joshuar-go-hass-agent/internal/hass/websocket.go

267 lines
6.6 KiB
Go

// Copyright (c) 2024 Joshua Rich <joshua.rich@gmail.com>
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
package hass
import (
"context"
"encoding/json"
"fmt"
"log/slog"
"net/http"
"sync/atomic"
"time"
"github.com/cenkalti/backoff/v4"
"github.com/lxzan/gws"
"github.com/joshuar/go-hass-agent/internal/hass/sensor"
"github.com/joshuar/go-hass-agent/internal/logging"
)
const (
pingInterval = time.Minute
connDeadline = 2 * pingInterval
closeNormal = 1000
)
type webSocketRequest struct {
Type string `json:"type"`
WebHookID string `json:"webhook_id,omitempty"`
AccessToken string `json:"access_token,omitempty"`
ID uint64 `json:"id,omitempty"`
SupportConfirm bool `json:"support_confirm,omitempty"`
}
func (m *webSocketRequest) send(conn *gws.Conn) error {
msg, err := json.Marshal(&m)
if err != nil {
return fmt.Errorf("failed to send: %w", err)
}
err = conn.WriteMessage(gws.OpcodeText, msg)
if err != nil {
return fmt.Errorf("failed to send: %w", err)
}
return nil
}
type websocketResponse struct {
Result any `json:"result,omitempty"`
Error sensor.APIError `json:"error,omitempty"`
Type string `json:"type"`
HAVersion string `json:"ha_version,omitempty"`
Notification WebsocketNotification `json:"event,omitempty"`
ID uint64 `json:"id,omitempty"`
Success bool `json:"success,omitempty"`
}
type WebsocketNotification struct {
Data any `json:"data,omitempty"`
Message string `json:"message"`
Title string `json:"title,omitempty"`
ConfirmID string `json:"confirm_id,omitempty"`
Target []string `json:"target,omitempty"`
}
func (n *WebsocketNotification) GetTitle() string {
return n.Title
}
func (n *WebsocketNotification) GetMessage() string {
return n.Message
}
type Websocket struct {
NotifyCh chan WebsocketNotification
logger *slog.Logger
socket *gws.Conn
token string
webhookID string
url string
nextID uint64
}
func (c *Websocket) newAuthMsg() *webSocketRequest {
return &webSocketRequest{
Type: "auth",
AccessToken: c.token,
}
}
func (c *Websocket) newRegistrationMsg() *webSocketRequest {
return &webSocketRequest{
Type: "mobile_app/push_notification_channel",
ID: atomic.LoadUint64(&c.nextID),
WebHookID: c.webhookID,
SupportConfirm: false,
}
}
func (c *Websocket) newPingMsg() *webSocketRequest {
return &webSocketRequest{
Type: "ping",
ID: atomic.LoadUint64(&c.nextID),
}
}
//revive:disable:unused-receiver
func (c *Websocket) OnError(_ *gws.Conn, err error) {
c.logger.Error("Error on websocket.", slog.Any("error", err))
}
func (c *Websocket) OnClose(_ *gws.Conn, err error) {
if err != nil && err.Error() != "gws: close normal" {
c.logger.Warn("Websocket connection closed with error.", slog.Any("error", err))
}
}
func (c *Websocket) OnPong(_ *gws.Conn, _ []byte) {}
func (c *Websocket) OnOpen(socket *gws.Conn) {
go c.keepAlive(socket)
}
func (c *Websocket) OnPing(_ *gws.Conn, _ []byte) {}
//nolint:cyclop
func (c *Websocket) OnMessage(socket *gws.Conn, message *gws.Message) {
defer message.Close()
response := &websocketResponse{
Success: true,
}
if err := json.Unmarshal(message.Bytes(), &response); err != nil {
c.logger.Error("Failed to unmarshal response.",
slog.Any("error", err),
slog.Any("raw_response", message.Data.Bytes()))
return
}
atomic.AddUint64(&c.nextID, 1)
var reply *webSocketRequest
switch response.Type {
case "event":
c.NotifyCh <- response.Notification
case "result":
if !response.Success {
c.logger.Error("Received error on websocket.",
slog.Any("code", response.Error.Code),
slog.String("error", response.Error.Message))
if response.Error.Code == "id_reuse" {
c.logger.Warn("Detected message ID reuse, attempting manual increment.")
atomic.AddUint64(&c.nextID, 1)
}
}
case "auth_required":
c.logger.Debug("Requesting authorisation for websocket.")
reply = c.newAuthMsg()
case "auth_ok":
c.logger.Debug("Registering app for push notifications.")
reply = c.newRegistrationMsg()
case "pong":
b, err := json.Marshal(response)
if err != nil {
c.logger.Error("Unable to unmarshal pong response.", slog.Any("error", err))
}
c.OnPong(socket, b)
default:
c.logger.Warn("Unhandled websocket response type.", slog.String("type", response.Type))
}
if reply != nil {
err := reply.send(socket)
if err != nil {
c.logger.Error("Unable to send websocket message.", slog.Any("error", err))
}
}
}
func (c *Websocket) keepAlive(conn *gws.Conn) {
ticker := time.NewTicker(pingInterval)
for range ticker.C {
if err := conn.SetDeadline(time.Now().Add(connDeadline)); err != nil {
c.logger.Error("Could not set deadline on websocket.", slog.Any("error", err))
return
}
msg := c.newPingMsg()
if err := msg.send(conn); err != nil {
c.logger.Error("Could not send ping message.", slog.Any("error", err))
}
}
}
// NewWebsocket creates a new websocket object using the given websocket url,
// webhookid and token.
func NewWebsocket(ctx context.Context, url, webhookID, token string) *Websocket {
return &Websocket{
token: token,
webhookID: webhookID,
url: url,
logger: logging.FromContext(ctx),
}
}
// Connect establishes a connection on the websocket. It implements an
// exponential backoff method for retries on the event of connection failures.
// Once a connection is established, it sets up the notification channel for
// receiving notifications from Home Assistant.
func (c *Websocket) Connect(ctx context.Context) (chan WebsocketNotification, error) {
var (
err error
socket *gws.Conn
)
retryFunc := func() error {
var resp *http.Response
socket, resp, err = gws.NewClient(c, &gws.ClientOption{Addr: c.url})
if err != nil {
return fmt.Errorf("could not establish connection: %w", err)
}
defer resp.Body.Close()
return nil
}
err = backoff.Retry(retryFunc, backoff.WithContext(backoff.NewExponentialBackOff(), ctx))
if err != nil {
return nil, fmt.Errorf("connection failed: %w", err)
}
c.socket = socket
c.NotifyCh = make(chan WebsocketNotification)
go func() {
<-ctx.Done()
c.socket.WriteClose(closeNormal, []byte(`normal close`))
}()
return c.NotifyCh, nil
}
// Listen will listen for notifications from Home Assistant and pass these
// through the created channel, for the agent to consume. If the socket is
// closed, the channel is also closed.
func (c *Websocket) Listen() {
defer close(c.NotifyCh)
c.logger.Debug("Listening on websocket.")
c.socket.ReadLoop()
}