developers.home-assistant/docs/core/entity/media-player.md

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Media Player Entity Media Player

:::info Incomplete This entry is incomplete. Contribution welcome. ::: A media player entity controls a media player. Derive a platform entity from homeassistant.components.media_player.MediaPlayerEntity.

Properties

:::tip Properties should always only return information from memory and not do I/O (like network requests). Implement update() or async_update() to fetch data. :::

Name Type Default Description
supported_features int int Flag supported features.
sound_mode string None The current sound mode of the media player
sound_mode_list list None Dynamic list of available sound modes (set by platform, empty means sound mode not supported)
source string None The currently selected input source for the media player.
source_list list None The list of possible input sources for the media player. (This list should contain human readable names, suitable for frontend display)
media_image_url string None URL that represents the current image.
media_image_remotely_accessible boolean False Return True if property media_image_url is accessible outside of the home network.
device_class string None Type of media player.
group_members list None A dynamic list of player entities which are currently grouped together for synchronous playback. If the platform has a concept of defining a group leader, the leader should be the first element in that list.

Supported Features

Constant Description
SUPPORT_CLEAR_PLAYLIST Entity allows clearing the active playlist.
SUPPORT_GROUPING Entity can be grouped with other players for synchronous playback.
SUPPORT_NEXT_TRACK Entity allows skipping to the next media track.
SUPPORT_PAUSE Entity allows pausing the playback of media.
SUPPORT_PLAY Entity allows playing/resuming playback of media.
SUPPORT_PLAY_MEDIA Entity allows playing media sources.
SUPPORT_PREVIOUS_TRACK Entity allows returning back to a previous media track.
SUPPORT_SEEK Entity allows seeking position during playback of media.
SUPPORT_SELECT_SOURCE Entity allows selecting a source/input.
SUPPORT_SELECT_SOUND_MODE Entity allows selecting a sound mode.
SUPPORT_SHUFFLE_SET Entity allows shuffling the active playlist.
SUPPORT_STOP Entity allows stopping the playback of media.
SUPPORT_TURN_OFF Entity is able to be turned off.
SUPPORT_TURN_ON Entity is able to be turned on.
SUPPORT_VOLUME_MUTE Entity volume can be muted.
SUPPORT_VOLUME_SET Entity volume can be set to specific levels.
SUPPORT_VOLUME_STEP Entity volume can be adjusted up and down.

Methods

Select sound mode

Optional. Switch the sound mode of the media player.

class MyMediaPlayer(MediaPlayerEntity):
    # Implement one of these methods.

    def select_sound_mode(self, sound_mode):
        """Switch the sound mode of the entity."""

    def async_select_sound_mode(self, sound_mode):
        """Switch the sound mode of the entity."""

Select source

Optional. Switch the selected input source for the media player.

class MyMediaPlayer(MediaPlayerEntity):
    # Implement one of these methods.

    def select_source(self, source):
        """Select input source."""

    def async_select_source(self, source):
        """Select input source."""

Mediatype

Required. Returns one of the defined constants from the below list that matches the mediatype

CONST
MEDIA_TYPE_MUSIC
MEDIA_TYPE_TVSHOW
MEDIA_TYPE_MOVIE
MEDIA_TYPE_VIDEO
MEDIA_TYPE_EPISODE
MEDIA_TYPE_CHANNEL
MEDIA_TYPE_PLAYLIST
MEDIA_TYPE_IMAGE
MEDIA_TYPE_URL
MEDIA_TYPE_GAME
MEDIA_TYPE_APP
class MyMediaPlayer(MediaPlayerEntity):
    # Implement the following method.

    @property
    def media_content_type(self):
    """Content type of current playing media."""

:::info Using the integration name as the media_content_type is also acceptable within the play_media service if the integration provides handling which does not map to the defined constants. :::

Available device classes

Optional. What type of media device is this. It will possibly map to google device types.

Value Description
tv Device is a television type device.
speaker Device is speakers or stereo type device.
receiver Device is audio video receiver type device taking audio and outputting to speakers and video to some display.

Proxy album art for media browser

Optional. If your media player is only accessible from the internal network, it will need to proxy the album art via Home Assistant to be able to work while away from home or through a mobile app.

To proxy an image via Home Assistant, set the thumbnail property of a BrowseMedia item to a url generated by the self.get_browse_image_url(media_content_type, media_content_id, media_image_id=None) method. The browser will then fetch this url, which will result in a call to async_get_browse_image(media_content_type, media_content_id, media_image_id=None).

:::info Only use a proxy for the thumbnail if the web request originated from outside the network. You can test this with is_local_request(hass) imported from homeassistant.helpers.network. :::

In async_get_browse_image, use self._async_fetch_image(url) to fetch the image from the local network. Do not use self._async_fetch_image_from_cache(url) which should only be used to for the currently playing artwork.

:::info Do not pass an url as media_image_id. This can allow an attacker to fetch any data from the local network. :::

class MyMediaPlayer(MediaPlayerEntity):

    # Implement the following method.
    async def async_get_browse_image(self, media_content_type, media_content_id, media_image_id=None):
    """Serve album art. Returns (content, content_type)."""
    image_url = ...
    return await self._async_fetch_image(image_url)

Grouping player entities together

Optional. If your player has support for grouping player entities together for synchronous playback (indicated by SUPPORT_GROUPING) one join and one unjoin method needs to be defined.

class MyMediaPlayer(MediaPlayerEntity):
    # Implement one of these join methods:

    def join_players(self, group_members):
        """Join `group_members` as a player group with the current player."""

    async def async_join_players(self, group_members):
        """Join `group_members` as a player group with the current player."""

    # Implement one of these unjoin methods:

    def unjoin_player(self):
        """Remove this player from any group."""

    async def async_unjoin_player(self):
        """Remove this player from any group."""