mirror of https://github.com/pulumi/pulumi.git
237 lines
11 KiB
C#
237 lines
11 KiB
C#
// Copyright 2016-2020, Pulumi Corporation
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Reflection;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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namespace Pulumi
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{
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public partial class Deployment
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{
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private class Runner : IRunner
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{
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private readonly IDeploymentInternal _deployment;
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private readonly ILogger _deploymentLogger;
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/// <summary>
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/// The set of tasks that we have fired off. We issue tasks in a Fire-and-Forget manner
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/// to be able to expose a Synchronous <see cref="Resource"/> model for users. i.e. a
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/// user just synchronously creates a resource, and we asynchronously kick off the work
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/// to populate it. This works well, however we have to make sure the console app
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/// doesn't exit because it thinks there is no work to do.
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/// <para/>
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/// To ensure that doesn't happen, we have the main entrypoint of the app just
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/// continuously, asynchronously loop, waiting for these tasks to complete, and only
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/// exiting once the set becomes empty.
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/// </summary>
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private readonly Dictionary<Task, List<string>> _inFlightTasks = new Dictionary<Task, List<string>>();
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private readonly List<Exception> _exceptions = new List<Exception>();
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public ImmutableList<Exception> SwallowedExceptions => this._exceptions.ToImmutableList();
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public Runner(IDeploymentInternal deployment, ILogger deploymentLogger)
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{
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_deployment = deployment;
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_deploymentLogger = deploymentLogger;
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}
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Task<int> IRunner.RunAsync<TStack>(IServiceProvider serviceProvider)
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{
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if (serviceProvider == null)
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{
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throw new ArgumentNullException(nameof(serviceProvider));
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}
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return RunAsync(() => serviceProvider.GetService(typeof(TStack)) as TStack
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?? throw new ApplicationException($"Failed to resolve instance of type {typeof(TStack)} from service provider. Register the type with the service provider before calling {nameof(RunAsync)}."));
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}
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Task<int> IRunner.RunAsync<TStack>() => RunAsync(() => new TStack());
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public Task<int> RunAsync<TStack>(Func<TStack> stackFactory) where TStack : Stack
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{
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try
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{
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var stack = stackFactory();
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// Stack doesn't call RegisterOutputs, so we register them on its behalf.
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stack.RegisterPropertyOutputs();
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RegisterTask($"{nameof(RunAsync)}: {stack.GetType().FullName}", stack.Outputs.DataTask);
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}
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catch (Exception ex)
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{
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return HandleExceptionAsync(ex);
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}
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return WhileRunningAsync();
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}
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Task<int> IRunner.RunAsync(Func<Task<IDictionary<string, object?>>> func, StackOptions? options)
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{
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var stack = new Stack(func, options);
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RegisterTask($"{nameof(RunAsync)}: {stack.GetType().FullName}", stack.Outputs.DataTask);
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return WhileRunningAsync();
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}
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public void RegisterTask(string description, Task task)
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{
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_deploymentLogger.LogDebug($"Registering task: {description}");
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lock (_inFlightTasks)
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{
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// We may get several of the same tasks with different descriptions. That can
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// happen when the runtime reuses cached tasks that it knows are value-identical
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// (for example Task.CompletedTask). In that case, we just store all the
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// descriptions. We'll print them all out as done once this task actually
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// finishes.
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if (!_inFlightTasks.TryGetValue(task, out var descriptions))
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{
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descriptions = new List<string>();
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_inFlightTasks.Add(task, descriptions);
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}
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descriptions.Add(description);
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}
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}
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// Keep track if we already logged the information about an unhandled error to the user. If
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// so, we end with a different exit code. The language host recognizes this and will not print
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// any further messages to the user since we already took care of it.
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//
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// 32 was picked so as to be very unlikely to collide with any other error codes.
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private const int _processExitedAfterLoggingUserActionableMessage = 32;
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private async Task<int> WhileRunningAsync()
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{
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var tasks = new List<Task>();
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// Keep looping as long as there are outstanding tasks that are still running.
