joshuar-go-hass-agent/internal/linux/power/screenLock.go

148 lines
3.8 KiB
Go

// Copyright (c) 2024 Joshua Rich <joshua.rich@gmail.com>
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
//revive:disable:unused-receiver
package power
import (
"context"
"fmt"
"log/slog"
"github.com/joshuar/go-hass-agent/internal/hass/sensor"
"github.com/joshuar/go-hass-agent/internal/hass/sensor/types"
"github.com/joshuar/go-hass-agent/internal/linux"
"github.com/joshuar/go-hass-agent/pkg/linux/dbusx"
)
const (
screenLockWorkerID = "screen_lock_sensor"
screenLockedIcon = "mdi:eye-lock"
screenUnlockedIcon = "mdi:eye-lock-open"
screenLockUnknownIcon = "mdi:lock-alert"
)
func newScreenlockSensor(value bool) sensor.Entity {
return sensor.Entity{
Name: "Screen Lock",
DeviceClass: types.BinarySensorDeviceClassLock,
State: &sensor.State{
ID: "screen_lock",
Icon: screenLockIcon(value),
EntityType: types.BinarySensor,
Value: !value, // For device class BinarySensorDeviceClassLock: On means open (unlocked), Off means closed (locked).
Attributes: map[string]any{
"data_source": linux.DataSrcDbus,
},
},
}
}
func screenLockIcon(value bool) string {
switch value {
case true:
return screenLockedIcon
default:
return screenUnlockedIcon
}
}
type screenLockWorker struct {
triggerCh chan dbusx.Trigger
screenLockProp *dbusx.Property[bool]
}
//nolint:gocognit
func (w *screenLockWorker) Events(ctx context.Context) (<-chan sensor.Entity, error) {
sensorCh := make(chan sensor.Entity)
currentState, err := w.getCurrentState()
if err != nil {
close(sensorCh)
return sensorCh, fmt.Errorf("cannot process screen lock events: %w", err)
}
go func() {
sensorCh <- currentState
}()
go func() {
defer close(sensorCh)
for {
select {
case <-ctx.Done():
return
case event := <-w.triggerCh:
switch event.Signal {
case dbusx.PropChangedSignal:
changed, lockState, err := dbusx.HasPropertyChanged[bool](event.Content, sessionLockedProp)
if err != nil {
slog.With(slog.String("worker", screenLockWorkerID)).Debug("Could not parse received D-Bus signal.", slog.Any("error", err))
} else {
if changed {
sensorCh <- newScreenlockSensor(lockState)
}
}
case sessionLockSignal:
sensorCh <- newScreenlockSensor(true)
case sessionUnlockSignal:
sensorCh <- newScreenlockSensor(false)
}
}
}
}()
return sensorCh, nil
}
func (w *screenLockWorker) Sensors(_ context.Context) ([]sensor.Entity, error) {
currentState, err := w.getCurrentState()
if err != nil {
return nil, fmt.Errorf("cannot generate screen lock sensor: %w", err)
}
return []sensor.Entity{currentState}, nil
}
func (w *screenLockWorker) getCurrentState() (sensor.Entity, error) {
screenLockState, err := w.screenLockProp.Get()
if err != nil {
return sensor.Entity{}, fmt.Errorf("could not fetch screen lock state: %w", err)
}
return newScreenlockSensor(screenLockState), nil
}
func NewScreenLockWorker(ctx context.Context) (*linux.EventSensorWorker, error) {
worker := linux.NewEventSensorWorker(screenLockWorkerID)
bus, ok := linux.CtxGetSystemBus(ctx)
if !ok {
return worker, linux.ErrNoSystemBus
}
sessionPath, ok := linux.CtxGetSessionPath(ctx)
if !ok {
return worker, linux.ErrNoSessionPath
}
triggerCh, err := dbusx.NewWatch(
dbusx.MatchPath(sessionPath),
dbusx.MatchMembers(sessionLockSignal, sessionUnlockSignal, sessionLockedProp, "PropertiesChanged"),
).Start(ctx, bus)
if err != nil {
return worker, fmt.Errorf("unable to create D-Bus watch for screen lock state: %w", err)
}
worker.EventSensorType = &screenLockWorker{
triggerCh: triggerCh,
screenLockProp: dbusx.NewProperty[bool](bus, sessionPath, loginBaseInterface, sessionInterface+"."+sessionLockedProp),
}
return worker, nil
}