pulumi/sdk/go
Fraser Waters 7422c44ca4
Engine support for remote transforms (#15290)
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# Description

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Please also include relevant motivation and context. -->

This adds support to the engine for "remote transformations".

A transform is "remote" because it is being invoked via the engine on
receiving a resource registration, rather than being ran locally in
process before sending a resource registration. These transforms can
also span multiple process boundaries, e.g. a transform function in a
user program, then a transform function in a component library, both
running for a resource registered by another component library.

The underlying new feature here is the idea of a `Callback`. The
expectation is we're going to use callbacks for multiple features so
these are _not_ defined in terms of transformations. A callback is an
untyped byte array (usually will be a protobuf message), plus an address
to define which server should be invoked to do the callback, and a token
to identify it.

A language sdk can start up and serve a `Callbacks` service, keep a
mapping of tokens to in-process functions (currently just using UUID's
for this), and then pass that service address and token to the engine to
be invoked later on.

The engine uses these callbacks to track transformations callbacks per
resource, and on a new resource registrations invokes each relevant
callback with the resource properties and options, having new properties
and options returned that are then passed to the next relevant transform
callback until all have been called and the engine has the final
resource state and options to use.

## Checklist

- [x] I have run `make tidy` to update any new dependencies
- [x] I have run `make lint` to verify my code passes the lint check
  - [x] I have formatted my code using `gofumpt`

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- [x] I have added tests that prove my fix is effective or that my
feature works
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- [x] I have run `make changelog` and committed the
`changelog/pending/<file>` documenting my change
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2024-02-21 16:30:46 +00:00
..
auto Add an --open flag to config (#15469) 2024-02-21 16:22:32 +00:00
common Engine support for remote transforms (#15290) 2024-02-21 16:30:46 +00:00
internal turn on the golangci-lint exhaustive linter (#15028) 2024-01-17 16:50:41 +00:00
pulumi Engine support for remote transforms (#15290) 2024-02-21 16:30:46 +00:00
pulumi-language-go Changelog and go.mod updates for v3.106.0 (#15448) 2024-02-16 04:14:52 +00:00
pulumix Use EqualError/ErrorContains instead of Error (#14737) 2023-12-08 06:40:14 +00:00
Makefile make(sdk/go): Use -C instead of cd for 'go' commands (#13853) 2023-08-31 21:12:03 +00:00
README.md `pulumi update` => `pulumi up` (#2702) 2019-05-06 14:00:18 -07:00

README.md

Pulumi Golang SDK

This directory contains support for writing Pulumi programs in the Go language. There are two aspects to this:

  • pulumi/ contains the client language bindings Pulumi program's code directly against;
  • pulumi-language-go/ contains the language host plugin that the Pulumi engine uses to orchestrate updates.

To author a Pulumi program in Go, simply say so in your Pulumi.yaml

name: <my-project>
runtime: go

and ensure you have pulumi-language-go on your path (it is distributed in the Pulumi download automatically).

By default, the language plugin will use your project's name, <my-project>, as the executable that it loads. This too must be on your path for the language provider to load it when you run pulumi preview or pulumi up.