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while (true)
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{
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tasks.Clear();
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lock (_inFlightTasks)
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{
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if (_inFlightTasks.Count == 0)
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{
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// No more tasks in flight: exit the loop.
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break;
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}
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// Grab all the tasks we currently have running.
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tasks.AddRange(_inFlightTasks.Keys);
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}
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// Wait for one of the two events to happen:
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// 1. All tasks in the list complete successfully, or
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// 2. Any task throws an exception.
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// There's no standard API with this semantics, so we create a custom completion source that is
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// completed when remaining count is zero, or when an exception is thrown.
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var remaining = tasks.Count;
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var tcs = new TaskCompletionSource<int>(TaskCreationOptions.RunContinuationsAsynchronously);
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tasks.ForEach(HandleCompletion);
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async void HandleCompletion(Task task)
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{
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try
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{
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// Wait for the task completion.
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await task.ConfigureAwait(false);
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// Log the descriptions of completed tasks.
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List<string> descriptions;
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lock (_inFlightTasks)
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{
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descriptions = _inFlightTasks[task];
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}
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foreach (var description in descriptions)
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{
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_deploymentLogger.LogDebug($"Completed task: {description}");
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}
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// Check if all the tasks are completed and signal the completion source if so.
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if (Interlocked.Decrement(ref remaining) == 0)
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{
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tcs.TrySetResult(0);
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}
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}
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catch (OperationCanceledException)
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{
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tcs.TrySetCanceled();
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}
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catch (Exception ex)
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{
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tcs.TrySetException(ex);
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}
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finally
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{
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// Once finished, remove the task from the set of tasks that are running.
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lock (_inFlightTasks)
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{
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_inFlightTasks.Remove(task);
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}
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}
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}
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try
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{
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// Now actually await that combined task and realize any exceptions it may have thrown.
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await tcs.Task.ConfigureAwait(false);
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}
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catch (Exception e)
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{
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// if it threw, report it as necessary, then quit.
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return await HandleExceptionAsync(e).ConfigureAwait(false);
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}
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}
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// there were no more tasks we were waiting on. Quit out, reporting if we had any
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// errors or not.
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return _deployment.Logger.LoggedErrors ? 1 : 0;
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}
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private async Task<int> HandleExceptionAsync(Exception exception)
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{
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this._exceptions.Add(exception);
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if (exception is LogException)
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{
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// We got an error while logging itself. Nothing to do here but print some errors
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// and fail entirely.
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_deploymentLogger.LogError(exception, "Error occurred trying to send logging message to engine");
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await Console.Error.WriteLineAsync($"Error occurred trying to send logging message to engine:\n{exception.ToStringDemystified()}").ConfigureAwait(false);
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return 1;
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}
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// For the rest of the issue we encounter log the problem to the error stream. if we
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// successfully do this, then return with a special error code stating as such so that
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// our host doesn't print out another set of errors.
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//
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// Note: if these logging calls fail, they will just end up bubbling up an exception
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// that will be caught by nothing. This will tear down the actual process with a
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// non-zero error which our host will handle properly.
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if (exception is RunException)
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{
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// Always hide the stack for RunErrors.
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await _deployment.Logger.ErrorAsync(exception.Message).ConfigureAwait(false);
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}
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else if (exception is ResourceException resourceEx)
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{
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var message = resourceEx.HideStack ? resourceEx.Message : resourceEx.ToStringDemystified();
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await _deployment.Logger.ErrorAsync(message, resourceEx.Resource).ConfigureAwait(false);
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}
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else
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{
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var location = Assembly.GetEntryAssembly()?.Location;
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await _deployment.Logger.ErrorAsync($"Running program '{location}' failed with an unhandled exception:\n{exception.ToStringDemystified()}").ConfigureAwait(false);
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}
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_deploymentLogger.LogDebug("Returning from program after last error");
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return _processExitedAfterLoggingUserActionableMessage;
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}
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}
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}
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}
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