joshuar-go-hass-agent/internal/components/preferences/device.go

134 lines
3.5 KiB
Go

// Copyright (c) 2024 Joshua Rich <joshua.rich@gmail.com>
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
package preferences
import (
"errors"
"fmt"
"log/slog"
"github.com/gofrs/uuid/v5"
"github.com/joshuar/go-hass-agent/internal/device"
)
const (
devicePrefPrefix = "device"
prefDeviceID = devicePrefPrefix + ".id"
prefDeviceName = devicePrefPrefix + ".name"
)
// Device contains the device-specific preferences.
type Device struct {
ID string `toml:"id" json:"device_id" validate:"required,ascii"`
AppID string `toml:"-" json:"app_id"`
AppName string `toml:"-" json:"app_name"`
AppVersion string `toml:"-" json:"app_version"`
Name string `toml:"name" json:"device_name" validate:"required,ascii"`
Manufacturer string `toml:"-" json:"manufacturer"`
Model string `toml:"-" json:"model"`
OsName string `toml:"-" json:"os_name"`
OsVersion string `toml:"-" json:"os_version"`
AppData AppData `toml:"-" json:"app_data,omitempty"`
SupportsEncryption bool `toml:"-" json:"supports_encryption"`
}
type AppData struct {
PushWebsocket bool `toml:"-" json:"push_websocket_channel"`
}
var ErrSetDevicePreference = errors.New("could not set device preference")
// SetDeviceID will set the device ID.
func SetDeviceID(id string) SetPreference {
return func() error {
if err := prefsSrc.Set(prefDeviceID, id); err != nil {
return errors.Join(ErrSetDevicePreference, err)
}
return nil
}
}
// SetDeviceName will set the device name.
func SetDeviceName(name string) SetPreference {
return func() error {
if err := prefsSrc.Set(prefDeviceName, name); err != nil {
return fmt.Errorf("%w: %w", ErrSetDevicePreference, err)
}
return nil
}
}
// NewDevice creates a new device. This is used during registration with Home
// Assistant to identify the host running Go Hass Agent. While most of the
// information generated is only needed during registration, the device ID and
// Name will be stored in the preferences for later reference.
func NewDevice() *Device {
dev := &Device{
AppName: AppName,
AppVersion: AppVersion(),
AppID: appID,
}
// Retrieve the name as the device name.
name, err := device.GetHostname()
if err != nil {
slog.Warn("Unable to determine device hostname.",
slog.Any("error", err))
}
dev.Name = name
// Generate a new unique Device ID
id, err := newDeviceID()
if err != nil {
slog.Warn("Unable to generate a device ID.",
slog.Any("error", err))
}
dev.ID = id
// Retrieve the OS name and version.
osName, osVersion, err := device.GetOSID()
if err != nil {
slog.Warn("Unable to determine OS details.",
slog.Any("error", err))
}
dev.OsName = osName
dev.OsVersion = osVersion
// Retrieve the hardware model and manufacturer.
model, manufacturer, err := device.GetHWProductInfo()
if err != nil {
slog.Warn("Unable to determine device hardware details.",
slog.Any("error", err))
}
dev.Model = model
dev.Manufacturer = manufacturer
// Set the device id and name in the preferences store.
SetPreferences(
SetDeviceID(dev.ID),
SetDeviceName(dev.Name),
)
return dev
}
// newDeviceID create a new device ID. It will be a randomly generated UUIDv4.
func newDeviceID() (string, error) {
deviceID, err := uuid.NewV4()
if err != nil {
return "", fmt.Errorf("could not retrieve a machine ID: %w", err)
}
return deviceID.String(), nil
}