204 lines
4.8 KiB
Go
204 lines
4.8 KiB
Go
// Copyright (c) 2024 Joshua Rich <joshua.rich@gmail.com>
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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//revive:disable:unused-receiver
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package power
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import (
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"context"
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"fmt"
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"log/slog"
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"slices"
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"github.com/godbus/dbus/v5"
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"github.com/iancoleman/strcase"
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"github.com/joshuar/go-hass-agent/internal/hass/sensor"
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"github.com/joshuar/go-hass-agent/internal/hass/sensor/types"
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"github.com/joshuar/go-hass-agent/internal/linux"
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"github.com/joshuar/go-hass-agent/pkg/linux/dbusx"
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)
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const (
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dockedProp = managerInterface + ".Docked"
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lidClosedProp = managerInterface + ".LidClosed"
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externalPowerProp = managerInterface + ".OnExternalPower"
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laptopWorkerID = "laptop_sensors"
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)
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var laptopPropList = []string{dockedProp, lidClosedProp, externalPowerProp}
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func newLaptopEvent(prop string, state bool) sensor.Entity {
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var (
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name, icon string
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deviceClass types.DeviceClass
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)
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switch prop {
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case dockedProp:
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name = "Docked State"
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if state {
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icon = "mdi:desktop-tower-monitor"
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} else {
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icon = "mdi:laptop"
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}
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deviceClass = types.BinarySensorDeviceClassConnectivity
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case lidClosedProp:
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name = "Lid Closed"
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if state {
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icon = "mdi:laptop"
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} else {
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icon = "mdi:laptop-off"
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}
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deviceClass = types.BinarySensorDeviceClassOpening
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state = !state // Invert state for BinarySensorDeviceClassOpening: On means open, Off means closed.
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case externalPowerProp:
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name = "External Power Connected"
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if state {
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icon = "mdi:power-plug"
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} else {
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icon = "mdi:battery"
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}
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deviceClass = types.BinarySensorDeviceClassPower
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}
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sensorEvent := sensor.Entity{
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Name: name,
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DeviceClass: deviceClass,
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Category: types.CategoryDiagnostic,
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State: &sensor.State{
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ID: strcase.ToSnake(name),
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Value: state,
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Icon: icon,
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EntityType: types.BinarySensor,
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Attributes: map[string]any{
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"data_source": linux.DataSrcDbus,
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},
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},
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}
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return sensorEvent
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}
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type laptopWorker struct {
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triggerCh chan dbusx.Trigger
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properties map[string]*dbusx.Property[bool]
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}
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func (w *laptopWorker) Events(ctx context.Context) (<-chan sensor.Entity, error) {
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sensorCh := make(chan sensor.Entity)
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go func() {
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defer close(sensorCh)
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for {
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select {
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case <-ctx.Done():
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return
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case event := <-w.triggerCh:
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props, err := dbusx.ParsePropertiesChanged(event.Content)
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if err != nil {
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slog.With(slog.String("worker", laptopWorkerID)).
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Debug("Received unknown event from D-Bus.", slog.Any("error", err))
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} else {
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sendChangedProps(props.Changed, sensorCh)
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}
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}
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}
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}()
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// Send an initial update.
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go func() {
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sensors, err := w.Sensors(ctx)
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if err != nil {
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slog.With(slog.String("worker", laptopWorkerID)).
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Debug("Could not retrieve laptop properties from D-Bus.", slog.Any("error", err))
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}
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for _, s := range sensors {
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sensorCh <- s
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}
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}()
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return sensorCh, nil
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}
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func (w *laptopWorker) Sensors(_ context.Context) ([]sensor.Entity, error) {
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sensors := make([]sensor.Entity, 0, len(laptopPropList))
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// For each property, get its current state as a sensor.
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for name, prop := range w.properties {
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state, err := prop.Get()
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if err != nil {
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slog.With(slog.String("worker", laptopWorkerID)).
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Debug("Could not retrieve property",
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slog.String("property", name),
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slog.Any("error", err))
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} else {
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sensors = append(sensors, newLaptopEvent(name, state))
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}
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}
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return sensors, nil
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}
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func NewLaptopWorker(ctx context.Context) (*linux.EventSensorWorker, error) {
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worker := linux.NewEventSensorWorker(laptopWorkerID)
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bus, ok := linux.CtxGetSystemBus(ctx)
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if !ok {
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return worker, linux.ErrNoSystemBus
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}
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// If we can't get a session path, we can't run.
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sessionPath, ok := linux.CtxGetSessionPath(ctx)
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if !ok {
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return worker, linux.ErrNoSessionPath
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}
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triggerCh, err := dbusx.NewWatch(
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dbusx.MatchPath(sessionPath),
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dbusx.MatchInterface(managerInterface),
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dbusx.MatchMembers("PropertiesChanged"),
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).Start(ctx, bus)
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if err != nil {
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return worker, fmt.Errorf("unable to create D-Bus watch for laptop property updates: %w", err)
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}
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properties := make(map[string]*dbusx.Property[bool])
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for _, name := range laptopPropList {
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properties[name] = dbusx.NewProperty[bool](bus, loginBasePath, loginBaseInterface, name)
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}
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worker.EventSensorType = &laptopWorker{
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triggerCh: triggerCh,
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properties: properties,
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}
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return worker, nil
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}
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func sendChangedProps(props map[string]dbus.Variant, sensorCh chan sensor.Entity) {
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for prop, value := range props {
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if slices.Contains(laptopPropList, prop) {
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if state, err := dbusx.VariantToValue[bool](value); err != nil {
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slog.With(slog.String("worker", laptopWorkerID)).
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Debug("Could not parse property value.",
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slog.String("property", prop),
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slog.Any("error", err))
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} else {
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sensorCh <- newLaptopEvent(prop, state)
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}
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}
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}
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}
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