pulumi/sdk/go
Will Jones c496921d44
Enable some more linting rules (#17456)
Issue #10659 lists a number of extra linting checks that we could enable
in order to make our Go code more robust. This commit implements as many
as seem sensible:

* `durationcheck`, which checks for multiplication of `time.Duration`s,
which can lead to unexpected behaviour (e.g. `time.Second * time.Second`
is *not* one second)
* `goprintffuncname`, which checks that `Printf`-like functions are
appropriately suffixed with `f` to indicate as such
* `tenv`, which checks for `os.Setenv` in tests where `t.Setenv` is
generally a better solution
* `wastedassign`, which checks for assignments whose values are never
used (such as initial values before an `if` where both branches then
overwrite the value)
* `whitespace`, which checks for blank lines at the beginning and end of
blocks such as functions, `if`s, `for`s and so on.

This commit does *not* enable the following checks listed in #10659:

* `wrapcheck`, which insists that third-party library errors are always
`%w`rapped -- we have a lot of cases where we don't do this and it's
probably a bit more involved than "just wrap them" in terms of making
sure we don't break anything (maybe)
* `predeclared`, which checks for shadowing of existing Go identifiers
-- we use `old` and `new` a lot, especially in step generation, so this
is probably a slightly bigger clean-up/one we might want to opt out of
* `mnd` (magic number detection) -- we have a lot of failures on this
* `nilnil` -- we only have a couple of failures on this; these could
probably be handled with `//nolint` but for now I've opted not to take
this route.
2024-10-03 17:37:13 +00:00
..
auto Enable goheader rule and add missing license headers (#15473) 2024-09-09 12:05:45 +00:00
common Enable some more linting rules (#17456) 2024-10-03 17:37:13 +00:00
internal Clean up stray files from #17267 (#17272) 2024-09-16 23:29:30 +00:00
property Enable goheader rule and add missing license headers (#15473) 2024-09-09 12:05:45 +00:00
pulumi Add StringMapMapMap to Go SDK (#17417) 2024-09-29 10:05:30 +00:00
pulumi-internal/netutil try to choose a consistent port for debugging (#17271) 2024-09-18 10:06:17 +00:00
pulumi-language-go fix dll loading errors in windows CI (#17410) 2024-10-02 08:43:42 +00:00
pulumix Enable goheader rule and add missing license headers (#15473) 2024-09-09 12:05:45 +00:00
Makefile sdk/go: fix test_fast Makefile target (#16811) 2024-07-26 10:25:04 +00:00
README.md `pulumi update` => `pulumi up` (#2702) 2019-05-06 14:00:18 -07:00

README.md

Pulumi Golang SDK

This directory contains support for writing Pulumi programs in the Go language. There are two aspects to this:

  • pulumi/ contains the client language bindings Pulumi program's code directly against;
  • pulumi-language-go/ contains the language host plugin that the Pulumi engine uses to orchestrate updates.

To author a Pulumi program in Go, simply say so in your Pulumi.yaml

name: <my-project>
runtime: go

and ensure you have pulumi-language-go on your path (it is distributed in the Pulumi download automatically).

By default, the language plugin will use your project's name, <my-project>, as the executable that it loads. This too must be on your path for the language provider to load it when you run pulumi preview or pulumi up.