(` where [flags] may include`);
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console.error(` --project=p set the project name to p`);
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console.error(` --stack=s set the stack name to s`);
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console.error(` --config.k=v... set runtime config key k to value v`);
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console.error(` --parallel=p run up to p resource operations in parallel (default is serial)`);
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console.error(` --dry-run true to simulate resource changes, but without making them`);
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console.error(` --pwd=pwd change the working directory before running the program`);
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console.error(` --monitor=addr the RPC address for a resource monitor to connect to`);
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console.error(` --engine=addr the RPC address for a resource engine to connect to`);
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console.error(` --tracing=url a Zipkin-compatible endpoint to send tracing data to`);
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console.error(``);
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console.error(` and [program] is a JavaScript program to run in Node.js, and [arg]... optional args to it.`);
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}
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export function main(args: string[]): void {
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// See usage above for the intended usage of this program, including flags and required args.
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const config: {[key: string]: string} = {};
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const argv: minimist.ParsedArgs = minimist(args, {
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boolean: [ "dry-run" ],
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string: [ "project", "stack", "parallel", "pwd", "monitor", "engine", "tracing" ],
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unknown: (arg: string) => {
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if (arg.indexOf("-") === 0) {
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console.error(`fatal: Unrecognized flag ${arg}`);
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usage();
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process.exit(-1);
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return false;
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}
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return true;
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},
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stopEarly: true,
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});
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// If any config variables are present, parse and set them, so the subsequent accesses are fast.
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const envObject: {[key: string]: string} = runtime.getConfigEnv();
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for (const key of Object.keys(envObject)) {
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runtime.setConfig(key, envObject[key]);
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}
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// If there is a --project=p, and/or a --stack=s, use them in the options.
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const project: string | undefined = argv["project"];
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const stack: string | undefined = argv["stack"];
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// If there is a --pwd directive, switch directories.
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const pwd: string | undefined = argv["pwd"];
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if (pwd) {
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process.chdir(pwd);
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}
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// If resource parallelism was requested, turn it on.
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let parallel: number | undefined;
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if (argv["parallel"]) {
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parallel = parseInt(argv["parallel"], 10);
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if (isNaN(parallel)) {
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console.error(`error: --parallel flag must specify a number: ${argv["parallel"]} is not a number`);
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usage();
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process.exit(-1);
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}
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}
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// If ther is a --dry-run directive, flip the switch. This controls whether we are planning vs. really doing it.
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const dryRun: boolean = !!(argv["dry-run"]);
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// If there is a monitor argument, connect to it.
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let monitor: Object | undefined;
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const monitorAddr: string | undefined = argv["monitor"];
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if (monitorAddr) {
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monitor = new langrpc.ResourceMonitorClient(monitorAddr, grpc.credentials.createInsecure());
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}
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// If there is an engine argument, connect to it too.
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let engine: Object | undefined;
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const engineAddr: string | undefined = argv["engine"];
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if (engineAddr) {
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engine = new engrpc.EngineClient(engineAddr, grpc.credentials.createInsecure());
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}
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// Now configure the runtime and get it ready to run the program.
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runtime.configure({
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project: project,
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stack: stack,
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dryRun: dryRun,
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parallel: parallel,
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monitor: monitor,
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engine: engine,
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});
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// Pluck out the program and arguments.
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if (argv._.length === 0) {
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console.error("fatal: Missing program to execute");
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usage();
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process.exit(-1);
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}
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let program: string = argv._[0];
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if (program.indexOf("/") !== 0) {
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// If this isn't an absolute path, make it relative to the working directory.
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program = path.join(process.cwd(), program);
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}
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// Now fake out the process-wide argv, to make the program think it was run normally.
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const programArgs: string[] = argv._.slice(1);
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process.argv = [ process.argv[0], process.argv[1], ...programArgs ];
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// Set up the process unhandled exception handler and the program exit handler.
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let uncaught: Error | undefined;
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process.on("uncaughtException", (err: Error) => {
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// First, log the error.
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if (err instanceof RunError) {
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// For errors that are subtypes of RunError, we will print the message without hitting the unhandled error
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// logic, which will dump all sorts of verbose spew like the origin source and stack trace.
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log.error(err.message);
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}
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else {
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log.error(`Running program '${program}' failed with an unhandled exception:`);
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log.error(err);
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}
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// Remember that we failed with an error. Don't quit just yet so we have a chance to drain the message loop.
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uncaught = err;
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});
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process.on("exit", (code: number) => {
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runtime.disconnectSync();
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// If we don't already have an exit code, and we had an unhandled error, exit with a non-success.
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if (code === 0 && uncaught) {
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process.exit(1);
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}
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});
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// Construct a `Stack` resource to represent the outputs of the program.
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const stackResource = new pulumi.ComponentResource(
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runtime.rootPulumiStackTypeName,
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`${pulumi.getProject()}-${pulumi.getStack()}`,
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[],
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// We run the program inside this context so that it adopts all resources.
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//
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// IDEA: This will miss any resources created on other turns of the event loop. I think that's a fundamental
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// problem with the current Component design though - not sure what else we could do here.
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() => {
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// Now go ahead and execute the code. The process will remain alive until the message loop empties.
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log.debug(`Running program '${program}' in pwd '${process.cwd()}' w/ args: ${programArgs}`);
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const outputs = require(program);
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return outputs;
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},
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);
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}
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main(process.argv.slice(2));
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