6.8 KiB
title | sidebar_label |
---|---|
Media Player Entity | Media Player |
:::info Incomplete
This entry is incomplete. Contribution welcome.
:::
A media player entity controls a media player. Derive a platform entity from homeassistant.components.media_player.MediaPlayerEntity
.
Properties
:::tip
Properties should always only return information from memory and not do I/O (like network requests). Implement update()
or async_update()
to fetch data.
:::
Name | Type | Default | Description |
---|---|---|---|
supported_features | int | int | Flag supported features. |
sound_mode | string | None | The current sound mode of the media player |
sound_mode_list | list | None | Dynamic list of available sound modes (set by platform, empty means sound mode not supported) |
source | string | None | The currently selected input source for the media player. |
source_list | list | None | The list of possible input sources for the media player. (This list should contain human readable names, suitable for frontend display) |
media_image_url | string | None | URL that represents the current image. |
media_image_remotely_accessible | boolean | False | Return True if property media_image_url is accessible outside of the home network. |
device_class | string | None |
Type of media player. |
group_members | list | None |
A dynamic list of player entities which are currently grouped together for synchronous playback. If the platform has a concept of defining a group leader, the leader should be the first element in that list. |
Supported Features
Constant | Description |
---|---|
SUPPORT_CLEAR_PLAYLIST |
Entity allows clearing the active playlist. |
SUPPORT_GROUPING |
Entity can be grouped with other players for synchronous playback. |
SUPPORT_NEXT_TRACK |
Entity allows skipping to the next media track. |
SUPPORT_PAUSE |
Entity allows pausing the playback of media. |
SUPPORT_PLAY |
Entity allows playing/resuming playback of media. |
SUPPORT_PLAY_MEDIA |
Entity allows playing media sources. |
SUPPORT_PREVIOUS_TRACK |
Entity allows returning back to a previous media track. |
SUPPORT_SEEK |
Entity allows seeking position during playback of media. |
SUPPORT_SELECT_SOURCE |
Entity allows selecting a source/input. |
SUPPORT_SELECT_SOUND_MODE |
Entity allows selecting a sound mode. |
SUPPORT_SHUFFLE_SET |
Entity allows shuffling the active playlist. |
SUPPORT_STOP |
Entity allows stopping the playback of media. |
SUPPORT_TURN_OFF |
Entity is able to be turned off. |
SUPPORT_TURN_ON |
Entity is able to be turned on. |
SUPPORT_VOLUME_MUTE |
Entity volume can be muted. |
SUPPORT_VOLUME_SET |
Entity volume can be set to specific levels. |
SUPPORT_VOLUME_STEP |
Entity volume can be adjusted up and down. |
Methods
Select sound mode
Optional. Switch the sound mode of the media player.
class MyMediaPlayer(MediaPlayerEntity):
# Implement one of these methods.
def select_sound_mode(self, sound_mode):
"""Switch the sound mode of the entity."""
def async_select_sound_mode(self, sound_mode):
"""Switch the sound mode of the entity."""
Select source
Optional. Switch the selected input source for the media player.
class MyMediaPlayer(MediaPlayerEntity):
# Implement one of these methods.
def select_source(self, source):
"""Select input source."""
def async_select_source(self, source):
"""Select input source."""
Mediatype
Required. Returns one of the defined constants from the below list that matches the mediatype
CONST |
---|
MEDIA_TYPE_MUSIC |
MEDIA_TYPE_TVSHOW |
MEDIA_TYPE_MOVIE |
MEDIA_TYPE_VIDEO |
MEDIA_TYPE_EPISODE |
MEDIA_TYPE_CHANNEL |
MEDIA_TYPE_PLAYLIST |
MEDIA_TYPE_IMAGE |
MEDIA_TYPE_URL |
MEDIA_TYPE_GAME |
MEDIA_TYPE_APP |
class MyMediaPlayer(MediaPlayerEntity):
# Implement the following method.
@property
def media_content_type(self):
"""Content type of current playing media."""
:::info
Using the integration name as the media_content_type
is also acceptable within the play_media
service if the integration provides handling which does not map to the defined constants.
:::
Available device classes
Optional. What type of media device is this. It will possibly map to google device types.
Value | Description |
---|---|
tv | Device is a television type device. |
speaker | Device is speakers or stereo type device. |
receiver | Device is audio video receiver type device taking audio and outputting to speakers and video to some display. |
Proxy album art for media browser
Optional. If your media player is only accessible from the internal network, it will need to proxy the album art via Home Assistant to be able to work while away from home or through a mobile app.
To proxy an image via Home Assistant, set the thumbnail
property of a BrowseMedia
item to a url generated by the self.get_browse_image_url(media_content_type, media_content_id, media_image_id=None)
method. The browser will then fetch this url, which will result in a call to async_get_browse_image(media_content_type, media_content_id, media_image_id=None)
.
:::info
Only use a proxy for the thumbnail if the web request originated from outside the network. You can test this with is_local_request(hass)
imported from homeassistant.helpers.network
.
:::
In async_get_browse_image
, use self._async_fetch_image(url)
to fetch the image from the local network. Do not use self._async_fetch_image_from_cache(url)
which should only be used to for the currently playing artwork.
:::info
Do not pass an url as media_image_id
. This can allow an attacker to fetch any data from the local network.
:::
class MyMediaPlayer(MediaPlayerEntity):
# Implement the following method.
async def async_get_browse_image(self, media_content_type, media_content_id, media_image_id=None):
"""Serve album art. Returns (content, content_type)."""
image_url = ...
return await self._async_fetch_image(image_url)
Grouping player entities together
Optional. If your player has support for grouping player entities together for synchronous playback (indicated by SUPPORT_GROUPING
) one join and one unjoin method needs to be defined.
class MyMediaPlayer(MediaPlayerEntity):
# Implement one of these join methods:
def join_players(self, group_members):
"""Join `group_members` as a player group with the current player."""
async def async_join_players(self, group_members):
"""Join `group_members` as a player group with the current player."""
# Implement one of these unjoin methods:
def unjoin_player(self):
"""Remove this player from any group."""
async def async_unjoin_player(self):
"""Remove this player from any group."""