0f476da0ee | ||
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.. | ||
evrtsp | ||
.gitignore | ||
README.md | ||
client-example.c | ||
pair-internal.h | ||
pair-tlv.c | ||
pair-tlv.h | ||
pair.c | ||
pair.h | ||
pair_fruit.c | ||
pair_homekit.c | ||
server-example.c |
README.md
pair_ap
C client implementation of pairing for:
- Apple TV device verification, which became mandatory with tvOS 10.2 (this is called fruit mode in pair_ap)
- Homekit pairing (also for AirPlay 2)
Credit goes to @funtax and @ViktoriiaKh for doing some of the heavy lifting.
Requirements
- libsodium
- libgcrypt or libopenssl
- libplist (only for Apple TV device verification)
To build the example client and server you also need libevent2. If the dependencies are met you can build simply by running 'make'.
Homekit pairing
Since I haven't been able to find much information on the internet on how Homekit pairing is designed, here is a write-up of my current understanding. If you know better, please help improve this.
With Homekit pairing, there may be a controller (e.g. the Home app), and a number of devices/accessories (e.g. speakers). The controller acts as a client and can make requests for pairing. After it is paired it can also add other "third-party" pairings to the device, it can remove pairings and it can ask for a list of pairings.
Other parties, e.g. the Music app or just iOS as an Airplay sender, can also pair with devices/accesssories in a similar manner, but they are not full- fledged Homekit controllers and thus don't make requests for adding, removing or listing pairings.
The controller uses /pair-add
to make sure that all devices on a network get
the ID and public key of all the other devices, so that the user only needs to
pair a device once.
Normal pairing with one-time code
For a normal first-time pairing, the client needs a one-time code (the device
announces via mDNS whether a code is required). The client calls
/pair-pin-start
and the device displays the code. There is also QR-based
pairing, which is (probably?) an encoded code.
After obtaining the code, the client initiates a three step /pair-setup
sequence, which results in both peers registering each other's ID and public
key. Henceforth, a pairing is verified with the two step /pair-verify
, where
the parties check eachothers identify. Saving the peer's ID + public key isn't
strictly necessary if client or server doesn't care about verifying the peer,
i.e. that /pair-setup
has actually been completed.
The result of /pair-verify
is a shared secret that is used for symmetric
encryption of the following communication between the parties.
Transient pairing
Some devices don't require a code from the user for pairing (e.g. an Airport
Express 2). If so, the client just needs to go through a two-step /pair-setup
sequence which results in a shared secret, which is then used for encrypted
communication. A fixed code of 3939 is used.
The controller can still use /pair-add
etc. towards such devices.
"fruit" pairing
Like normal Homekit pairing, this consists of first requesting a code with
/pair-pin-start
, then a three-step /pair-setup
and finally a two-step
/pair-verify
. After that the communication is encrypted with the resulting
shared secret.