pulumi/sdk/go
Julien P 8476c3f7f5
Pass ProgramInfo through to LanguageRuntime.About (#16311)
# Description

To correctly determine which python executable we are using, we need the
ProgramInfo so we can determine which virtual environment is in use.

This PR updates the `About` rpc call to take `ProgramInfo` as argument.

Fixes https://github.com/pulumi/pulumi/issues/16299
Ref https://github.com/pulumi/pulumi/issues/15937

## Checklist

- [x] I have run `make tidy` to update any new dependencies
- [x] I have run `make lint` to verify my code passes the lint check
  - [x] I have formatted my code using `gofumpt`
2024-06-06 08:21:46 +00:00
..
auto Add support for `--all` parameter of the `stack ls` command to the Automation API (#16266) 2024-06-03 15:53:43 +00:00
common Pass ProgramInfo through to LanguageRuntime.About (#16311) 2024-06-06 08:21:46 +00:00
internal turn on the golangci-lint exhaustive linter (#15028) 2024-01-17 16:50:41 +00:00
property Property map keys are just strings (#15767) 2024-03-25 17:26:41 +00:00
pulumi Flip stack transforms to non-experimental (#16282) 2024-05-30 18:01:33 +00:00
pulumi-language-go Pass ProgramInfo through to LanguageRuntime.About (#16311) 2024-06-06 08:21:46 +00:00
pulumix Use EqualError/ErrorContains instead of Error (#14737) 2023-12-08 06:40:14 +00:00
Makefile make(sdk/go): Use -C instead of cd for 'go' commands (#13853) 2023-08-31 21:12:03 +00:00
README.md `pulumi update` => `pulumi up` (#2702) 2019-05-06 14:00:18 -07:00

README.md

Pulumi Golang SDK

This directory contains support for writing Pulumi programs in the Go language. There are two aspects to this:

  • pulumi/ contains the client language bindings Pulumi program's code directly against;
  • pulumi-language-go/ contains the language host plugin that the Pulumi engine uses to orchestrate updates.

To author a Pulumi program in Go, simply say so in your Pulumi.yaml

name: <my-project>
runtime: go

and ensure you have pulumi-language-go on your path (it is distributed in the Pulumi download automatically).

By default, the language plugin will use your project's name, <my-project>, as the executable that it loads. This too must be on your path for the language provider to load it when you run pulumi preview or pulumi up.